Savings & Load
Unlike in Diablo I, you cannot save the game in the middle
of a dungeon, and re-load the game back to that point. That
is, if you pick up an unidentified magic item and want to
save the game before you identify it, so that you can reload
the game and dump the item if its actually cursed or useless,
you cannot do it directly through the main game menu like
you could in Diablo I. This is because your in-game menu options
are various game setting 'Options', 'Save and Quit', and 'Return
to Game'. To do this in Diablo I you would just: save, identify
item, load game, and then dump the item if you wanted. To
do this in Diablo II, you need to: save and quit, load game,
identify item, Alt-Tab (to bring up your Windows desktop),
end task Diablo II (ctrl-alt-del, select Diablo II, click
on 'end task'), then relaunch the game, and reload the game.
Your item now returns to an unidentified state, and you can
unload (sell, drop) it if you want.
Info submitted by Don on Thursday, June 29, 2000 at 10:18:08
Money
This doesn't work for any class except the Barbarian. It
definitely takes patience. OK, first learn the find potion
skill. If u want to, after go to the skills shrine, then go
around and kill everything, in between use the find potion
skill and with the shrine enhancement u should be able to
get light health and mana, and maybe even a rejuvenation.
when your full go to the blacksmith and sell your potions.
Presto, Mo money!
Info submitted by GeoAvanti on Thursday, June 29, 2000 at
16:02:13
HEX INFO (Experienced Hexers Only)HP, MP skill points stats
etc...
please always backup yoursavegame before u edit it.
The manual stated that all values of your character are in
the save game and thus that is what i hacked
this is how.....
open your savegame(the file with XXXX.d2s,xxxx is your character
name) using a hex editor. i am not showing the offset for
different editors show it differently.
go in to your game. record all the values u want to edit
eg. please remove all items from your body first!!!
str xx
dex xx
vit xx
eng xx
gold piece xxx
stamina xxx
this is how u edit stats
ok....convert the values u recorded into hex
eg. strength of 30 converted to hex value is 1E
in hex it would look like this. 00 xx 00 00 xx
xx is the value of the strength the next xx would be dex followed
by vit and eng.
use the function find and type in xx 00 00 where xx is the
current value.replace it with a value u want eg xx 00 00 00
into 64 00 00 00 (100 converted to hex value is 64).
so with all stats 100 it would look like this
64 00 00 00 64 00 00 00 64 00 00 00 64
(remember only 4 stats,str,dex,vit,eng
)
for stamina
it would be xx 00 00 00 xx
the first is the current value and the second the max value
for hp and mp it is different.
the value of hp mp and gold is recorded backwards in the
file.
eg hp of 1000 in hex is 03 E8
but the game record it as E8 03
the first value is current and the second max
it would liik like this E8 03 00 E8 03 00
Mana point is just right behind hp.
gold piece follows behind. put all your gold in your stash
first. then record and convert the value. eg gold of 99999
in hex is 01 86 9F
but instead record it as 9F 86 01.
a few bytes right after gold is the skill points.
it is a whole stretch of 00 00 00 00 00....if your character
has no skill at all.
i do not know the order of the skill.it would be easier to
see if you have 4-5 skill at level 1 so it would liik like
this 01 01 01 00 00 01 etc... the skill u choose determines
the slot.put in a value u want eg 0A which is 10. there is
total of 30 skills.
please dont edit the value too high eg 255,ff as the higher
the skill the more mana u will need. skills at level 255 will
need hundreds or thousnsds of mana for 1 spell.
well this is it.
Info submitted by R25114, CK on Tuesday, July 4, 2000 at 05:23:40
Cow Level
When you have the Horadaric Cube, get "Wert's Leg"
in Tristram (where you go to rescue Deckhard Cain).then Go
to the northwest part of the town and search that persons
body. Place the Wert's leg and a Tome of Town Portal in the
Horadaric Cube, and it will open a portal to the hidden cow
level filled with axe carrying cows. you shouldent go through
the portal until you are over level 35 because there are alot
of cows and there really strong..
Info submitted by Mister T on Wednesday, July 12, 2000 at
11:56:04
Getting Stuff Back Instantly From Corpse
If you die and can't get back to your body, simply save and
exit the game, then load your game and your body should be
in the town. All your gold may not appear ( this obviously
depends on whether you were carrying any ), it may still be
lying near where you died.
