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Character sheet
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Appearance:

Name: Alexander Zanjukyo
Nationality: American
Gender: Male
Height: Tall
Build: Normal
Hair style: Extremely long pony tail, split about half way down the tail
Hair color: White with grey sides (above ears)
Headgear: Alexander wears three feathers of decreasing size above each 
ear. 
Glasses: No
Facial hair: Nil
Facial hair color: Nil
Scar: No
Shirt: long sleeved t-shirt
Jacket: Yes
Pants: Warmups
Socks: Nil
Socks color: Nil
Shoe color(s): Nil
Distinguishing feature: Alexander has three main distinguishing features. 
First are the feathers he wears behind each ear. The feathers decrease in 
size from top to bottom and fan out from his head, giving the vague 
impression of wings. Second, Alexander doesnt wear shoes or shoes - he 
runs in his bare feet. Three and most importantly, Alexander never 
removes his hands from his pockets. All Alexs standard attacks and throws 
utilize his feet only. Alex picks up items and weapons with his feet and 
holds them in his mouth (unless its really heavy or gross, then he holds 
it in one foot and hops along on the other). Really, really heavy items 
like crates are kicked into the air where Alexander heads it along until 
he needs to throw it via a bicycle kick.
Backstory: Alexander is an odd bird. Or at least hed like to think he is. 
Once a star soccer player at Kings High, Alexander hasnt been the same 
since he tripped over a seagull during an exhibition game and hit his 
head. After that Alex became obsessed with birds and decided to devote 
his life to developing a martial art based on the grace and speed they 
possess. Dissatisfied that he has hands and not wings, Alex decided to 
keep his hands forever in his pockets and learned to do everything with 
his feet. As his new life direction took shape, he opted to transfer to 
Shore High for nature with the gulls. 

School: Shore High
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Stats:

Attack: **
Defense: *
Speed: *****
Stamina: ****
Jump: ***

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Special moves:

Special move #1
Move name: Fell Swoop
What it does: Alexander leaps forward and kicks both feet straight ahead. 
If hit, the opponent is floored and Alexander can continue running. 
Damage: ***
Speed: ***
Range: Medium (**)
Notes/Strategy: This move is Alexanders only real means of attack. The 
Swoop does surprising damage, hits quickly, AND allows Alex to continue 
on uninterrupted. The downside of this move is that if blocked Alexander 
bounces off the opponent and falls a short distance to the ground. While 
only on the ground for a moment, Alexanders stride is broken and hes 
totally vulnerable to Medium or Long range attacks. This move can be used 
from a run and in combos.

Special move #2
Move name: Panic
What it does: Alexander bursts into a run. If anyone attacks Alexander 
with a Short or Medium attack he will explode into a cloud of feathers. 
As the opponent stands looking puzzled, Alexander reappears perched on 
the opponents shoulders (facing away). Alexander kicks off the opponent 
and runs off, leaving the opponent to stumble in the opposite direction.
Effect: *****
Speed: ***
Duration: *
Range: Medium (**)
Notes/Strategy: This move is more of an avoidance tactic than a true 
counter. Panic does no damage to the opponent but does have two adverse 
effects. A successful application will push the opponent a short distance 
behind Alexander and cause them a moments delay in righting themselves. 
Secondly, a successful application will cause the opponent to lose twice 
the Stamina from whatever attack they are attempting. The down side of 
this move is that the duration is relatively short and if mistimed leaves 
Alexander defenseless for a moment (as he stands looking perplexed with 
feathers sticking out his clothes and hair every which way). This move 
can be used from a run.
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Character strategy: Alex is a speed character in the purest sense. He has 
an amazing top speed and impressive stamina so he can really jump to and 
maintain a lead. Alex suffers somewhat from his lackluster attack 
strength and terrible defense (birds dont block, after all). Alex 
should be played to his strengths, using his speed and stamina to get 
ahead and his specials to plow over or avoid anyone who gets in his way. 
Direct confrontation generally wont get Alex anywhere other than KOed.

Creator: Apathy Wind
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Introduction dialogue:
*Alexander stands in a one-legged crane stance*
Alex: Ive been watching you. Your skills will make an excellent test for 
my Gull Jeet Do!
*Alex leads forward and looks rather put upon*
Alex: Whats Gull Jeet Do?!??? 
*Alex straightens up and makes a proud face with gleaming eyes* 
Alex: Why its the king of the avian martial arts, of course!!
Alex: You should be honored to be chosen for a thrashing!! What do ya say?
*A dialog box pops up asking you if you accept his challenge or not*

Yes, I accept your challenge:
*Alex smiles a biiggggg smile*
Alex: Excellent!! As a reward for your bravery I promise Ill wait for 
you at the finish line in case you want an autograph!
*Alex looks suddenly concerned*
Alex: Just dont pull my feathers, kay?
*start race*

No, I don't accept your challenge:
*Alex sneers and give the opponent a staring at*
Alex: Youre not even bird enough to be called chicken!
*Alex turns his back on the challenger*
Alex: Back to the nest with you, hatchling.
*goes back to opponent selection screen*

You win the race:
*Alex looks shocked*
Alex: I... cant believe I lost. It makes no sense..
*Alex is seen reaching towards the player with a desperate look*
Alex: Waitttttt!!! You must tell me what kind of seed you eat!
*goes to point calculation screen*
*screen shows you beat that stage*

You lose the race:
*Alex looks both bored and smug*
Alex: Well, that was a disappointment  I didnt even break a sweat
*Alex looks confused*
Alex (to self): wait a minute, do birds even sweat?? gotta look into 
that...
*Alex goes back to smug*
Alex: Ive wasted enough time on you ground dweller. Run along now.
*goes to point calculation screen*