*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | Adventure Island (NES) FAQ/Walkthrough v1.0 | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- | Author: Psycho Penguin | | Submitted: 6/5/04 | *-*-*-*-*-*-*-*-*-*-*-*-*-| |*-*-*-*-*-*-*-*-*-*-*-*-*-* \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- TABLE OF CONTENTS \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- [ 1.0 ] INTRODUCTION 1.1 Author Introduction 1.2 Game Introduction 1.3 Guide Introduction [ 2.0 ] GAME BASICS 2.1 Storyline 2.2 Points System 2.3 Controls 2.4 Other Basics [ 3.0 ] LISTS 3.1 Items 3.2 Enemies [ 4.0 ] WALKTHROUGH 4.1 World 1 4.2 World 2 4.3 World 3 4.4 World 4 4.5 World 5 4.6 World 6 4.7 World 7 4.8 World 8 [ 5.0 ] FAQ'S 5.1 Wonderboy Differences 5.2 Gameplay Issues [ 6.0 ] CONCLUSION 6.1 Other Information 6.2 Revision History 6.3 Wrapup \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- [ 1.0 ] INTRODUCTION \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- Song to download as you use this guide: "Minerva" by Deftones. RUN ALONG NOW. <><><><><><><><><><><><><><><><><><><><><><><><> | 1.1 | AUTHOR INTRODUCTION | 1.1 | <><><><><><><><><><><><><><><><><><><><><><><><> Hello, and welcome to yet another Psycho Penguin guide! Wow, the last year has been pretty interesting in terms of guide work. The first few months I came back, I was on fire, completing a few guides. Since then, my progress has been mediocre, at best. And I'm being nice to myself when I say that. Fortunately, I did find time to play games, watch movies, and spend time with my girlfriend, which was the main things I wanted to do in the months I was working on FAQs. However, lately, I've been having the itch to write again, but I couldn't focus enough on any single game. I tried Alias, but it's just not my type of game and not one I plan to come back to writing with. I will definitely finish it later, however. NCAA Football 2000 was my next project, and while I worked hard on it for a while, my progress has come to a complete halt. I plan to finish it soon, though. Thankfully I found this game, and I am focused enough to finish writing for it. I tried writing for Adventure Island 3, but then someone came and got a guide up for it themselves, killing my motivation. Grr. Thankfully I still have my copy of it on the hard drive, so we shall see. I love writing, music, wrestling, games, and ESPECIALLY sports. I am a huge sports nut and will watch just about any of the major four American sports, as well as Australian football and some international sports. Movies is also a big interest of mine, especially Predator, Terminator, Jerry Maguire, and the almighty classic Milo and Otis. (The new adventures will be better, though.) Feel free to say hi to me at penguin_faqs@yahoo.com . That's also the address to email questions and stuff to. See how sneaky I am? <><><><><><><><><><><><><><><><><><><><><><><><> | 1.2 | GAME INTRODUCTION | 1.2 | <><><><><><><><><><><><><><><><><><><><><><><><> Adventure Island is one of the more interesting games released for the NES, simply because it is nothing more than a port of the SMS hit Wonder Boy, released a few years prior. I knew nothing of this when I played the game as a kid, as the Master System was unknown to me at the time. The game was definitely a childhood favorite, with awesome music, and interesting level designs. Now that I am a grown boy, I will say that the game still has the same long term appeal that it did many moons ago. While not being the most original game out there (the same stages tend to repeat over and over), it's a whole lot of fun, with creative enemies, fantastic music, and replay value. It's also quite challenging, making for a lot of broken controllers and cursing. The biggest drawbacks to the game are the repeating level designs and insane challenge, but once you can get past those, you will find a pretty interesting game. The most important part is the fun factor, and Adventure Island definitely has lots of that. Check it out now, and use my guide since you'll damn well need it. ;) <><><><><><><><><><><><><><><><><><><><><><><><> | 1.3 | GUIDE INTRODUCTION | 1.3 | <><><><><><><><><><><><><><><><><><><><><><><><> Lately I have been on a real Adventure Island kick. I beat 3, then 2, then 1 recently. I went in reverse order, hehe. I also found 2 to be the most challenging, so I might write for that one day as well. Who knows. The point of this is not to talk about that, but to talk about why I am writing this guide, and that's a pretty interesting story. As I was playing through Adventure Island, I showed my girlfriend a screenshot of the game, and she said it reminded her of an old game for the SMS called Wonder Boy. We checked it out and found out that Wonder Boy and Adventure Island are pretty much identical. So, we decided to have our first ever showdown, the Wonder Boy (and ripoff!) Challenge, to replace our temporarily deceased Sonic Showdown. Despite the fact she will pwn me big time, I sincerely hope you enjoy this guide. It was a lot of fun to write, and the game is quite challenging, making for a lot of deep breaths as I wrote this guide. I know it won't hold a candle to Dalez's amazing guide, but hopefully I help you progress through the game, and make you laugh during the process. