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/                            Project CHARLIE v1.0                           /
/                              for NATO Fighters                            /
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by P.Mok (pmok@scuacc.scu.edu, PMok@aol.com)

If you are viewing from Windows Notepad click on the Maximize button.

Welcome to the readme for Project CHARLIE, my latest ATF Toolkit LIB for use
with NATO FIGHTERS.  If you downloaded this in hopes of getting it to work
with either USNF or just plain ATF, you are badly mistaken.  For NATO only.

Lots of changes have been made, some I have spent more time on than others.
Here follows a more or less complete listing of changes I made, and any 
relevant comments on what's been done.

.............................................................................
 INSTALLATION & UNINSTALLATION
.............................................................................

      Getting Project CHARLIE to work is easy.  Place a copy of the
      CHARLIE.LIB file into your ATF directory, i.e. C:\GAMES\ATF.
      When you run NATO the changes should take effect, you can tell it's
      working if at the bottom of the choose activity screen you see my 
      web page URL.  Project CHARLIE makes no permanent changes to ATF/NATO.

      Since Project CHARLIE makes lots of changes, it's probably not wise to
      keep any other LIBs installed at the same time.  You'll get very weird
      effects and/or mixed changes that I can't predict, and you do so at your
      own risk.  Rename, move, or delete all other third-party LIBs before
      running NATO.

      To uninstall Project CHARLIE all you do is delete the file CHARLIE.LIB
      from your ATF directory.  That's it!

.............................................................................
 AIRCRAFT
.............................................................................

    * Helos Theme
           Can't afford those new games, like Commanche 2, or Hind?  Well
      now you can fly cool helos without shelling out the extra cash.  I've 
      tweaked with the choppers so that they're easier to fly than ever 
      before, and they kick some serious butt!

      CMCHE.PT      RAH-66 Commanche
                    The Commanche carries an undernose 20mm cannon that slews 
                    (more effective against ground targets than air), a pair
                    of wings that each carry a pod of Hellfires and a pod of 
                    Stingers, plus a pair of weapons bays for more Hellfires.
                    Laser designator is built in, so is IR.  The Commanche 
                    features Stealth technology, so it has a fairly small RCS.

      MI24.PT       Mi-24 Hind-D
                    The Hind is a flying tank.  1470 rounds of 12.7mm ammo for
                    a chin-mounted gun that eats vehicles for breakfast.  4
                    unguided B8 rocket pods and 4 AT-2 Swatters for those
                    harder to reach spots.  No radar, no IR, you're going by
                    the ol' Mark One Eyeball when you fly this one.

    * Vietnam Theme
           If you were like me you were pretty pissed to hear that USNF'97 was
      for Windows 95-only.  There's no way it'd run on my 486... but now for
      all of us who can only play NATO the Vietnam era has arrived... sorta.
      Fly the F-4, A-6, MiG-17, and MiG-21 and use the latest in dumb bombs
      and the first generation of smart munitions.  You'll relive the 
      nightmare that they call Vietnam.

      A6.PT         A-6 Intruder
                    Really needs no introduction.  The workhorse of the
                    U.S. Navy, with 12 hardpoints for loading just about any-
                    thing you'd want to bring along.  Can be configured with
                    either an IR pod or a laser designator.

      F4.PT         F-4G Wild Weasel Phantom
                    Basically the same plane as featured in ATF/NATO.  But it
                    carries 4 Shrike anti-radar missiles now instead of HARMs
                    because we didn't have HARMs in Vietnam.  New tail texture
                    to make the F-4s look more like Navy/Marine variants.

      F4J.PT        F-4J Phantom II
                    Fly the attack fighter that Randy "Duke" Cunningham racked
                    up his kills to become an ace in.  But you'd better be
                    good because this plane carries no guns!  4 Sidewinders, 
                    a pair of Sparrows, and a couple of Mk-82s are all you've
                    got.  Somebody wasn't thinking when they designed it.

      F4V.PT        F-4E Phantom II
                    The version that you'll probably appreciate more after
                    you've flown the F-4J.  This one has a gun!

      MIG17.PT      MiG-17 Fresco
                    The basic frontline fighter used by the North Vietnamese
                    to patrol the skies over Vietnam.  No radar, but its 30mm
                    cannon and impressive performance makes it one to watch
                    out for.  Sure, so it looks kinda like an A-7, but hey,
                    when it starts shooting at you you're not gonna be able to
                    dwell on that thought for long...

