1.Vulo eggs need to be gathered and brought to the servery for the daily service.
2.Fruit checked daily for freshness.
3.Bottles rearranged daily so that the shelves in the servery have a "fronted" appearance. Meaning the bottles are all pushed towards the front of the shelves.
4.Feeding the animals (kaiilas, sleens, milk bosk, etc.) This is pretty much putting hay into their feeding troughs, though the sleen and kaiila need raw meat (check the servery for scraps of meat and other refuse) -- don't forget to feed the pets in Camp too.
5.Bosk milked so W/we have a continuous supply of fresh milk, cream and butter.
Milking bosk. The three-legged milking stool and sterile pails are kept in the storage shed, the bosk are in a corral near Camp, they are milked by pulling of the teats, the buckets are emptied into a vat in the cooler of the servery.
6.Picking up the dishes scattered around Camp from when the Free are finished with what They were served.
7.A *meal* needs to be cooked daily.
8.Baking every morning, pies, breads, etc.
Things to keep in mind if you find yourself idle and your daily chores are complete :
9. Collecting dried bosk dung. This is used as extra fuel and is not smelly as the dung is dried. It is to be collected in a sack and kept near the animal corrals to add to the fires to augment the wood supply.
10. Maintaining the dance and Spar pits. Check the sand pit for anything that may harm feet. Inspect the pole to make sure it is smooth and free of splinters. Oil and polish the pole in the dance pit.
11.Washing dishes and cleaning the servery. Self explanatory. This will include cleaning around the Main fire and banking the fires before the Camp retires.
12.Cleaning the slave wagon.
13.Beating the furs and airing them, on a rock, wagon wheel, railing, etc.
14. (weekly) Mending clothing and embroidering. The clothes needing mending are kept in a trunk at the far dark corner of the serving mats. There are also two mending baskets within this trunk. Vests, FW clothing, tunics, etc. can be embroidered with nearly any design. Supplies for embroidering are also kept in small trunk by the serving furs. Permission is not needed to use a sewing needle.
15. Curing skins of the game that has been brought to Camp. The skins will be in the storage shed. First clean them of any fleshy debris, then stake them out in the sun for a couple of days. Once they are completely dried you rub the skin side with a stick or rock until it is soft and smooth (these will be used as furs). Other hides you remove the fur by scraping it away with a clam shell or something similar then rub both sides until soft and smooth -- store the hides in the shed.
16. Curing, preserving meats: meats can be dried and made into jerky, hung up and smoked liked hams, salted down in barrels, canned or frozen in the winter. jerky; potting meat; preserving wild game; drying foods; drying seeds, nuts; fruit leathers; canning
17. Making bandages. Find rags in good shape (don't use the silk ones though), wash them, then rip them into long strips, then boil them so they're sterile, dry them and then roll them up and store them in the Medicine wagon.
18. Making butter, bosk cheese: skim off the cream from the milk vat in the milk shed, pour it into the butter churn and then pump the handle up and down, this will move the paddle inside the churn and eventually make butter, you'll feel the mixture become thick and it will be harder to move the handle, eventually you will feel a ball of butter inside the churn -- take the butter and press it into a mold and put it in the cooler, pour off the whey (buttermilk) and check to see if there is some in the servery, if the supply is sufficient, feed the whey to the pet sleens -- for the cheese, move some of the milk from the vat to the cheese vat, light the fire, add the starter and cook until curds form, add rennet and any flavorings you desire, cook until its the right consistency, the drain, wrap the cheese in cheesecloth and set it in the cooler to age.
19.Soiled clothing, rags, towels,etc. gathered, washed and replaced.
20.Wagons cleaned.
21. Making needles. Carve little slender bits of bone, sharpen one end and put an eye in the other (ask permission to use a quiva)
22. Cleaning fish: fish must be gutted, scaled and filleted, then put in the cooler or salted-- the scales, if pretty, should be offered to those making jewelery, the guts should be fed to the sleen
23. Weaving cloth (i.e. different color silks/veils for dances, blankets, cloth for Masters' tunics and FWs' robes) threads, yarns are in the sewing wagon. you must warp up the loom (that's putting the thread/yarn on) and then you weave by going under and over each string, you use a shuttle to push what you have woven tightly together (pull on the shuttle every few rows) -- the design can be as intricate as you wish -- when you have finished the piece, you must tie off the ends and then cut it from the loom (you'll need permission to use a quiva to cut it off the loom).
24. Making rope and twine. Rope and twine is make from fibers, such as come from rep cloth or from hair (kaiila, bosk), they can either be braided into rope or rolled into twine.
25.Wagon wheels greased so they do not rust when W/we move. We *are* nomadic P/peoples. Greasing wagon wheels. Get grease out of the storage shed (it's probably a combination of several animal's grease) and a long stick -- you must grease the axle of the wheels with a large amount of the grease -- remember, most wagons have at least 8 wheels, maybe more, and remember there are alot of wagons in Camp.
26. Sewing leathers for Masters. Masters should be measured for the leathers (get their waist, hip size and inseam), then make the pattern, cut out the leathers (leather is in the storage shed, get permission to use a quiva) and -- you may then tool a design (tooling means cutting slightly into the leather to make the design, get permission to use a small quiva), dye the leather with a design or leave it plain sew the leather. Leather dresses can be made for the FW in a similar manner.
27.Weave baskets, using twine, twigs, etc.
28. Weeding the pathways. Pretty self explanatory. There are pathways to the hot springs and to the river. Check for and remove any plants that can harm (leech plants, etc.). Also, check the pathways for rocks and other sharp objects as most who walk them are barefooted. Weeding the pathways (or clearing them of snow in the winter) pretty self explanatory
29. Weather proofing the wagons mix dirt, straw and water together, then use a stick to press this mixture anywhere you see a crack or hole in a wagon.
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30. Making spoons/other implements. Take tabuk/bosk, etc. horns, ask permission to use a quiva to carve, you can carve spoons, forks, cooking utensils, etc. from the horns.
31. Beading, making belly chains, bracelets, binas. Beads, wires, chains, etc., are kept in a chest by the serving mats. Use your imagination, make them as intricate as you like--if you beg a Free they might let you use gold or silver chains, jewels, etc., to make jewelry for Free people--
32. Painting goblets and bowls. Pretty self-explanatory, can be as intricate or simple as you'd like. Supplies for painting are in the storage shed behind the servery, or can be stored in a box by the serving furs once a project is started.
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