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- [ 2.0 ] GAME BASICS \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- This game is so complex, it needs its own basics section! Haha. <><><><><><><><><><><><><><><><><><><><><><><><> | 2.1 | STORYLINE | 2.1 | <><><><><><><><><><><><><><><><><><><><><><><><> Here it is from the manual: The Evil Witch Doctor has kidnapped Princess Leilani from Master Higgins and taken her to Adventure Island in the South Pacific. It is your mission to help Master Higgins and save Princess Leilani, but it's not going to be easy. On the island, there are forests, mountains, caves, many enemy characters, and traps waiting for you. Can Master Higgins save Princess Leilani from the Evil Witch Doctor? Here is my translation: The opening screen shows Master Higgins running. That's it. At least 2 and 3 actually showed a scene showing his girlfriend getting kidnapped. What the hell is this? I guess it's another one of those games where you need to read the manual to know the storyline. So, if you don't have the manual, now you know: You are going through 32 challenging stages to rescue fatso's girlfriend. Now you have a purpose in life. <><><><><><><><><><><><><><><><><><><><><><><><> | 2.2 | POINTS SYSTEM | 2.2 | <><><><><><><><><><><><><><><><><><><><><><><><> Adventure Island uses a points system, as well as a unique vitality system. I will quickly explain both. The points system is not that hard to figure out. You get points for killing enemies and collecting fruit. You also get 1,000 points if you find the hidden pot in each stage. If you find the pot, you get an additional bonus at the end of the stage. The bonus you get depends on how much vitality you have remaining. On the top of the screen, you will see a bunch of lines. These lines indicate Fatso's vitality. It slowly decreases as you progress through the stage. In order to keep it up, you have to collect fruit. Milk also helps, as it refills all your vitality. If you run out of vitality, you die. You get a bonus at the end of the stage, each bar of remaining vitality is good for 200 points. You get double the points if you collected the pot. Finally, you get an extra life every 50,000 points. My high score right now is 203,465. Can anyone beat that? Email your high scores to penguin_faqs@yahoo.com and I'll post them in future versions. High Scores: 1. Psycho Penguin 203,465 <><><><><><><><><><><><><><><><><><><><><><><><> | 2.3 | CONTROLS | 2.3 | <><><><><><><><><><><><><><><><><><><><><><><><> The NES controller only has a few buttons, so the controls are not complex at all. Control Pad: moves Master Higgins left and right A Button: Master Higgins jumps B Button: shoots weapons or push while running to make him faster I'll just add that Higgins slips when he jumps sometimes, so make sure to keep an eye on that. <><><><><><><><><><><><><><><><><><><><><><><><> | 2.4 | OTHER BASICS | 2.4 | <><><><><><><><><><><><><><><><><><><><><><><><> Level Designs ------------- There are 32 levels in Adventure Island, with about six different level designs. Outside: This is the first level design you will see. It is usually littered with boulders, birds, frogs, snails, and fires, and it will repeat several times. Water: My personal favorite level design. You jump from cloud to cloud normally, avoiding swordfish, pigs, and flying octopi. This also repeats several times. Cave: This level shows up a few times. The main thing to remember here is that it usually has an ice part in section 3. Dungeon: The level that repeats most, and is cause of most of gamers' frustration with this game. The big problem is the many platform jumps you have to make in sections 3 and 4. Wasteland: Only appears a few times, but is my 2nd favorite level design. The music is super cool, and the graphics are simple yet effective. I remember the first time I saw this stage, and thought how cool it was. The problem with this stage is the lack of fruit, so you must hurry through. The stage usually has lots of spring jumps in section 4. Forest: Always is the last level of each area, so every time you see -4 expect this design. The spiders are the main threats, as well as running wolves. The levels get really tricky towards the end, as the amount of spiders increases. Game Tips --------- - Don't waste time collecting hard to get fruit. You usually end up spending more time getting the fruit, wasting vitality, then if you just skipped it and moved on. - The controls are a little shaky, so remember that HHiggins jumps higher depending on how hard you push the jump button, and that he has trouble landing smoothly due to his constantly moving feet. If you have to make a precision jump, make sure not to hold the directional button facing the enemy, because you'll run right into it. - Pots are usually located in enemies and rocks afterr the 8th level. Make sure to check suspicious enemies and rocks. If an enemy is in an odd place, maybe it has the pot... - Make sure to get the Hudson Bee at the end of Levell 1-1. It's the only way to continue. To get it, at the end of the stage, go to the left of the final platform, jump up, and get the egg. To continue, hold right and push start at the game over screen. - There's hidden stages and items, so if your weapon disappears when you shoot it, and you hear the shooting sound, there's something there. It's usually an egg, so jump at the spot. If nothing appears, keep shooting the spot and a cloud will appear to take you away. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- [ 3.0 ] LISTS \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- <><><><><><><><><><><><><><><><><><><><><><><><> | 3.1 | ITEMS | 3.1 | <><><><><><><><><><><><><><><><><><><><><><><><> Eggplant: The big meanie item. He drains away energy quickly, leaving Higgins with only 2 bars left. Seriously, he won't leave you alone until you have two left. Fireball: This special weapon is usually found in hidden eggs, and can be used to shoot fireballs at enemies. This weapon cuts through rocks and boulders, making it better than the Stone Axe. Range is still a concern, however. Flower: This item doubles the point value of all the fruits for the remainder of the stage, except in bonus stages. Does not double the vitality of them, however. Fruit: Found all over the place. There's several types, ranging from Bananas (50 points, 1 bar) to Pineapples (200 points, 3 bars). They increase your vitality and points. Honeygirl: Makes Higgins invisible. Run through the stage, killing everything in your path! Point value of enemies killed increases as you kill more using her. She lasts for about 20 seconds. Hudson Bee: Found in the first stage, allows you to continue if you get a game over. Key: Takes you to a bonus stage. Only found in hidden spots or in hidden eggs. Milk: This cool item refills all your energy. NES Controller: Only way to get one of these is by killing a Wolf that comes flying from behind. Jump over it, then shoot at it quickly, usually in mid air. Worth 1,000 points. Ring: Found in hidden eggs. Worth 2,000 points. Collect three before dying to get an Extra Life. Skateboard: It makes you go faster, and gives you an extra hit, but brakeing is a little tricky. Hold back the left button quickly to brake. Not recommended to use this item during jumping sections. Stone Axe: Your main weapon. Use B to throw them. You can throw lots at one time, but the range is a little tricky so watch out. <><><><><><><><><><><><><><><><><><><><><><><><> | 3.2 | ENEMIES | 3.2 | <><><><><><><><><><><><><><><><><><><><><><><><> Basser (50 points): These bats are almost always found in caves, and their attack is simple: they wait for you to get near them, then swoop down. Shoot them as they come down, or jump over them when they get close to you. Boulders (100 points): Only way to kill them is by using the fireball weapon. These boulders come out of nowhere, usually from the right side of the screen. Jump over them and move on. Note sometimes they come two at a time, so beware. Cavas (100 points): Um, pretty interesting name considering they're just birds. Regardless, shoot them with weapons or carefully jump over them. They come in packs, so be very careful. Coyote (500/1,000 points): These coyotes come charging at you from behind, but you can always be assured that they are coming, due to the presence of flowers on the ground before hand. You can kill them from behind for 500 points, or jump over them, and then kill them for 1,000. Note later coyotes actually jump too, so watch out. Fire (N/A): Only way to kill it is by having a Honeygirl, so just jump over them and move on. Cobra (100 points): There's two types: one just stands there, and one shoots fireballs at you. They are usually found behind rocks, so jump up and aim the weapon over the rock to kill them, while avoiding their devastating fireballs. Ice (20 points): You can see these coming in ice levels, as they hang on the ceiling. Kill them, or proceed past them slowly. I usually just make a mad dash and jump to the next section before they come down. Kello (200 points): Easily my choice for most annoying enemy in the entire game. These frogs jump out at you, and take two hits to kill. Brown ones jump, green ones don't, but green ones turn brown if you hit them once. I advise not hitting them. To successfully get past a brown one without a weapon, run straight to it without stopping. It'll jump over you. Do this to clear large amounts of them quickly. Octopi (Red: 100, Blue: 200): Wow, I'm surprised they didn't call them Charmanders or something, consdering how odd the naming system in this game is. Anyways, octopi are found in water levels, and jump up at you. Red ones take one hit, blue ones take two. To avoid them without a weapon, time their patterns properly. Pooter (100 points): The little pigs you find, usually in water worlds and cave levels. They are tricky at times because they usually appear in sections where you are forced to run or jump a lot, meaning you plow or run right into them. Rock (100 points): Only way to kill it is by using the fireball weapon. These rocks are not deadly, as you can trip over them and only lose a few vitality points, but they are usually placed near enemies or fires, so I wouldn't recommend tripping over them. Skeleton (10 points): Little floating skulls covered in fire, jump over them or shoot them. They sometimes come in packs of three, so use precision then. Sneil (10 points): Easiest enemy in the game, as all they do is stand there and take up space. They're tricky later on, though, as they appear in spaces where you don't see them coming. Waler (100 points): These swordfish come flying at you out of nowhere during water levels. To get past them, jump up as soon as they get near you, so they pass underneath you. Zigmo (100 points): The spiders you find in the 4th area of each world. Some of them move, some of them stand still, and some of them stand still then move when you come near them. Much easier to take care of with a weapon, otherwise avoid them and time your jumps properly. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- [ 4.0 ] WALKTHROUGH \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- Here it is, the real portion of the guide, the walkthrough. This game was an insane challenge, so I hope you appreciate the hard work that went into this walkthrough. For the levels, I split them into four different sections, representing the sign posts. This hopefully will make navigating a little easier. Good luck and enjoy this challenging yet fun game! <><><><><><><><><><><><><><><><><><><><><><><><> | 4.1 | WORLD 1 | 4.1 | <><><><><><><><><><><><><><><><><><><><><><><><> [ AREA 1 ROUND 1 ] Section 1: Ah, the classic Adventure Island tune I have come to know and love. Note this area is not really hard. Go right, collecting apples and bananas, and run through the egg to collect your first weapon, the stone axe. This will come in handy. Kill the EVIL SNAILS, hopefully you can handle them. Collect more fruit, jumping over rocks and collecting yet more fruit. Section 2: Your first introduction to the skateboard. It helps you go much faster. Purposely land on the 1st Cavas, then get the hidden egg to get fireballs. Nice. Now you can break open those pesky rocks if need be. Go right, killing some more Cavas and breaking open some rocks until you get to the next section. Section 3: Jump over the campfire, collect some more fruit, then stand in between the final two totem poles for a few seconds to reach a bonus level with springs and lots of fruit, each worth 500 points. If you don't get this, instead go up the hill, dodging boulders and collecting more fruit, then hit the egg for a Honeybee Girl. Section 4: Jump over the fire and pit, then stand on the tip of this ledge and jump up for a hidden egg. Jump on the spring, collecting the Pot Bonus, then defeat the Kello (the tricky little bastard), then make some simple platform jumps (they get a LOT harder quickly, believe me). Stand on the left part of this final ledge, and jump up to reveal the Hudson Egg, which allows you to continue. Go right for the goal. [ AREA 1 ROUND 2 ] Section 1: Jump up onto the cloud, then down onto the island. The egg here has a skateboard, it's your choice whether or not to get it. I personally don't get it as it makes the stage a little harder to complete. The next part has some simple cloud jumps. The next island has a hidden egg at the end, so jump up at the end to collect it. The next part has more simple cloud jumps. Section 2: The only thing to really do here is to defeat some octopi and make some more cloud jumps. If you somehow die and lose your weapon (rookie!), just watch out for the pattern and continue onward to the next section. Section 3: The egg here contains a Honey Girl, which certainly makes the stage easier. Especially since the island has a lot of Octopi and Pooters. Once on the clouds, watch out for a Waler which comes out of nowhere. The last part of this section is a tad tricky, as you have to jump onto clouds which fall down. Section 4: More jumping from cloud to cloud while avoiding octopi. You may be wondering why this game is considered so challenging, but you will see later on. The very last cloud falls down when you jump on it, so jump off it quickly. 2 down, 30 to go.. [ AREA 1 ROUND 3 ] Section 1: The first taste of the caves level. The first portion just has bats and stuff, so take care of them quickly. The egg contains a skateboard, which you could get if you want. The stage is not that challenging yet. Watch out for the ROCK HARD.. BOULDERS towards the end. Section 2: The egg contains yet another Honeygirl, so plow through all the enemies. I like how the game places a lot of enemies in a row as soon as you get a Honeygirl. It would be a little harder with just a weapon. Make sure to get a hidden egg before getting into the Ice area. It's about ten steps before you cross into the ice area. Just jump up a lot until you find it. Jump onto the platform and you'll do a bonus stage. Section 3: This is where the game starts to get a little interesting. You are now on ice, so the terrain is a little slippery. Watch out for falling icicles as you progress right. Do NOT get the egg, instead jump to the left of it to get a hidden egg. Haha, told you the game gets tricky and interesting. Progress through the next portion easily, only boulders and random easy enemies to worry about. Section 4: Watch out for boulders as you make your way