    * Strategic Theme
           Electronic Arts seems to have balked at providing nukes in ATF/NATO
      (funny, they didn't seem so squeamish about having them in Syndicate 
      Wars!), but have no fear, mass destruction is here.  The following
      planes have all been checked out for nuclear weapons capability.  Most
      of them now use the B2 HUD so that you can use the HAB camera for
      dropping free fall bombs, with the exception of those that already have
      HUDs (i.e. the F-16, F-117).  By default none of them carry nuclear 
      weapons, you must load them on yourself when you fly them (this is so
      computer controlled planes in the campaigns won't start nuking you
      without warning).

      A10.PT        A-10 Thunderbolt
                    I wouldn't really recommend using any nuclear weapons with
                    the A-10, its role is more Close Air Support (emphasis on
                    CLOSE as in "to friendlies"!), and its speed and 
                    altitude performance are rather lacking in terms of "Ohoh,
                    now it's time to get away from that nuke I dropped!!"  But
                    I gave it a new HUD so that dropping bombs was easier (the
                    F-14 HUD doesn't do CCIPs).

      B1.PT         B-1B Lancer
                    If World War III were to break out the supersonic Lancer 
                    would lead the attacks on targets deep within enemy turf.
                    Carries 12 AGMs or bombs inside a Common Strategic Rotary
                    Launcher (CSRL), which operates within an internal bay.
                    The B-1B uses some Stealth technology to lower its RCS.

      B2.PT         B-2 Spirit
                    Strategic upgrade of the B-2 with two rotary launchers
                    allows for the loading of up to 16 AGMs or bombs.

      B52.PT        B-52H Stratofortress
                    The old Buff still has some life left in her.  Refitted
                    with a CSRL which holds 16 AGMs or bombs, plus 4 more
                    hardpoints on the wings.  Built-in IR but no laser.

      B52I.PT       B-52I Megafortress ("Old Dog")
                    Inspired by "Flight of the Old Dog" by Dale Brown, a very
                    good book.  The "Old Dog" was a (fictional) top secret
                    flying testbed at Dreamland which incorporated all the 
                    latest technology into an old B-52.  The rear M61 cannon
                    is replaced with a Stinger "air mine" launcher; the wings
                    carry up to 12 AMRAAMs; rotary launchers carry 4 HARMs,
                    and 16 AGMs or bombs (default is 3 of them big-assed
                    GBU-28s).  Laser and IR come standard.

      F14.PT        F-14D Tomcat
                    The F-14D has air-to-ground capabilities, and can carry
                    various AGMs and bombs.  Has one extra hardpoint for
                    carrying either a FLIR (default) or laser designator.

      F15E.PT       F-15E Strike Eagle
                    The Strike Eagle is all about air-to-ground.  Carries both
                    FLIR and Laser pods internally, with room for 12 AGMs or
                    bombs and 4 AAMs externally.

      F16.PT        F-16A Falcon
      F16E.PT       F-16A (Desert) Falcon
                    The F-16 isn't really changed all that much.  By default 
                    the standard F-16 comes with a FLIR pod, but this can be 
                    replaced by either a laser designator or a fuel tank.
                    The Desert variant defaults with a fuel tank.

      F111.PT       F-111F Aardvark
                    The star of the show when the U.S. attacked Libya.  It
                    carries a nice mix of bombs and AGMs externally.  Laser
                    and IR pods are included without charge.

      F117.PT       F-117A Nighthawk
                    This flying shovel still only carries two weapons, but
                    at least now it can pack a punch with nukes.  Don't bother 
                    loading any AGM-131As on it.  No radar means no 
                    lock.  Use the B61 or the AGM-131E instead.

.............................................................................
 WEAPONS
.............................................................................

    * Nuclear Weapons

      B61.JT        B-61 Tactical Nuclear Weapon
                    Free-fall nuke based on the Mk-84:  same weight, shape,
                    and arc of descent.  Except it's guaranteed to clear out
                    all the cockroaches within a 4nm radius.  Drop from above
                    25,000 feet (or lob-toss it) and get on outta there.

