"The Portside Monster"



  There once was a bustling city on the ocean coast.  This city grew prosperous by trade.  It's opulent ports were well known for trading in all manner of goods. All was profitable and well in this city until the ill fated day a clumsy dock hand dropped a crate.  A crate clearly labeled, "Live Cargo - DANGER!"

  The thing inside the crate must have been something wicked indeed, for none lived to tell what it was that emerged.  Every morning thereafter, the constabulary would find a fresh victim from the night before.  The citizens were terrified to go out at night, for fear of the thing that stalked in the dark.  But affluent people that they were, they did not want to give up the nighttime party life.  They sent word out for some brave Aisling to come and save them from this horror, and collect a hefty reward.

  The first to come was a powerful Monk.  He had quite a reputation for slaughtering all manner of beasts.  His magics provided him protection while his feet delivered fatal blows.  No creature had ever bested him in single combat.  The Monk confidently set out into the night to hunt down this beast that had the whole city on edge.

  It wasn't long before the Monk found his prey, or rather, it found him.  The beast zipped past the Monk, ripping a piece of his flesh from him as it passed by.  The Monk instinctively raised his holy protection, and started to look for the monster.  Time and again, the shadowy monster zipped right past the Monk.  The Monk tried to kick the thing as it moved past, but it was far too fast for him.  As his mana drained low, the Monk knew he must retreat afore his holy protection failed and the beast tore him into tiny pieces.

  The next day brought a new Aisling to try to rid the town of its curse.  A wily Rogue.  This Rogue also had a mighty reputation for slaying monsters.  Being naturally at home in the dark, the rouge thought sure that the monster would fall that night, as so many beasts had before it.  As the sun set, the rogue headed into the dark alleyways of the city, humming a chipper tune.  Later that night, the local healer was stunned when this Rogue flopped to the floor in front of him, emerging from the shadows of her office.

  The third day brought a wizened Wizard to this city.  As with the others, this Wizard had yet to meet the monster who could stand up to his powerful techniques.  The Wizard chose to hunt the beast by day, being not so stupid as to fight the thing on its own terms.

  A simple scrying spell led the wizard to the beast, deep in an alleyway in the bowels of the city.  The Wizard let loose his most powerful spells against the beast, which served only to have the thing turn over in its sleep.  Spell after spell failed to do much of anything to the monster.

  Being not so stupid as to try to attack with his bare hands,  the Wizard hid behind a barrel and threw a rock at the beast, to see what would happen.  The rock was swiftly turned to rubble in the maw of the beast, which caught the stone as it approached.  The monster looked about, then returned to its slumber.

  Terrified, the Wizard fled to the nearest tavern, to find some liquid fortitude.  There he sat at the bar, ordered his brandy, and hunched over his drink.  Beside the Wizard at the bar sat two other despondent men.  They were muttering to their glasses..

  "Too fast... can't hit what moves to fast to see...  So... so fast..."

  "Armor like ten full shields... Traps could not penetrate it's hide... actually LOST money with the healer's bill..."

  The wizard joined in with his own lamenting, "Magic just bounces right off... all manner of arcane secrets - useless!... what manner of unnatural thingg..."

  About two or three bottles later, the three men realized they were speaking of the same thing.  They got to talking, and formed a plan.  Alone, none stood a chance, but together...

  The next day, the three headed out to the monster's lair.  The Rouge laid traps to immobilize the beast, and threw his soori to lure it in.  Awakened, the thing was very cranky, and leapt straight into the traps.  Once trapped, the Monk was easily able to attack, but his blows did not not do much against the hide of the beast. Until, that is, the Wizard cast spells to amplify the nature of the attacks.  The Wizard also cast spells upon the beast to keep it confused as to whom to attack.

   Before long, the beast was defeated.  The three Aislings took the corpse to the town council and collected their reward, which they split equally amongst themselves along with the lesson they had learned:

 A fire is fanned more quickly when many sparks work together.

  The End

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