Calendars
The Mierdyyn circles its sun once every 364 days. Pick a calendar, I recommend the humane calendar, and roll 1d364 (if you don’t have a 1d364 use a dice program or roll 4d% and subtract 4, and re-roll any result over 364).
Based on the Three Moons
The Elvish Calendar
1st moon: Amoraa
Large Blue Moon
Luunx circles the Mierdyyn once every 364 days. The orbit is not stable so it moves in the night sky in a 60 year cycle. Each year has one of 12 astrological symbols each from a constellation and there are 5 ages. This calendar is used only by those who live for thousands of years. This total of 60 years is known as an Ayon. Each Year is divided into 4 seasons: Renewed, Growing, Aged, and finally Dying, each of which lasts 91 days. Each day begins as Sun rise. The year begins on the day after the “New”-moon. Dates are expressed as follows: 127th Ayon in the Age of Laugwin in the 35th day of the Aging Dragon. The Calendar counts back since long before Lord Thaner’s victory.
Special: The Feats Child of the Ages of Amoraa and Child of the Amoraa’s Stars grant the bonuses below. You gain the seasonal bonus for the season and year you were born in: note; this does not change with the seasons.
CHILD OF AMORAA’S STARS
Prerequisites: most have the exact year of your birth which must have been rolled randomly
Benefit: you gain bonus described below, according to the season and age you were born in
CHILD OF AMORAA’S SEASON
Prerequisites: most have the exact day of your birth which must have been rolled randomly
Benefit: you gain bonuses of one season described below, according to the season and age you were born in.
-CHILD OF AGES [
Prerequisites: Child of Amoraa’s Season
Benefit: you gain bonuses of each season of the age you were born in, including the ability score bonus, the each ability score still only a +1 unless you are in the season which grants the appropriate bonus.
To find the elvish calendar day take Dragonic calendar and add 183 or take the human calendar and subtract 167.
Date at beginning of campaign: 526th Ayon in the Age of Somatrel on the 58th day of the ageing Dragon
Approximate date at start of game
|
Astrological |
Age |
Sylest (Wood) |
Isoarik (Fire) |
Somatrel (Earth) |
Aulor (Metal) |
Luaogwin (Water) |
Personality traits |
Bonuses |
Bonus Favored Class |
Ability Bonus |
|
Symbol |
||||||||||
|
Common Name (Scholarly Name) |
|
|||||||||
|
1. Sage (Mæster) |
Year 1 |
Year 13 |
Year 25 |
Year 37 |
Year 49 |
Clever |
+1 to divine caster level |
Priest |
+1 Cha |
|
|
2. Bull (Minotaur) |
Year 2 |
Year 14 |
Year 26 |
Year 38 |
Year 50 |
Boorish |
You may make a full round attack after a charge |
Barbarian |
+1 Str |
|
|
3. Lion (Gryphon) |
Year 3 |
Year 15 |
Year 27 |
Year 39 |
Year 51 |
Bold |
You gain immunity to fear affects |
Samurai or Knight |
+1 Con |
|
|
4. Thief (Assassin) |
Year 4 |
Year 16 |
Year 28 |
Year 40 |
Year 52 |
Cunning |
+3 bluff, move silently, slight of hand |
Rogue |
+1 Dex |
|
|
5. Snake (Dragon) |
Year 5 |
Year 17 |
Year 29 |
Year 41 |
Year 53 |
Combative |
+2 on saves against arcane spells |
Sorcerer |
+1 Con |
|
|
6. Hound (Wolf) |
Year 6 |
Year 18 |
Year 30 |
Year 42 |
Year 54 |
Industrious |
+10 ft. to all natural movement speeds |
Druid |
+1 Dex |
|
|
7. Knight (Paladin) |
Year 7 |
Year 19 |
Year 31 |
Year 43 |
Year 55 |
Noble |
+1 perfection bonus to saves |
Paladin |
+1 Cha |
|
|
8.