Info submitted by Daniel McCann on Sunday, July 23, 2000
at 05:33:16
Good weapons
the code is about to how to get good weapons
Necromancers Weapon
To attain Necromancers ultimate weapon the STROKE OF DEATH
please do the following:
Summon one of each of the golems
Cast a bone spirit
Then die.
After you respawn, type in the phrase: THEDARKMUSTFEED Look
in your inventory and you will have the Stroke of Death
Paladin weapon
To attain Paladins ultimate weapon the HOLY AVENGER please
do the following:
Cast the following spells in this order: Meditation, Prayer,
Concentration, Prayer, Prayer, Meditation, Concentration,
Medidtation.
Then kill a monster using the spell, Hand Of God
Type: IHAVESERVEDYOU
Look in your inventory and you will have the Holy Avenger!
Info submitted by Tom Iancovici on Tuesday, July 11, 2000
at 10:52:46
Secret Cow Level
After Beating the game on all the modes ( Normal,Hard,Hell)
Combine wirts leg with a tome of I dentity that is full in
the horidric cube and it will be empty. Then a portal will
appear next to you. Now you have to be in the Rouge Encampment.
This Cheat/Hint submitted by jimmy on Saturday, August 12,
2000 at 11:08:39
Extra Soulstone
To get an extra "Mephisto's soulstone" do the following:
1.Kill Mephisto in act 3.
2.Pick up his soulstone.
3.Go to the river of flame in act 4.
4.Kill "Hephasto the armorer".
5.Pick up the hellforge hammer.
7.Place "Mephisto's soulstone" on the hellforge
WITHOUT HAVING IDENTIFIED THE HELLFORGE HAMMER!
8.Make a town portal.
9.Have Cain to identify the hellforge hammer.
10. You will now have an extra "Mephisto's soulstone"
in your inventory though the original one will still be on
the hellforge.
Info submitted by Fourth prime evil on Sunday, October 8,
2000 at 08:02:11
Play in a Window:
Although not documented, you may run Diablo 2 in a Window
instead of full-screen. Simply add "-w" to your
Diablo 2 shortcut.
(ie: "C:\Diablo 2\Diablo II.exe" -w)
========================================
Wizzards´s POWER WORDs about DIABLO II
========================================
One of the most-awaited computer-games ever is Diablo II.
After my Power-Words about Dungeon Keeper 1+2, Pax Imperia
and Birth of the Federation it is now time for good power
tips for Diablo II.
General tips for gameplay
- First play Diablo II a bit without reading these Power-Words.
Explore this fantasy-world on your own and with level 7 you
should continue reading this. Remember, your first character
won´t be your final character.
- Basic strategies - every character has a different way
of fighting: the Barbarian is the best fighter of DII and
fights in direct contact to the enemies. The Amazon has good
potential in long-range-fights with her bow, the Necromancer
should combine summoning with curses and is a very interesting
character. The Paladin should develop good fighting abilities
combined with strong resistances (protection auras). Finally,
the sorceress is a very interesting (and cute) character,
but quite difficult to play. She should avoid direct enemy
contact and develop strong specialized magic. More infos in
the Sorceress Section.
- Skills: a very important aspect in DII is a well planned
character-development. You may play for the exploration a
just-for fun-character and then start a new one and plan a
strong character. Specialiazing is one of the keys to get
a strong character which can play even Act4 in Hell Mode.
When you put too many skill-points into different spells you
won´t have spells which are really powerful. (I had
to restart my Sorceress two times until I found out about
the best skill-planning)
- For finding the best skill-developments read the strategy-pages
of the DII-Sites. Or ask some high level players on the BattleNet.
I also recommend to download the DII-character planner at
www.wizz.de. For Sorceress- and Necromancer players I have
some special tips in these Power Words.
- Navigating: many maps have a waypoint which teleports you
to town and other places, you can use them also to warp to
another Act (if you entered that before). When searching a
place for a quest or a special plain remember that some plains
have more then two exits. Navigating though dungeons: (if
you don´t want to fight all monsters, but simply want
to quickly solve the quest): many times the exit to another
level or an important location is on the other side of the
dungeon. So don´t search near the entrance, but rush
fast to the other end of the dungeon.