to the right. Avoid the egg, as it contains a skateboard, and we don't want that. The next part has a platform moving from up to down, and a pot bonus at the bottom. Here, move all the way to the edge, and wait for the boulder to fall into the pit. Now, jump on the platform and collect the pot bonus, then jump to the ledge. Kill the Bassers to finish the stage. [ AREA 1 ROUND 4 ] Section 1: I rather like this music as well. This is the first time you will encounter the forest stage, so get used to it. Zigmos are your first enemies here, but they are simple enough to manuever around at this point. Collect the pot bonus then move on. Fire, rocks, fruit, Cavas, they're all here. Easy enough, though. Section 2: The Flower on the ground indicates the arrival of the Coyote. These come from the left. Jump over it, then hit it twice while jumping to get a NES controller containing 1,000 points. When you get to the fire, jump up to the left to get another hidden egg (fireballs). An annoying ass ****er Kello is next, so be careful and either shoot it twice or run under it. Section 3: Progress through the forest. Once you get out, another Flower is on the ground, so you know the trick. Kill the Coyote again, another 1,000 points is yours. I killed EVERY Coyote in the game except the two that jump and the final one, that's how good I got at this game. Section 4: The final section before the first boss. Go up the hill, avoiding boulders, then jump over rocks (jump in between the two to get a 1-Up if you got all the previous hidden eggs and haven't died yet). Jump over the snake, then the music will change and the vitality bar will disappear. Boss time! Boss: The weird thing about this game is how similar all the bosses are. That's why there's no need for a boss guide. The boss moves slowly from right to left, shooting fireballs out. You can just shoot axes at his head, via jumping, and probably kill him before he gets a shot off. 5,000 points, but more importantly, world 1 is history. <><><><><><><><><><><><><><><><><><><><><><><><> | 4.2 | WORLD 2 | 4.2 | <><><><><><><><><><><><><><><><><><><><><><><><> [ AREA 2 ROUND 1 ] Section 1: This is another water level. Not that bad, though. The first egg has a Flower, so pick it up and enjoy the bonus you get from picking up fruits now. This section is really just jumping from cloud to cloud as quickly as possible. I noticed that it is really almost impossible to die as long as you jump consistently and don't stop much. The last cloud before the island drops out, and the island at the end has a hidden egg, so jump up to collect it. Section 2: More octopi avoiding, as you have to jump across more clouds. It's really not that bad, however. The egg contains a Honeygirl, so use it to slam through hoardes of enemies, picking up tons of points in the process. :) Section 3: More cloud jumping. Still nothing too major. There is a hidden egg in this section, though. The first two islands hold nothing, but the third island (it's a little bigger than the first two) has a hidden egg on the right hand side, so jump up to collect it before resuming your cloud jumping. The Pot Bonus is a little trickier to get this time, but nothing too bad. Section 4: Walers come out on the 1st and 3rd clouds, so beware of those. I noticed the best strategy was to stand on the left part of the cloud and jump up as soon as I saw them, as they go right underneath me. A few more cloud jumps await you, and the goal will be at the end. [ AREA 2 ROUND 2 ] Section 1: Pick up the Flower in the egg to start. Lots of Bassers confront you as you enter the stage, but they're rather simple to defeat. The Rocks prevent you from jumping into them, so just stand back and fire away, maybe you might have to jump to aim your throws over the rocks, but mostly you can just stand there and kill them before they kill you. Fires and boulders, and uh, jumps, OH MY, are the next things to worry about, then onto section 2. Section 2: There's a skateboard in the egg, but I don't think you want the skateboard to be honest with you. The next section has one of those platforms which move up and down, with a boulder to the right. Get on the platform and wait for the boulder to fall down, then jump quickly to the ledge. Or, just jump on the ledge quickly and jump over the boulder quickly, but that's a little more dangerous. Kellos are nearby, watch out. Take the springy thing up, collecting the Pot Bonus along the way. Section 3: Pretty simple stuff here. As you make your way up the stair-like platforms, watch out for a boulder as it comes down. Just stand on the left part of the platform you are on and jump over the boulder, that's the easiest way to do it. The platforms you see next will move up when you jump on them. Section 4: Collect the Milk from the egg, then go right, making sure to jump quickly off the platform, as it falls down suddenly as soon as you jump on it. When the blue background stops, jump up to reveal a hidden egg. There's another Kello nearby, grr. Dispose of it, then move on. Take the platform, jump over the skulls to complete the stage. [ AREA 2 ROUND 3 ] Section 1: There's a Flower in the egg as you start off, so make sure to pick it