Altar ( |
Year 8 |
Year 20 |
Year 32 |
Year 44 |
Year 56 |
Pious |
+2 on saves against divine spells |
Cleric |
+1 |
|
|
9. Mage (Sorcerer) |
Year 9 |
Year 21 |
Year 33 |
Year 45 |
Year 57 |
Imaginative |
+1 arcane caster level |
Wizard |
+1 Int |
|
|
10. Visitor at the Door (Death at the Portal) |
Year 10 |
Year 22 |
Year 34 |
Year 46 |
Year 58 |
Candid |
+1 to will saves and all ranged and melee damage rolls |
Reaper |
+1 |
|
|
11. Whale (Leviathan) |
Year 11 |
Year 23 |
Year 35 |
Year 47 |
Year 59 |
Patient |
+3 swim, you may hold your breath for one minute per point of constitution |
Alchemist |
+1 Int |
|
|
12. Warrior (Guardian) |
Year 12 |
Year 24 |
Year 36 |
Year 48 |
Year 60 |
Stalwart |
+1 to the shield bonus to ac when using a shield, otherwise gaining a shield bonus such as two weapon defense |
Fighter |
+1 Str |
|
During the year in which you were born the bonus to that ability score increase to +2.
|
Age Seasons |
Personality traits |
Ability bonus |
Bonus |
|
Sylest: Wild Man |
|||
|
Season of Renewal Bonus |
Friendly |
+1 Cha |
Wild
empathy: A sylestian
can improve the attitude of an animal. This ability functions just like a
Diplomacy check made to improve the attitude of a person. The sylestian rolls 1d20 and adds her sylestian
level and her Charisma modifier to determine the wild empathy check
result. This grants a +2 perfection bonus to characters with wild
empathy from a class. To use wild empathy, the sylestian
and the animal must be able to study each other, which means
that they must be within 30 feet of one another under normal conditions.
Generally, influencing an animal in this way takes 1 minute but, as
with influencing people, it might take more or less time. An animal’s default attitude is unfriendly. |
|
Season of Growth Bonus |
Adventurous |
+1 Dex |
You can move through branches
trees at your half base speed so long as the limbs of the two trees are
within 5ft of each other you may move at their base move speed. You may take 10 on climb checks even when
stressed. |
|
Season of Aging Bonus |
Aggressive |
+1 Con |
As
an aged sylestian, you can breath
water or air if normally you could not. You have a swim speed equal to
your base speed if they do not already possess a swim speed. You may take 10 on swim checks even when
stressed. You gain a land speed equal
to 5ft a round if you do not already have one. |
|
Season of Death Bonus |
Submissive |
+1 |
As
a dying sylestian you have the extraordinary
ability to speak with animals as per the spell of the same name and
those with 11HD or more may speak with plants as per the spell of the
same name. |
|
Isoarik: Pyromaniac |
|||
|
Season of Renewal Bonus |
Spontaneous |
+1 Dex |
A
renewed isoariken has the spell like ability to produce
flame as per the spell of the same name, at will. |
|
Season of Growth Bonus |
Playful |
+1 Str |
Whenever
a growing isoariken deals fire damage the dice size
increased one step to a max of d12s. ex a isoariken level 10 wizard cast a fireball would deal 10d8
fire, or a isoarik fighter with a flame bursting
long sword would deal 1d8 slashing+1d8 fire 19-20 x2+1d12 fire. A torch
would deal 1d4 points of fire damage. |
|
Season of Aging Bonus |
Violent |
+1 Int |
As
an aged isoariken your unarmed attack becomes flame
bursting, this is a supernatural ability.
You may suppress or activate this ability as a standard action. |
|
Season of Death Bonus |
Brooding |
+1 Cha |
A
dying isoarik is granted fire resistance equal to
their hd. |
|
Somatrel: Stone Mastery |
|||
|
Season of Renewal Bonus |
Analytical |
+1 Int |
A
Somatrelic born in the season of renewal, who merely comes within 10 feet (20 feet for dwaves) of unusual stonework can make a Search check as
if he were actively searching, and a Somatrelic can use the Search skill to
find stonework traps as a rogue can. |
|
Season of Growth Bonus |
Practical |
+1 Con |
A
Somatrelic has the Spell like ability to climb any stone surface as if using
the spell spider climb. |
|
Season of Aging Bonus |
Logical |
+1 |
This
ability grants a Somatrelic a +4 racial bonus on Search checks to notice
unusual stonework, such as sliding walls, stonework traps, new construction
(even when built to match the old), unsafe stone surfaces, shaky stone
ceilings, and the like. Something that isn’t stone but that is disguised as
stone also counts as unusual stonework.
