Name: Batsu Power
Nationality: Egyptian
Gender: Male
Height: Normal
Build: Well-Built
Skin color: Tanned
Hair style: Short hair
Hair color: Black
Headgear: A baseball cap with the initials 'B.P' on it.
Glasses: No
Facial hair: No
Facial hair color: Nil
Scar: Yes (On the left side of his forehead, X Shaped)
Shirt: Plain White T-Shirt.
Jacket: Yes, Thick Black Jacket
Pants: Baggy Blue Jeans
Socks: White
Sneaker color(s): White with red stripes
Distinguishing feature: The scar on his forehead.
School: Orochinagi High
Backstory: It was pretty much a regular day at ON High for BP, that is, until he's heard of the new Battle Marathon going on recently. A little while later, ES made a bet against BP and Penguin that they couldn't win the race, but he would. Thinking that this is yet another grand opportunity to whup ES to kingdom come - BP decides to join the ON High team, and aid his ON colleagues. 

Stats:

Attack: ****
Defense: ***
Speed: **
Stamina: ***
Jump: **

--
Special moves:

Special move #1
Move name: Guts Bullet
What it does: BP would stand up striaght, arms raised, as the goes down forward with a blue spiky fireball.
Damage: **
Speed: ***
Range: (Long) ***
Notes/Strategy: It doesn't do that much damage, but could be chained with his regular attacks thanks to it's speed. Not to mention that like all FBs in this game, it covers a good distance. Use this one regularly.

Special move #2
Move Name: Shoulder Tackle
What it does: BP will rear back as he'll go forward with a strong tackle with his right shoulder 
Damage: ***
Speed: ****
Range: (Short) *
Notes/Strategy: He might not go forwards a lot, but he pulls off the tackle real fast, plus it does much better damage than the Guts Bullet. 

Special move #3
Move Name: Spiral Throw
What it does: BP will attempt to grab a nearby opponent. If he succeeds, he'll go up into the sky with the opponent, while spinning clockwise, as he brings the opponent down head first on the ground.
Damage: *****
Speed: **
Range: (Short) * 
Notes/Strategy: It's a grab, and you'd know how'd these function. You need to be real close to the player to grab him, and the grab animation isn't the fastest thing ever. But if you did manage to grab him/her, you'd expect a nice set of damage. Don't use this too much, but use it when you're real close to the first place.

Character strategy: He can do a lot of damage, but he isn't really the fastest of them all. His specials have different purposes, so try to alternate between each to win a race or two. 

Creator: Batsu Power
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Introduction dialogue:
*BP is seen holding his jacket over his right shoulder*
BP: Ah, so you're that popular runner, then.
BP: Wanna race? It'll prove to be a nice challenge for me!
*BP is seen wearing his jacket and adjusting his cap*
BP: It's your call. 
*A dialog box pops up asking you if you accept his challenge or not*

Yes, I accept your challenge:
BP: Now that's the answer I'd want to hear!
*BP cracks his knuckles while smiling*
BP: Get ready!
*start race*

No, I don't accept your challenge:
*BP does a shrug pose*
BP: No? Darn, I didn't expect that from you.
*BP adjusts his cap*
BP: Catch ya later. I'd be ready to challenge you anytime.
*goes back to opponent selection screen*

You win the race:
*BP does a thumbs up pose*
BP: Impressive! I knew you had the potential.
BP: It was a fun race, that's for sure.
*BP turns away from the screen*
BP: Take care and hope to race you again soon!
*goes to point calculation screen*

You lose the race:
*BP turns his back to the screen while tossing his cap upwards*
BP: Eheh! Looks like it's another victory for me!
BP: You need to practice a bit more. 
BP: I'm sure you'd be a lot better by then.
*goes to point calculation screen*