      AGM131A.JT    AGM-131A SRAM II (radar guided)
      AGM131E.JT    AGM-131E SRAM II (IR guided)
                    These two AGMs are based on the Harpoon and SLAM, and 
                    more or less behave like they did.  Until they reach their
                    target, at which point their plutonium core fuses with a 
                    uranium shell and for a fraction of a second becomes 
                    denser than anything else in the world and then expands
                    to a circle of destruction approximately 3nm wide.  Oh
                    and because they're not rockets there's no smoke trail.

    * Air to Ground

      AGM45.JT      AGM-45 Shrike
                    Older anti-radiation missile upon which the HARM was 
                    based.  Since the HARM wasn't around in Vietnam, I needed
                    an older missile for the Wild Weasels to use.  Basically
                    it weighs a bit more and has a slightly shorter range.

      AGM114.JT     AGM-114 Hellfire (x3)
                    Laser-guided anti-tank rockets.  Comes in a 3-pack, for
                    use with Commanche and other helos.  Kinda nice since
                    they're fairly light and pack a nice punch.

      PPC.JT        Particle Projection Cannon
                    Oh, yes!  MechWarriors this is for you.  Ok, so there's
                    no such thing as a PPC (yet).  But there could be, by the
                    start of next century...  The PPC utilizes magnetic field
                    generation to form nuclear particles into a sphere that
                    it then accelerates at a high state of energy to cause 
                    heavy impact damage as well as substantial collateral
                    heat damage.  Which means it'll waste ground targets in a
                    hurry, and if you're lucky enough to tag an aircraft with
                    it, it's a goner.  The drawbacks: this piece of
                    machinery is heavy (2.0 tons) and not all aircraft can
                    handle its bulk.  And the cannon invariably fails after 
                    25 shots from the heat.  Only available in the future. :)

    * Air to Air

      AIM7.JT       AIM-7 Sparrow
      AIM120.JT     AIM-120 AMRAAM
      AIM9B.JT      AIM-9B Sidewinder
      AIM9M.JT      AIM-9M Sidewinder
      AIM9X.JT      AIM-9X Sidewinder
                    Your standard buddies got slightly better.  In general,
                    better performance and faster delivery.

      AIM92P.JT     AIM-92 Stinger (x3)
                    This little guy packs a pretty good punch.  Lightweight
                    and fast, but it's got its limitations.  Small warhead 
                    means it's gotta hit dead on or else.  Not all-aspect so
                    you'll have to go for the rear shot.  Carried in 3-packs
                    for use on the Commanche and other helos.
    * Guns

      ADEN.JT       Aden 30mm Cannon Pod
      BK27.JT       27-mm Mauser BK27 Cannon
      C130_25.JT    25mm Cannon
      C130_40.JT    40mm Cannon
      DEFA.JT       DEFA 30mm
      GAU8.JT       GAU-8/A Avenger
      GAU12.JT      GAU-12 Vulcan Cannon
      GAU13.JT      GAU-13 Pave Claw
      GSH23.JT      GSh-23 23mmx2
      GSH30.JT      GSh-30 30mmx1
      GSH301.JT     GSh-301 30mmx6
      GSH6_23.JT    GSh-6-23 23mmx6
      GSH6_30.JT    GSh-6-30 30mmx6
      M61.JT        M61 Vulcan Cannon
      RAH_20.JT     20mm Cannon
      T12_4.JT      12.7mmx4 turret
                    The rate of fire on all these guns has been increased, so
                    they are more realistic and you have to watch your ammo,
                    it'll go a LOT quicker!  You've been warned. :)
                    Some of the guns have been tweaked to produce more damage
                    on non-airplane targets, because it doesn't make sense
                    that a bullet would do 30 damage to a plane but only 1 to
                    a ship, for instance.  A bullet is a bullet IMHO.  

.............................................................................
 GRAPHICS
.............................................................................

      _F4.PIC       New texture for F-4
      AGM45.PIC     Icon for AGM-45 Shrike
      AGM114.PIC    Icon for AGM-114 Hellfire(x3)
      AIM92P.PIC    Icon for AIM-92 Stinger(x3)
      AGM131A.PIC   Icon for AGM-131A SRAM II *
      AGM131E.PIC   Icon for AGM-131E SRAM II *
      B61.PIC       Icon for B61 *
      CHOOSE3.PIC   Choose Activity Screen with PM logo & stuff
      PPC.PIC       Icon for PPC *
      RAH_20.PIC    Icon for 20mm Cannon (Commanche)

* for some strange reason these icons refused to use the right palette.  I 
gave up trying to get them to look right because they're kind of close, but
maybe I'll try again in a future update.

