D10 Quick Fragmentation Tables

Copyright © 1998, 1999 by Kevin Clark.  All Rights Reserved.
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http://www.geocities.com/pentapod2300/best/qfragd10.htm

One die roll now tells you the worst wound taken by the exposed person, based on how much of their body was exposed to the blast.  Remember you still need to check for concussion damage separately.

Humans-Unarmored versus standard game shrapnel:

Within primary burst radius:

Body Exposed   Death     Shock     2xLight*   None
    FULL       1         2-3       4-5        6-10
    UPPER      1         2-3       4          5-10
    LOWER      -         1         2-4        5-10

Within secondary burst radius:

Body Exposed   Death     Shock     2xLight*   None
    FULL       -         1         2          3-10
    UPPER      -         1         -          2-10
    LOWER      -         -         1          2-10

Kafers versus standard game shrapnel:

Within primary burst radius:

Body Exposed   Death     Shock     2xLight*   None
FULL  Front    1         2-3       4-5        6-10
      Back     -         1         2-3        4-10

UPPER Front    1-2       3-4       5          6-10
      Back     -         1         2          3-10

LOWER Front    -         -         1-3        4-10
      Back     -         -         1          2-10

Within secondary burst radius:

Body Exposed   Death     Shock     2xLight*   None
FULL  Front    -         1         2          3-10
      Back     -         -         1          2-10

UPPER Front    -         1         2          3-10
      Back     -         1         -          2-10

LOWER Front    -         -         -          1-10
      Back     -         -         -          1-10

Note: Rolling a d10 is not the best way to handle this sort of table, at least when it comes to Kafer; Ten percent intervals are too coarse.

* If a Light wound does come up, the victim on average has received two different Light wounds -- so reduce initiative accordingly.


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Last Update: 1999 Apr 14
First Online: 1999 Apr 14
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Website maintained by: Kevin Clark ( kevinc AT cnetech DOT com)


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