This stacks with stone cunning |
|
Season of Death Bonus |
Intractable |
+1 Str |
As
a Somatrelic born in the season of death, as you pass into older and older age
categories your strength and constitution scores to no decrease but increase
at the same rate at which mental ability score normally increase. However, your wisdom decreases at the rate
at which mental ability score normally decrease. |
|
Aulor: Metal Kin |
|||
|
Season of Renewal Bonus |
Decisive |
+1 Con |
You
have natural light fortification, this means that
you have 25% chance of negating a critical hit. This does not stack with the
magical ability |
|
Season of Growth Bonus |
Unyielding |
+1 Str |
Aulorens
born in the season of growth can move at standard movement speed even when
wearing metal medium or heavy armor (unlike other creatures, whose speed is
reduced in such situations). |
|
Season of Aging Bonus |
Steadfast |
+1 Int |
Once
a year (resets on the day of birth) as an auloren
you may cast Iron body on itself caster level = ½ hd.
|
|
Season of Death Bonus |
Caustic |
+1 Cha |
Aulorens
also gain a +1 on attack rolls and +2 on damage rolls made with metal weapons |
|
Luaogwin: Psychic |
|||
|
Season of Renewal Bonus |
Cheerful |
+1 Cha |
You
can cast a quickened mage hand at will as a spell-like ability
You gain the spell like ability to cast telekinesis
1 a day/6 HD |
|
Season of Growth Bonus |
Inquisitive |
+1 Dex |
You
may use astral projection as a
spell like ability for a total number of minutes equal to you HD each
day. You may not take others with you. |
|
Season of Aging Bonus |
Diplomatic |
+1 |
You
gain the supernatural ability of telepathy range 10ft/HD |
|
Season of Death Bonus |
Cynical |
+1 Int |
As
a swift action you may add a +2 insight bonus to any one attack roll, damage
roll, skill check, ability check, or saving throw. You may do this a number of times equal to
your HD |
During the Season and Age in which you were born the bonus to that ability score increase to +2.
The Humane Calendar (this calendar is used by anything which does not live for thousands of years)
2nd moon: Cordell
Medium Yellow Moon
Cordell circles the Mierdyyn 13
times every 364 days. This starts counting after the victory over Sey’tine. Each lunar cycle is called a month.
Each month is made of four seven day long weeks. Each week ends as
Cordell reaches the final step in its phase of the moon. Each day begins
at
The 22nd of Dancorra is this world’s equivalent of Christmas, the day Thaner is considered to have achieved his victory. The festival lasts for 9 days.
To find the humane day take the draconic date and subtract 14.
Special: The Feat Child of Cordell grants the bonuses below
Date at start?: Asleday, Nasshen the 13th, in the 2,193rd year since the War of Thaner O’Dyyn
Current Date?: Ralvsday, Dreygen the 4th, in the 2,195th year since the War of Thaner O’Dyyn
Days of the Week: Ursday, Razzday, Goblesday, Ralvsday, Hansday, Asleday, Moonday (also sometimes Migsday)
|
|
Name of Month |
The Sign |
Element |
Kind |
Days |
Description of Personality |
Bonuses |
Bonus Favored class |
|
1st |
Dreygen |
The Serpent |
Fire |
Cardinal |
1-28 |
Tenacious, Passionate, Dynamic, Spontaneous and Competitive |
+1 charisma, Speak with serpents (like the spell speak with animals but only snakes, and serpentine creatures like eels and worms), the default attitude of serpents is friendly, +2 to saves against poisons |
Brigand or Monk |
|
2nd |
Monill |
The Mountain |
Earth |
Fixed |
29-56 |
Pragmatic, Loyal, Purposeful, and Self-Confident |
+1 constitution, +5 to climb |
Fighter |
|
3rd |
Nasshen |
The Angel |
Water |
Mutable |
57-84 |
Creative, Intuitive, Deeply Emotional, Sympathetic, and Versatile |
+1 wisdom, +4 on bluff and diplomacy with celestials, DR 2/good |
Slayer |
|
4th |
Faulood |
The Flower |
Air |
Cardinal |
85-112 |
Intellectual, Charismatic, Spontaneous and Competitive |
+1 intelligence, Speak with flower (like the spell speak with plants but only flowering plants), the default attitude of flowering plants is friendly, DR 2/Law |
Druid |
|
5th |
Herrit |
The Demon |
Fire |
Fixed |
113-140 |
Tenacious, Passionate, Dynamic, Purposeful, and Self-Confident |
+1 strength, +4 on bluff and diplomacy with Infernals, DR 2/evil |
Warlock |
|
6th |
Palageon |
The Tower |
Earth |
Mutable |
141-168 |
Pragmatic, Loyal, Sympathetic, and Versatile |