up. The platform jumps here are a little trickier to make than normally. The platforms move back and forth, so wait for the jump to be safe before jumping. Section 2: Do some minor platforming, then avoid the egg (unless you really want a skateboard, but I personally wouldn't advise it at this point). Quickly jump from platform to platform, as some of them fall down. There's a few Kellos here at the end.. if you run under them, watch out for the Pooters that come soon after. Section 3: There's a decent amount of platform jumping to do in this section of the stage. Jump quickly from platform to platform, noting the last platform falls out. Section 4: More platform jumping. There's a Kello in the middle portion of the stage, and he's well placed, so make sure to watch out for him. The Pot Bonus is in this section of the round, as well. It's towards the end, and you'll be able to see it. [ AREA 2 ROUND 4 ] Section 1: Hooray, another forest level. There's a lot of Spiders in this section. Thankfully, you should have the tomahawk weapon or fireballs, if you haven't died much, so you should be okay. Kill off all the Zigmos, while avoiding the fire and rocks. There's a Flower in the egg right before the end of section 1. Section 2: There's two flowers on the ground, so that means 2 Coyotes will come charging at you this time, but fortunately they're still easy to take care of for the most part. There's more Zigmos avoiding and rock jumping, followed by two Kellos, but you can run underneath them (It's a good strategy for later on). The Rock before the end of section 2 is the first hidden Pot Bonus of the game, so run into it to trigger the Pot. Section 3: More Coyote and Zigmos bashing. If you don't have a weapon, this section will be a little trickier. There's a distinct pattern for each Zigmos, so make sure to memorize it. Section 4: Go up the hill, avoiding boulders that come down the hill, then down the hill, jumping over rocks, to get to the boss. He works the same way the previous boss did, only he's a little faster and takes 10 hits to kill instead of 8! Hasta la vista, baby! <><><><><><><><><><><><><><><><><><><><><><><><> | 4.3 | WORLD 3 | 4.3 | <><><><><><><><><><><><><><><><><><><><><><><><> [ AREA 3 ROUND 1 ] Section 1: Oh man, the stage that first gives me significant problems, even now. The first egg has a skateboard, but again, there's no reason to take a risk and use it, at least for me personally. Jump over some rocks, kill some annoying ass Kello, then run into the rock at the end of this section for the hidden Pot Bonus. Then jump on the platform, jump onto the ledge, kill the Bassers, and move into section 2. Section 2: Get the egg for a flower, then jump onto the platform and move to the right edge, and the other platform will move down. Jump onto the next platform that falls down, then jump onto the ledge. Jump over the Kello as you make your way down, then when you reach the bottom, move a few steps to the right and stand still. A bonus stage will occur, only there's more fruit this time! Section 3: Collect the Milk from the egg, then jump onto the platform. This is the first really tricky part of the game, and it doesn't get any easier from here. The key is to time your jumps to match the speed and pattern of the platforms. Take your time and make proper jumps, when both platforms are nearest to each other. It may take you a few times, however. Section 4: Jump over the fire, watch out for a boulder, then get ready for ANOTHER tough section. The platforms here fall every other platform, so quickly jump from one to the next, barely running across each. This level is a pain in the ass, and it only gets worse from here... [ AREA 3 ROUND 2 ] Section 1: Oooh, the first wasteland section. I remember when I first got here and thought how cool the graphics and music were, but in reality this level design sucks and it's way too hard to run out of energy, so you must hurry. Break open the egg to get the skateboard, and I actually advise using it this time as there's no real platform jumping to worry about. Barrel along, avoiding enemies and boulders. Section 2: Get a Flower from the egg, and make sure to start picking up some fruit. Avoid the fires on the way down, and the Cobras on the way up. Sure is starting to get a little tricky, huh? Section 3: Coyotes come at you from down the hill, so watch out for those. Just jump over them, and you may actually get to kill them if you want, but I would just advise avoiding them and moving on. The Kello here is facing the wrong way, so don't kill it. Run from it, and after it jumps four times, it turns into a Pot Bonus! Nice. Collect it, then proceed down the hill, dealing with springs and stuff. Section 4: Honeygirl makes this section really easy, as you can just run youe way through it until you get to the end. [ AREA 3 ROUND 3 ] Section 1: Hooray, another cloud hopping stage. I wish I could detail these stages better, but seriously, all you can do is cloud jump most of the time, and it's hard to give good strategy for that. Jump onto the cloud, then quickly jump onto the island. Get the Flower from the egg, do some more cloud hopping, then find the hidden egg just left of