- The Automap is activated with the TAB-key, run with CRTL.
With the numeric keypad (num lock on) you can say something
to your fellow players: 0 = "Help"", 1 = "Follow
me.", 2 = "For you.", 3 = "Thanks.",
4 = "Sorry.", 5 = "Bye.", 6 = "Die!".
With the PrintScreen-Key you get screenshots saved in the
Diablo 2 directory.
- ESCaping very dangerous situations (it sounds simple but
saves a lot of money & exp): learn to FAST hit ESC and
"save game". The ALT key shows you all items on
the floor with names; that definitely helps to find good items
fast.
- Selling items: if you have found more expensive items you
want to sell (good armors, rares, etc.) first repair then
sell them - you get more money.
- Difficulties: in Diablo 2 you can play the whole game with
all quests in three difficulty-levels: Normal, Nightmare and
Hell - mode. When dying in Normal mode you will loose all
money you carry (it lies next to the corpse) and a part of
the money from your stash. In Nightmare and Hell you will
also loose experience points. So be extra careful if you have
a character which will get a new level soon. Especially in
Hell you NEED lots of resistance (best go for prismatic amus
/ rings), because there is a high negative restistance bonus.
- When dead, your character rematerializes in town, but does
not have the equipped items. The corpse of your character
lies at the place where it was killed. You can go back to
that place, hopefully kill the monsters and get back your
items with clicking the corpse. Be careful with equipping
new stuff. Many players lost items that way. If you get killed
several times (and had re-equipped) you will loose items!
I would never equip my char with any new stuff after it has
just been been killed.(in BattleNet a disconnect sometimes
deletes your items in corpses when you´ve equipped new
items...) After dying and game-restart the corpse will be
in the town.
- Surviving: Rejuvenation-Potions ("life+magic"-potions)
help in difficult fights / duels because they instantly regenerate
life + mana points (normal potions let you regenerate slowly).
- Bosses: there are some monsters with blue name (stronger
then normal) and be careful about the monsters with brown
name (very strong monsters with special magical abilities).
These monsters strengthen other normal monsters of the same
type, try to kill the bosses first, then the others won´t
be so strong anymore. When fighting a tough boss (or a quest
opponent like Mephisto) you should open a town portal. Concentrate
your attacks or spells on one monster until it goes down,
then attack another monster to its end.
- Traps: you will be warned that a trap is activated when
you hear this creaking noise. Run fast then!
- Getting rare items: when you are not in "levelling
up"- or "quest"-mode you can just fight for
getting nice items: equip magical items for additional-chance%
of finding magical items like ring-of-luck or Tarnhelm. Especially
in Act-4 you will find a lot of rare stuff - exploit it first
(fight many monster bosses and get their rare items) and trade
with that stuff to get what you need. And then continue on
in next mode (Nightmare or Hell) - you will see that good
items are needed because every advance in mode makes the monsters
much more powerful.
- Retrieving items: when the monsters get you and it is too
difficult to kill them to get back the stuff from your dead
body, better leave game and enter another game, the body is
back in town.
- In one quest Charsi offers to magical transform a basic
item. Don´t use it too early, better wait until Act-3
(better until another mode like Nightmare Act-2) or when you
find better basic items. The best is to "imbue"
an armor because a (good) rare armor has great worth for use
and trading in BattleNet. You can only transform basic items
(white name).
- The Horadric Cube (to be found in Act-2, halls of the dead)
is a special magical item you will need in Act-2 and Act-3.
With this cube you can transform segments of quest items to
the final quest item. And you can do some other magical transformations
with the Horadric Cube: here are not all, but some interesting
combinations:
- 3 gems (same type and grade) = 1 higher grade gem (same
type)
- 3 Health-Potions + 3 Mana-Potions = 1 Rejuvenation-Potion
- 3 Health-Potions + 3 Mana-Potions + 1 gem = 1 full Rejuvenation-Potion
- 3 perfect gems (of any type) + 1 magical item = 1 new random
magical item ( same type)
- 3 Amulets = 1 Random Ring
- 3 Rings = 1 Random Amulet
- 6 Gems and 1 sword = 1 socketed Long-Sword
- The secret cow level: in Tristam you will find Wirt´s
leg (search his corpse). After defeating Diablo on this mode
(Normal, Nightmare or Hell) you can open a portal to this
sectret map: place wirt´s leg and a town-portal-book
in the horadric cube and transform them. Enjoy the funny cows.