.............................................................................
 MISSIONS
.............................................................................

      All missions can be found in the "Play Single Mission" section of NATO,
      under the title "Project CHARLIE", followed by the type of plane used.
      I made these missions as a way for you to get acquainted with some of
      the new modifications of Project CHARLIE, but there's no way I could
      incorporate everything into a few missions.  Try these out, then it's
      up to you to check out everything else I didn't include on your own.

      Name                 Plane                   Mission description
      -------------------- ----------------------- --------------------
      BOMBCOMP             B-52 Stratofortress     Bombing Competition
      CUTTING LOSSES       RAH-66 Commanche        Covert Strike
      DOWNTOWN TRAFFIC     A-6                     Strike
      EL DORADO CANYON     F-111                   Strike
      HIGHRISE RENDEVOUS   Mi-24 Hind              Insertion
      OPERATION LINEBACKER F-4J                    CAP/Strike
      OPTION BRAVO         B-1B                    Nuclear Strike
      
.............................................................................
 OTHER CHANGES BARELY WORTH MENTIONING
.............................................................................

      NIMZ.NT       Eisenhower renamed to Nimitz-Class Aircraft Carrier.
                    Now you can have different carriers, i.e. Constellation.

      &PLAS3.11K    sound file for PPC firing.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 THANKS, DISCLAIMERS, RESPECTS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Thanks to all the visitors to my USNF/MF/ATF/NATO page, and downloaders of the 
Project ALPHA for USNF, and Project BRAVO for ATF.  Your encouragement and
praise have inspired me to crank this baby out.
Thanks also to everyone who wrote me with more suggestions for weapons, missions, etc.  

DISCLAIMER.  I borrow from Vark111's profound and concise disclaimer:
It wasn't my fault. I didn't do it. You can't prove anything. This is pretty
much my stance on the usage of this library. Use it at your own risk. It 
didn't jack my machine up, so I ain't gonna buy you a new computer if it
jacks up yours! Live with it.


And I got to pay my respects to:

David C. Maschino and DuoSoft (DuoSoft@aol.com), the makers of ATF Toolkit. 
Without whom this LIB would not be possible.  Literally.

Vark111 (Vark111@aol.com), master LIB creator.
Originator of the Multiple Ejector Rack concept, and creator of VarkLIB for
NATO, also available on my web page.  Thanks for all the help and tips 
for LIB building and graphics, etc.

All the other USNF/MF/ATF/NATO web page creators, and the other LIB and
mission creators. You all get my respects, let's keep making these games
better.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 SUPPORT, PROBLEMS, COMMENTS, QUESTIONS, AND AN UNABASHED PLUG
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Having problems already?  Geez and I thought I could take a break after all
this work... :)

If you're having problems, or have comments or questions, I can be reached at:
PMok@aol.com, or
pmok@scuacc.scu.edu.

I will try to answer your questions, but please I hope you read this file 
first before you ask.  And make sure you leave a VALID email address for me
to reply to, I hate composing a long-ass reply only to have it bounce back.

This LIB, or its most recent incarnation, and other cool stuff like it can
all be found at:

P.Mok's USNF/MF/ATF/NATO Page
http://www-acc.scu.edu/~pmok/usnf.htm

-----------------------------------------------------------------------------
ADDITIONAL NOTES - the last part I swear!
-----------------------------------------------------------------------------
This LIB was made with the:
ATF ToolKit 1.2  (C) Copyright 1996 David C. Maschino

ATF, USNF, MF, and NATO Fighters are all copyrights or trademarks of 
Electronic Arts and Jane's Combat Simulations.

THIS ADD-ON FOR ATF/NATO FIGHTERS IS FREEWARE AND SHOULD BE DISTRIBUTED AS
SUCH.  IT SHOULD NOT BE DISTRIBUTED COMMERCIALLY OR FOR PROFIT WITHOUT THE
WRITTEN CONSENT OF P.MOK.  IT SHOULD BE DISTRIBUTED FREELY AS IS, WITHOUT
MODIFICATION(S), UNLESS APPROVED BY P.MOK.  PLEASE REPORT ANY VIOLATIONS TO:
PMOK@AOL.COM

Revision 1.00 12/25/96
pm
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