The basic areas of a paintball field are the two wires (the boundary tapes, left and right) and the center of the field. "TAKE THE WIRE" means go position yourself along the left or the right wire (generally you will be pointed toward one or the other). You are supposed to pick a good spot and hold, or push up along the tape until you can go get the opposing team's flag. Which you do will depend on what you run into on your wire.

A SCOUT is the POINT MAN, the person who is out in front of the other players. Point men tend to be eliminated early in the game, so it's not necessarily a good spot for a new player who doesn't know the field or how to play the game yet. Against experienced players, the point person who is a Robbie Newbie will usually head back to the staging area in short order.

However, in thick brush, even a newbie point man can do well, if he or she takes care to advance with all senses on alert. Whatever does not look like it belongs in the brush, probably doesn't.

A SNIPER is someone who goes out to a good ambush spot, hides, and waits for an unsuspecting opponent to come into range. Robbie Newbie, however, usually won't know what the good ambush spots are, since he won't know the field. Thus, it is hard for a newbie to play sniper unless the field is thick and there are many good sniper spots.

The ROVER is the player who has keen senses for what's happening all over the field. He or she uses eyes, ears, and that sixth sense (intuition) to sense which way the game is going. This is a very hard position to play. The rover has to react either to shore up a side that is falling, or to join in with a side that is about to overpower the opponents. Sometimes the rover has to head home and defend the flag, or go solo through a zone that suddenly opens up. Newbies usually don't have the field sense to deal with all these options.

A SAFETY is like a safety in football. It's your last hope to stop the opponents from scoring. A safety might be a lone defender. It might be a rover who reacts to a push and stops the push.

Newbies do not have to worry about all these names and positions. Understanding the wire concept is a good thing. When in doubt, if right-handed, go play the right wire. You know that there will not be any opponents off on your right, so you have less field to worry about being shot from. 1

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