:-)
- Diablo II has more and more modifications with every new
patch. Especially the power of some spells will be changed.
These Power Words are written in Oct-2000, and in future some
details about DII might be changed.
- Open BattleNet: "doesn´t exist" for me
(you can easily cheat and duplicate items) many cheaters /
playerkillers are out there. So the more fair and real challenge
is the closed Battle-Net, because up to date there is no cheat
in closed BN.
- Playing in Battle-Net: In closed BattleNet the char is
saved on one of Blizzards (free, but slow) servers and until
now cheating is impossible. Let´s hope it stays this
way - because creating a good char here and finding / trading
good items takes quite some effort.
- Parties: you can play alone like in single-player mode,
but the fun is being in a party with different chars. (press
"P" for party screen). When you are in a party you
share the experience and taken gold with all members if you
are on the same map. So don´t do the fights alone while
others search only gold and items.
- Trading: be careful about your trades when you are a beginner.
Some advanced players like ripping off newbies (giving much
less worthy stuff for good uniques). Read the offers and postings
in the trade channel and the reactions of the other players.
If you have special wishes or special items for sale leaving
messages in the trade channel is faster then just randomly
meeting other players in trading games. "Spamming"
/ "Flooding" (= repeating long messages very fast)
won´t bring you much friends in trade channels - a constant,
but changing slow flow of messages is much better. My way
of getting good deals is having a text-file (in Windows) with
my offers like:
"offers rare amu 6%-life-steal + fast cast rate + some
Res"
"offers Tarnhelm or Nightsmoke for Culwens Point"
"seeks FROSTBURN offers WORMSKULL"
"trades Rare+2Staff-Sorc(20-45 dmg) / BONESNAP nice Unique
Hammer
"trades MILAGREBAS-Scepter(+1Pala) / IRON JANG BONG (good
+1Sorc Staff)"
"offers SILKS / SIGONS Shield / MAGEFISTS / Rare +2-Staff-Sorc
(20-45dmg) / Pala+nec+1Amu-with-4%Mana-steal"
"seeks rare MagePlate AC300+"
"needs 1h-sword dmg 50+"
(and bring them *not too often* with copy (CRTL-C in textfile
in Windows) and paste (CRTL-X) into the trade channel screen)
- Item Trading guide: - forget trading Basic Items (white):
- Magical Items (blue): don´t have much worth (maybe
some good items from Hell mode, like armor and helmets with
high AC = ArmorClass).
- SET-items (green): most beginners are after them. Wizzard
just says: waste of energy! Some SETs are maybe useful with
level 16-24 or so. If you play well you will fast advance
and don´t need them. Good rares are in many cases better
then any SET. Even most complete SETs don´t have much
worth.
- The only SET-items I can recommend (up to 20s Levels) are:
+1-Weapons like Arcannas Staff, Infernal Torch, Milagrebas
Scepter and Sigons Shield (the only SET-item with some worth
even for higher players) (If you have a SET complete, it will
add a special bonus, for example more armor).
- Rare Items (yellow): a good rare crown/armor/weapon is
often more worth then the a uique crown/armor/weapon!
- Unique items (gold = dark yellow): it may sound strange,
but many uniques are worthless for trade and use! Most weapons
have too low damage or shield have too low AC. So don´t
think in trading that every offered unique has value. But
there are some very good unique items.
- This Unique-List tells about some useful and valuable items:
- Stone of Jordan (+1Skill / +mana-ring): one of the most
valuable unique items - many players want it but the value
decreased since there is a "trick" how to get it
(see below)
- FrostBurn: gloves/gauntlets with good AC and giving +40%
more Mana! One of the most-searched Items in BattleNet! Try
to get it when offered cheap, it has great trading value.
(my Sorceress Beldandy has got five Frostburns just because
of its trading value)
- Silks of the Victor: nice armor with +1skill, high trading
value.
- GoldSkin: another Armor with high trading and good using
value.
- Wormskull: maybe the most searched for item for low/midlevel-players.