+1 wisdom, +4 to open lock and spot checks, Over the next 2d10 days you grow 1d8 inches |
Rogue or Shinobi |
|
7th |
Ockin |
The Watcher |
Water |
Cardinal |
169-198 |
Creative, Intuitive, Deeply Emotional, Persistent and Competitive |
+1 dexterity, +4 to spot and search |
Ranger |
|
8th |
Fereon |
The Horse |
Air |
Fixed |
199-224 |
Intellectual, Charismatic, Purposeful, and Self-Confident |
+1 intelligence, +4 to ride and handle animal checks |
Paladin |
|
9th |
Vergainen |
The Maiden |
Fire |
Mutable |
225-252 |
Tenacious, Passionate, Dynamic, Sympathetic, and Versatile |
+1 strength, +6 on diplomacy checks |
Bard |
|
10th |
Makhammel |
The Judge |
Earth |
Cardinal |
253-280 |
Pragmatic, Loyal, Persistent and Competitive |
+1 constitution, +4 on bluff and diplomacy with deva, DR 2/Chaotic |
Knight or Samurai |
|
11th |
Dancorra |
The Manticore |
Water |
Fixed |
281-308 |
Creative, Intuitive, Deeply Emotional, Purposeful, and Self-Confident |
+1 charisma, Immunity to poison |
Reaper |
|
12th |
Oliom |
The Hunter |
Air |
Mutable |
309-336 |
Intellectual, Charismatic, Sympathetic, and Versatile |
+1 dexterity, gain the scent ability, you gain a +2 on survival checks when using the scent ability and you make follow trails with a DC 15 or lower without feat track |
Barbarian |
|
13th |
Sorol |
The Eagle |
Æther |
Permissive |
337-364 |
Empathetic, Generous, Adventurous and Paternal |
+1 charisma, Speak with avens (like the spell speak with animals but only birds), +2 to jump and spot checks |
Friar & Nun |
During the month in which you were born the bonus to ability score increase to +2.
The Draconic Calendar (Dwarves and commonly use this one but are likely to use the humane calendar as well)
3rd moon: Roardek
Small Red Moon
Cordell circles the Mierdyyn 7 times every 364 days. This starts counting from the hatching for the first terrestrial dragon. Each lunar cycle is called a lunth. A lunth is made of four weeks (hwourns) each if which is fifty-two days long. Each week ends as Roardek achieves a phase of the moon. On the 52nd day of Faun, Roardek is full. Each day begins at Sundown.
Special: The Feat Child of Roardek grants the bonuses below
To find the draconic day take the humane date and add 14.
Begining date: Bergjordirksaurr Swartfœttadle (3rd of day of Bergjord), the year 21,391,790 since the hatching. (Dated for the start of game on Feb 1)
Current date?: Lageldmoaksaurr Shgokvœddaven(18th of day of Lageld), the year 21,391,792 since the hatching.
|
|
Name of Lunth |
Primary Sign |
Secondary Sign |
Element |
Days |
Description of Personality |
Attributes |
Bonus Favored Class |
|
1st |
Lageld |
The Mage |
The Staff |
Fire |
1-52 |
Passionate, driven, and introverted |
+1 Strength, Gain Weapon proficiency quarterstaff, Light Mace, Heavy Mace, Morningstar, and similar weapons. Resistance to fire equal to hd |
Sorcerer |
|
2nd |
Bergjord |
The Merchant |
The Coined Pentangle |
Earth |
53-104 |
Practical, faithful, and paternal |
+1 Constitution, Sneak Attack (1/5 hd d6), +5 on appraise checks, gain a +4 on checks made to avoid being bull rushed and over run. |
Barbarian |
|
3rd |
Syoewat |
The Priest |
The Chalice |
Water |
105-156 |
Empathetic, altruistic, and versatile |
+1 Intelligence, may use any placid source of water to cast scry 1/day, breath water, swim speed at your reduced speed (20ft for medium creatures, 15ft for small creatures), create water at will |
Priest |
|
4th |
Ilvind |
The Vigilante |
The Sword |
Air |
157-208 |
Charismatic, spontaneous, and vengeful |
+1 Dexterity, You treat all swords as if they were simple weapons. Always under the effect of the spell Slow fall caster level equal to HD |
Brigand |
|
5th |
Livfoed |
The Herald |
The Horn |
Æther |
209-260 |
Mercurial, exhibitionistic, and vivacious |
+1 Wisdom, +10 perform wind instruments, Lay on hands ( ½ hd times charisma bonus) |
Bard |
|
6th |
Tidæg |
The Lord |
The Hourglass |
Time |
261-312 |
Persnickety, prudish, and persistent |
+2 insight bonus to AC and attack rolls, Timeless body, has the ability to tell time and its passage without error |
Monk |
|
7th |
Sawoland |
The Champion |
The All Seeing Eye |
Spirit |
313-364 |
Intuitive, zealous, and brash |
+1 Charisma, detect alignment at will, gain proficiency with light, medium, heavy armor, plus all shields including tower |
Champion |
During the lunth in which you were born the bonus to ability score increase to +2.