the section 2 sign. Section 2: Yet more cloud hopping. This time you can do my old strategy of just running across and jumping from cloud to cloud as quickly as possible. I not, wait for the octopi to go down, then quickly jump across the cloud. The large island at the end has a hidden egg on it, a few feet after you land on it. Section 3: Another "Honeygirl makes this section way too easy." section. I hope I eventually get to feel like a walkthrough writer here, because right no all I can say is "run through the level" and stuff. Section 4: More cloud hopping, then the stage actually gets a little tricky. You see a Pot Bonus near the bottom of the screen. To get to it, wait for a cloud to appear at the bottom, then quickly jump on it, landing through the Pot Bonus. Nice. Watch out for your next jump, as Cavas come near. Stand on the cloud, kill them, then proceed to the goal. [ AREA 3 ROUND 4 ] Section 1: More forest fun. There's even more Zigmos to worry about this time, but since you have your weapon you should be okay. Once you get past that part, watch out for the Cavas that come flying in. Pick up the Flower at the end of the section. Section 2: Lalalala, another flower on the ground. You know what to do. Move onward, ho! to take care of a green kello, followed by three brown ones (you can run underneath them if you wish). Jump up on the springboard, but avoid the egg, as it has an evil, yucky eggplant in it. Ew. Section 3: More flowers on the ground mean more coyotes to worry about. Two to start off with, then kill some more Zigmos. Another coyote will soon attack you, followed by more Zigmos, and yet another Coyote. Jump over the fires to complete this section. Section 4: The first rock has the hidden Pot Bonus, so run into it and collect it. Jump over more rocks (and boulders), then watch out for the first platform in the boss's area, as it falls down. The boss is slightly harder again, but STILL can be defeated easily. You may need to avoid a fireball though, but if he gets close enough to you, the fireball usually just floats over your head harmlessly. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- [ 5.0 } FAQ'S \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- I'm sure you all have millions of questions to ask me, but since I don't have time to answer them, I incorporated a FAQ section into the guide instead! Enjoy! <><><><><><><><><><><><><><><><><><><><><><><><> | 5.1 | WONDER BOY DIFFERENCES | 5.1 | <><><><><><><><><><><><><><><><><><><><><><><><> 1. Wonder Boy is a lot like this game. Why? A: When Wonder Boy was released, the developers soon left Sega and came to work with Hudson. They had the engine still, so they changed characters and enemies, and boom, Adventure Island was made. 2. What are the main differences between the two? A: Storyline, level designs, enemies, and items. The main thing I noticed was that you could get into a bonus 10th world in Wonder Boy, and there's 9 worlds in total. There's only 8 worlds in Adventure Island.. 3. The level designs are different too, right? A: Mainly graphical changes. For instance, Wonder Boy has a desert, Adventure Island has a wasteland, but the stages themselves are virtually identical. 4. But they both feature damsels in distress, I bet! A: Of course. The game was released before PCness took over gaming, you know. ;) <><><><><><><><><><><><><><><><><><><><><><><><> | 5.2 | GAMEPLAY ISSUES | 5.2 | <><><><><><><><><><><><><><><><><><><><><><><><> 1. How in the world do I beat the last part of 8-3? A: Extreme luck. ;) Haha, basically you have to time your jumps perfectly and kill all the bats ahead of time. Knowing the pattern is definitely key. You can't stop to kill them while on platforms, so kill them while jumping from platform to platform. In terms of the fire at the end, jump to the very left of it, then jump over it. This takes lots of practice, so don't give up! 2. What do I get if I get all 32 Pot Bonuses? A: A lot of points during gameplay, and the satisfaction of doing it. ;) 3. Boy, this game sure is lame! The stages keep repeating over and over. A: That's not a question. 4. How do I get past a bunch of frogs at one time? A: Just keep running underneath them. 5: Level 8-2 is impossible! How do I avoid the Wales? A: Timing and practice. Know when they're coming and jump over them as soon as you know they're near. \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- [ 6.0 ] CONCLUSION \-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\- I'm sure you all have millions of questions to ask me, but since I don't have time to answer them, I incorporated a FAQ section into the guide instead! Enjoy! <><><><><><><><><><><><><><><><><><><><><><><><> | 6.1 | OTHER INFORMATION | 6.1 | <><><><><><><><><><><><><><><><><><><><><><><><> ------------- | CREDITS | ------------- I'd just like to thank the following people for their support: - Rebecca Skinner, aka Karpah on GameFAQs: My fiance,, my soulmate, my everything. She is the sole reason I am still writing guides, as the motivation she gives me, to be the best person and writer I can be, keeps me going. Plus, she gave me the idea to write for this game! I love you always, Becky! - I dedicate