You can´t be five minutes in the trade channel without
reading "... seeks Wormskull.".It´s a Necromancer-skill
+1 helmet with 4% life steal. I don't think it´s soo
worthy to be crazy about it. But give it only away for *good*
stuff!
- Tarnhelm: it increases the chance from 20% to 50% to find
a magical item and gives +1 to all skills, but has a low AC.
It´s worthy to have and good to use up to the 20s level
(or equip it only when fighting for good items in Act-4).
With higher % it has nice trading value.
- Nightsmoke: a belt that gives you mana for damage (but
does NOT prevent damage!) - okay for Sorceresses and Necromancers
under 30. - Magefists: give +1 to all fire-skills
- Culwens-Point: a sword which gives +1 to all skills, many
mid-level sorceresses wear it.
- Spectral Shard: a nice weapon for Sorceresses with +10
Resistances, +50 Mana, fastest cast-rate, fast attack and
+55 to attack.
- Eye of Ettlich: +1 skills amulet and 3%-life-steal, +4
light radius and some more. Not bad, but don´t give
too much for it unless you really need that +1skill / life-steal
combination.
Don´t forget: This list is not complete and other players
may see the value of these items differently, it´s just
to give you some idea about this subject! - Crystal Swords:
these interesting sounding items are quite worthless in Diablo
II, no good attack and even the unique crystal-sword is not
really interesting. - Money has NOT that much trading-worth
in this game, only for gambling (rares and uniques) and repairing,
so don´t sell a good item (some bad players try to rip-off
others with just buying good items). Some good items are even
sold online for real money.
- Gems: You will find different sorts of gems when killing
monsters or solving quests. They are in different degree of
perfection: chipped, flawed, normal, flawless and perfect.
You can place three gems (same sort and quality) into the
Horadric Cube to transform them to the next higher level.
Many beginners are seeking and trading for gems, but it is
a waste of time. If you advance fast you will get better gems
easily. For example for a perfect diamond you need 81 chipped
diamonds! And if you collected and traded and transformed
and finally have some perfect gems you are on an advanced
level where gems don´t have any trade value. The only
good worth of them is sometimes place them into socketed weapons
to increase AC, mana or so. And you can use them to transform
magical potions into greater rejuvenation potions. (see Horadric
Cube section)
- The "real currency" in BattleNet in higher levels
are good rare (commonly used items like) armors (AC 400+,
str 100-), swords, helmets, belts and good unique items (see
list). So I recommend if you find nice stuff try to get good
uniques for it. Even if you get "only" Magefists
and Nightsmoke, you can trade several of them for more valuable
stuff like Wormskull or Frostburn. With some of those really
searched for items you have the "money" you can
get easily good stuff when needed. (imagine you loose a good
staff and need a new one...)
- Don´t forget to repair your valuable items you have
in use like armor and helmet if it´s a good one, it´s
worth the money.
- Item-Magic you will need: fastest hit recovery, (Sorceress:
fastest cast rate), resistances (look that all your resistances
are balanced (equal), prismatic rings or amus are nice, those
help you surviving Hell more then +1 skill items), +life,
+mana. Some weapons with 7%+ life / mana steal are nice, but
it depends on the character. - A good trade can have equal
worth like playing half a day! Trading is a nice part of this
online-gaming (as long you don´t meet rip-offs or beggars
...). Give it a try!
- Last tip for trading: learn by doing.
- Gambling: a good way to get rares and uniques (even if
you aren´t so advanced in game) You can gamble in every
act (e.g. at Gheed or Elxix): they´ll offer items for
high prices, when buying them they will be identified and
the result can be magical (mostly useless), SET (mostly useless),
rare or unique (better). If you seek a special unique and
don´t have the stuff for trading it, find out how it
looks like. (the Frostburn looks like plate gauntlets, Tarnhelm
like simple iron helmet and Nightsmoke like a small leather
belt). I recommend always gamble Nightsmoke and Tarnhelm,
they are cheap (less then 10000), and even if you don´t
use them they are good trading items. Anyway there are many
useless object offered (useless even as rare or unique) so
just spend your money on worthy items like Frostburn or Stone
of Jordan (ring). When you don´t find good stuff offered
for gambling go to another map (waypoint) and back to town
and see what the new offers are.