In the astrological understanding each week has 2 halves Vore and Saurr. The Each half has a patron dragon. The last three days are the Hwran the days of the moon. Lycans are affected by the full moon on the last day of faunhwran. You gain a +1 on bluff, diplomacy, and intimidate checks with your patron dragon
Days are counted
-Vœlzd (1st), Grants a +1 to Bluff checks
-Amthle(2nd), Grants a +1 to Concentration checks
-Dle(3rd), Grants a +1 to Diplomacy checks
-Vyælthe(4th), Grants a +1 to Handle Animal checks
-Ven(5th), Grants a +1 to Intimidate checks
Lageldirkdle Swartfœttadle is the traditional birth of Thaner O’dhyyn; a celebration much akin to our own Christmas.
Sawolandfaunhwran Thammerungdle is the winter solstice.
|
|
Week |
Name |
Traits |
Patron Dragon |
Days |
Bonus Favored class |
Bonuses |
|
|
1st |
-Irk |
-Saurr |
Swartfœtta |
Bright, Feminine, Destruction |
Green |
1-5 |
Wizard |
+2 spot checks; +2 Craft
checks; increase dice size 1 category for spells that deal negative energy you
cast |
|
-Vore |
Ljosfœtta |
Bright, Masculine, Destruction |
Red |
6-10 |
Reaper |
+2 spot checks;+2 Heal
checks; increase dice size 1 category for spells that deal negative energy
you cast |
||
|
-Hwran |
Thammerung |
Crepuscular, Balanced, Change |
Force |
11-13 |
Witch Doctor |
Low light vision; +2
balance checks; positive and negative energy spells cast on you are maximized |
||
|
2nd
|
-Maok |
-Saurr |
Shgokvœdda |
Dark, Feminine, Destruction |
Purple |
14-18 |
Knight or Samurai |
Dark vision 60ft: +2 Craft
checks; increase dice size 1 category for spells that deal negative energy
you cast |
|
-Vore |
Widvœdda |
Dark, Masculine, Destruction |
Black |
19-23 |
Warlock |
Dark vision 60ft: +2 Heal checks;
increase dice size 1 category for spells that deal negative energy you cast |
||
|
-Hwran |
Thammerung |
Crepuscular, Balanced, Death |
Shadow |
24-26 |
Villain |
Low light vision; +2 balance
checks; positive and negative energy spells cast on you are maximized |
||
|
3rd
|
-Tour |
-Vore |
Zvaldpame |
Dark, Masculine, Creation |
Iron |
27-31 |
Champion |
Dark vision 60ft: +2 Craft checks;
increase dice size 1 category for spells that deal positive energy you cast |
|
-Saurr |
Ryozhpange |
Dark, Feminine, Creation |
Silver |
32-36 |
Friar |
Dark vision 60ft: +2 Heal checks;
increase dice size 1 category for spells that deal positive energy you cast |
||
|
-Hwran |
Thammerung |
Crepuscular, Balanced, Existance |
Prismatic |
37-39 |
Druid |
Low light vision;+2 balance
checks; positive and negative energy spells cast on you are maximized |
||
|
4th |
-Faun |
-Vore |
Skogbane |
Bright, Masculine, Creation |
Mithral |
40-44 |
Mage |
+2 spot checks; +2 Craft checks;
increase dice size 1 category for spells that deal positive energy you cast |
|
-Saurr |
Vitbane |
Bright, Feminine, Creation |
Gold |
45-49 |
Cleric |
+2 spot checks;+2 Heal checks;
increase dice size 1 category for spells that deal positive energy you cast |
||
|
-Hwran |
Thammerung |
Crepuscular, Balanced, Perfection |
Radiant |
50-52 |
Priest |
Low light vision; +2 balance
checks; positive and negative energy spells cast on you are maximized |
||