this guide to the people that made this game, just because it's a real bitch and they're not really nice, so no one has probably said anything nice about the developers before. Hudson was a really good company back in the day, and you can't go wrong with - Dalez's awesome guide, for motivation and informatiion on some of the hard to find eggs and pot bonuses. He also provided information on the 1-Ups and Rings, because I had no idea about those until I read his guide. He is easily the most underappreciated writer on the site. - The instruction manual that came with my COMPLETE ((w00t) copy of the game. It helped me with the game basics section. - The group of friends I made on GameFAQs: Thanks to you guys for supporting me when things got tough, and you know I always got your back. Especially to Dan, Gbness, Dyse, Positively Posterior, Ryan Harrison, MTincher, Fox, etc. You guys are the best friends a guy can ask for, and I appreciate it. I know some of you have bad taste in football teams, but you're all excellent people and great writers. Except for Fox, but he's deaf so HE CAN'T HEAR ME ANYWAYS LALALALLAA - Music, for helping me to stay focused. Especially SSavage Garden and Phil Collins. Also, Apple for providing the awesome iTunes which helped me get most of the music I have on my computer LEGALLY. ------------- | OTHER | ------------- You can check out all of my other guides on GameFAQs, which will hopefully include a very sexy Final Fantasy Origins guide soon. I can't wait to finish that thing. I am most proud of FFTA and Legend of Legaia, but I did guides for a lot of Final Fantasies, as well as some random Castlevania and wrestling games, and both Tales of Destiny games. Check them out! In addition on my quest to write for all the Final Fantasy games, I will try to finish my Aria of Sorrow and NCAA Football 2000, as well as some random NES games (Predator, NOES, Jeopardy Jr., and Puss and Boots, anyone?) and guides for the other 2 Castlevania games that employ the new style. Oh, and I might do a Wild Arms 3 guide. And a Grandia guide. And a FF8 guide with my beautiful Becky. Stay tuned, kids. And there's always Final Fantasy X-2 and Tales of Symphonia to look forward to... I appreciate any information you can contribute, especially to art moves and side quests, as well as stuff I missed, walkthrough, etc. Anything can help. Also, feel free to email any questions that would be good for a FAQ section, as I plan to add one to a future update. Any errors and omissions that you may see can be corrected if you inform me of them. I'll also credit you, if your error or omission is actually correct and worth an update for me to fix. I am somewhat busy, you know. That's about it. If anyone would like me to add anything, you can always email me. AIM: JuanDixonFor3 MSN: mcfa4834@bellsouth.net YIM: nicklacheysnightmare If you contact me on one of the instant messengers, and I do not respond, it probably means I am busy. I am always talking with my girl, and friends, so sometimes I just ignore some instant messages from people I do not know. Be nice, and I will talk to you, just don't come out and ask the question and be all rude if I do not respond in five seconds, otherwise I probably will just block you. I will answer all e-mails about the game, however. You can contact me by emailing me at penguin_faqs@yahoo.com One last note: Only email me about the game at penguin_faqs@yahoo.com, all emails about Adventure Island sent to my other e-mail addresses will be deleted and/or ignored. Thanks to all those that have emailed me so far, I appreciate it! 1. Check my email backlog. If it's filled up, you may have to wait a while before you get a response. 2. I check my email once in a while. Please wait for a response, because I will respond to all emails. 3. Please read my guide before asking questions, thats why I have a FAQ and Reader Tips section. 4. I will only post your question/tip in my guide if it is good, and has not been answered in this guide. Also, I have AIM and Yahoo. My AIM name is JuanDixonFor3, but PLEASE do not harass me with annoying questions or I'll block you. I only wish to chat with people. <><><><><><><><><><><><><><><><><><><><><><><><> | 6.2 | REVISION HISTORY | 6.2 | <><><><><><><><><><><><><><><><><><><><><><><><> v0.02 - June 4, 2004 - 43.1K: Lack of motivation sucks, but at least I actually got back to this guide today. Added two more worlds, so only five to go. Hopefully I'll be done this week. And, GO FLAMES! v0.01 - May 28, 2004 - 32.4K : Just started this guide today, and I've already got everything done except the walkthrough, which is done through world 1. Something tells me this won't be an extended project.. hopefully.. <><><><><><><><><><><><><><><><><><><><><><><><> | 6.3 | CONCLUSION | 6.3 | <><><><><><><><><><><><><><><><><><><><><><><><> That will just about wrap it up, folks. Thanks for checking out my latest guide, Adventure Island. This was quite an experience, as the game was challenging as hell and had a lot of secrets. Much thanks to everyone in my credits, especially my girl. I hope to get back into the writing flow now, and this was definitely a good start. Until next time, Psycho Penguin