- The Stone of Jordan: there is a "trick" to getting
it: if you can trade (or gamble) the unique NagelRing and
Manald Heal Ring (don´t give too much) and have them
with your char, you have a better chance to get that most
valuable item. It is because when gambling you can´t
get a unique item you already possess (with that char).
- Levelling up in closed BNet: it sounds funny but don´t
advance too fast! There are players with level 24 in Nightmare
and wonder why it is so difficult. Don´t go to Nighmare
until level 30, better 33. (use that time to go over and over
into Act-4 collecting nice items...) If you have found a level
which is easy to play and brings lots of exp-points then play
that level many times with 5-8 players (with no ally = no
sharing of experience-points)! That´s the warp ticket
to fast level advance. With more players the monsters get
their hitpoints multiplied (for example four times with four
players), but NOT their attack damage, they are harder to
kill but not more dangerous. Easy level-up-locations I can
recommend are Act-2: Sewers, Oasis and Palace, Act-3: Under-Kurast
and Bazaar. Don´t combine levelling up with playing
(difficult) quests. In some quests you encounter hard fights
you might loose and loose experience points (Nightmare and
Hell). So start your quest when you just have reached a new
level.
- Necromancer Basic Tips: there is no "only good"
way of playing the Necromancer, you can play a summon-only
Nec or a Poisonmancer etc. But the basic rule here is (like
in all other characters): specialize in the most effective
spells!! Find out which spells will serve you in long term
(mostly NOT the first spells of any char) and put lots of
skill points into them. That can help surviving in Hell mode.
Good Necromancer spells are: Amplified Damage (even in later
modes) and Iron Maiden. These are the best from "curse"
tree, a kind of "must have" for every Necromancer.
The higher curse spells arent soo good. A good spell from
Bone Magic is: Corpse Explosion (yummy...). It is very effective
even against high level monsters (when 1-2 are dead you cast
it and get more monsters down and cast again...). There is
no resistance against Bone Magic, but it does not get too
many points. (Bone Spirit on high level could work for duels,
but I recommend not to put many points into that skill tree).
Summoning.... ahhh that´s the thing I like about the
Necromancer. It looks funny to walk through town with spellbound
monsters walking behind you like little doggies... ;-) Don´t
invest more points than necessary into Summon Skeleton and
Clay Golem (and zero to Skeleton Mage), but lots of points
into Skeleton Mastery (for it´s good for Revive, too),
and quite some into Golem Mastery. Now the big question arises
which Golem is better: Iron Golem (you need a metal object
like dagger to cast, and the Iron Golem will take combat-related
magical abilities from that object) or Fire Golem? Well, many
succesful Necromancer players say in most times the Fire Golem
is better because of more hit-points. The Blood Golem: use
only one skill-point, it is not useful to play with it in
late Nightmare or Hell. Until version 1.03 you can use that
trick: Blood Golem and Iron Maiden (cast on monsters) combination:
you will be healed greatly. And Revive (resurrect dead monsters
which fight for you) pays off with high Skeleton Mastery,
even if time length of the spell is quite short. In the beginning
when you don´t have too many skeletons (again: not more
then ONE piont to Summon Skeleton, keep the points for better
spells): buy a staff with Summoning Skeletons+3 and Summoning
Skeleton-Mages+3 and so you´ll get some... And important:
get the Bone Shield (1-2) points, it will help you even in
later levels. Necromancer Stats: don´t waste any point
into dexerity. In the beginning increase mostly strength (better
armor) and energy (you´ll need mana for lots of curses)
and later on in vitality and energy. The Necromancer does
not have the Warmth ability like the Sorceress, his mana regenerating
ability goes directly with the maximum amount of mana.
Wizzard´s Guide for Sorceresses:
It is said that the way of the Sorceress is the most challenging
in the realms of Diablo II. I can agree it is not easy. But
with good skill planning and some strategies you can develop
a powerful character. And skill planning is important. (so
many players started their character all over because of wrong
skill planning) A nice skill planning utility you can download
right here: ( DOWNLOAD LINK D2planner.zip ) Skill tips: MOST
successful sorceress player say Ice-Magic rules. Very true!
(some people suggest fire-magic: nice graphics and a good
fire sorceress can be OK but Ice is the best!)
I recommend Glacier Spike, Blizzard and Frozen Orb. Put lots
of points into these. Other magic you need is Shiver Armor,
Warmth, Static Field.
Shiver Armor gives you a bonus to armor. Beldandy, my level
60 sorceress, has over 1500 armor with that spell enhancing
her armor. (3-4 skill points are OK)
Chilling Armor: DON´T use that because it is too expensive
and ineffective. Warmth indicates the speed of regenerating
mana: it´s good to have lots of warmth, but don´t
put too many skillpoints into that. (The power of your spells
is more important, you should have lots of mana/rejuvenation-potions
with you anyway).
Glacier Spike freezes the enemies (for a short time) and
damages them (not only the one you hit, but also the ones
standing next to them).
Blizzard reminds me of the Warcraft II spell of the same
name: an ice rain goes down damaging all enemies within that
area.
Frozen Orb is a great attack spell in higher levels and for
player duels. Cold mastery is not too important in Nightmare,
but in Hell many monsters have a high (cold) resistance (well,
they like it hot in hell, isn´t it?). So put at least
3-4 skillpoints into cold mastery to reduce their restistance
to your Ice spells. Tough enemies you can kill with Glacier
Spike (freezes them), some Blizzards (more Blizzards at the
same place: damage will be added!) and static field. The only
disadvantage of Ice Magic is that a Necromancer (there might
be one in your party) can´t revive cold-killed monsters.
Static Field is one of the most important spells to kill
the bosses: all enemies in range will loose 25% of their (actual!)
lifepoints. So weaken the boss with four Static Fields and
then give it some Glacier Spikes. More skillpoints in Static
Field will only make the range better, not the percentage,
about 3-4 skillpoints in Static Field is enough.
Some players suggest teleportation: I didn´t like it.
My tip is get a wand with Teleportation and test it if you
like it before wasting skillpoints on it.
Manashield: a nice addition to shiver armor. Here´s
a nice trick (c) by Christian Wizzard *smile* buy a staff
with manashield (only go for manashield-3!) at Ormus in Act-3.
(go to him, and if he hasn´t got any just use the waypoint
and back to Kurast and ask him again). Before going out of
town for battles, equip this staff, use Manashield (EnergieSchild
in German) and equip your normal staff again (should be a
+1 staff or an +Glacier Spike / +Blizzard / +Frozen Orb staff).
Now you have without wasting important skillpoints a level3-manashield.
(it gets stronger when you have skill+1 items equipped.) It´s
worth the work and looks cool.
Don´t put any skillpoints into other spells and only
one spellpoint into those spells you need for getting the
right ones in cold spell path. Why do I tell you this? Well,
most beginners like fancy spells like Fireball or Charged
Bolt (that one was great in Diablo1). But in Nightmare and
Hell you will encounter lots of monsters with hundreds of
hitpoints, and those spells won´t help you even on high
levels. If you like to use a spell without spending skillpoints,
use staffs!
Stats: where to put my character-points for a sorceress?
Yes, energy is important but not the only thing. My first
points go into strength (then you can use some nice basic
armors) and vitality. In all playing Diablo2 I never invested
into Dexerity (Sorceress)! You just don´t need it, there
are nice weapons you can get without much dex (beginners should
try and trade or somehow lend the "Iron Jang Bong",
a +1skill-staff with good damage). After advancing some levels
you should then upgrade your mana and life.
I´ve read in many newsgroups that a Sorceress doesn´t
need good armors because she won´t fight in melee combat.
Sure, I wish that too, but there are so many situations you
won´t be able to avoid getting hit. (ever spared with
Duriel? ;-) And I don´t have to talk about that baaad
lag in BattleNet (time-stops in that the monsters keep hitting
your poor cute Sorceress while you sit in front of the monitor
(frozen game), wait and say "please let me do something!").
Good (not so expensive in trading) beginners-armor are Viadlas-Armor,
Arctic-Armor (many green SET-items).
If playing in closed BattleNet try to get that during your
first levels. (the uniques "Hands of Broc" and the
Death-Set-Belt are nice items for a beginner Sorceresses,
too) I recommend not to go over 70/80 in strength, for that
you can trade armors up to 700 AC!! (additional trading tip:
try to trade some worthy items like nightsmoke, magefists
or even wormskull and frostburn and trade those for a GOOD
armor). Nice mageplates should have AC from 200 - 400 (not
only AC is important but try to get a rare armor with additional
stats like +life and good resistances).
Stuff your Sorceress will need:
- boots of fastest going / running
- items which give fast(est) cast rate
- fastest hit recovery: do you notice that some monsters
keep hitting your Sorceress while she can´t do anything:
she needs an item with fastest hit recovery. I recommend a
crown or helmet, because the boots should have fastest going/running.
- +1 skill items: so many people are so after them. Well,
if you specialize in Ice-Magic this +1 won´t bring as
much as +life +AC +resistance (especially prismatic rings
which give you +xx in all magic classes). So it´s Ok
to have one or two +1 items, but mostly protection is more
important.
- +2 skill items: so many beginners search them: keep in
mind that +2-amulets can be used only with level 67 or higher.
- +2-skill staff: you should use one after level 30. Try
to get a +2-Sorceress-Skill-staff with additional abilities
like +2-warmth or +2 to your favourite spell. - If you really
wanna fight with sword try to get "Sigons Shield"
(SET-item which gives +1 to all skills) and Culwens Point
(sword, see items section).
Here is an Ice Sorceress Skill Tree I recommend:
Beldandy the Ice Goddess
Class: Sorceress, Level: 50
Clvl 1 Slvl 0: Starting Level
Clvl 2 Slvl 1: Frozen Armor
Clvl 3 Slvl 1: Ice Bolt
Clvl 4 Slvl 1: Warmth
Clvl 5 Reserved For Later
Clvl 6 Slvl 1: Ice Blast
Reserved Slvl 1: Static Field
Clvl 7 Slvl 2: Warmth
Clvl 8 Slvl 2: Static Field
Clvl 9 Slvl 3: Static Field
Clvl 10 Slvl 4: Static Field
Clvl 11 Slvl 3: Warmth
Clvl 12 Slvl 1: Shiver Armor
Clvl 13 Slvl 2: Shiver Armor
Clvl 14 Slvl 3: Shiver Armor
Clvl 15 Slvl 4: Shiver Armor
Clvl 16 Slvl 1: Frost Nova
Clvl 17 Slvl 4: Warmth
Clvl 18 Slvl 1: Glacier Spike
Clvl 19 Slvl 5: Shiver Armor
Clvl 20 Slvl 5: Warmth
Clvl 21 Slvl 6: Warmth
Clvl 22 Slvl 7: Warmth
Clvl 23 Reserved For Later
Clvl 24 Slvl 1: Blizzard
Clvl 25 Slvl 2: Blizzard
Clvl 26 Slvl 3: Blizzard
Clvl 27 Slvl 4: Blizzard
Clvl 28 Slvl 5: Blizzard
Clvl 29 Slvl 6: Blizzard
Clvl 30 Slvl 1: Frozen Orb
Reserved Slvl 1: Cold Mastery
Clvl 31 Slvl 2: Frozen Orb
Clvl 32 Slvl 3: Frozen Orb
Clvl 33 Slvl 4: Frozen Orb
Clvl 34 Slvl 2: Cold Mastery
Clvl 35 Slvl 3: Cold Mastery
Clvl 36 Slvl 4: Cold Mastery
Clvl 37 Slvl 5: Frozen Orb
Clvl 38 Slvl 6: Frozen Orb
Clvl 39 Slvl 7: Frozen Orb
Clvl 40 Slvl 5: Cold Mastery
Clvl 41 Slvl 6: Cold Mastery
Clvl 42 Slvl 7: Cold Mastery
Clvl 43 Slvl 7: Blizzard
Clvl 44 Slvl 8: Frozen Orb
Clvl 45 Slvl 9: Frozen Orb
Clvl 46 Slvl 10: Frozen Orb
Clvl 47 Slvl 11: Frozen Orb
Clvl 48 Slvl 12: Frozen Orb
Clvl 49 Slvl 13: Frozen Orb
Clvl 50 Slvl 14: Frozen Orb
ALL Quest skill-points into Warmth, from Level 30 into Frozen
Orb
Now enter the Realms of Diablo 2 and have fun exploring new
lands, fighting (lots) of new monsters and finding tons of
new items!
"Shoot for the moon. Even if you miss, you'll land among
the stars."
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