Character Record Sheet
Villains & Vigilantes
Identity Miles Gresham Sex: Male
Name CrutchLevel 3
Experience 7460Training: Agility
Side Good Age: 25

Photo if available

Powers:

Teleportation: PR-2, Maximum distance-590" (1/2 mile)
Death touch: Touch kills;1d20 saves vs. E, A;PR-10/20
Revivication: Restores life;Range-touch, 1d10 turns, PR-25/attempt
Magnetic Powers: 'Capacity'=3,750lbs.;Defense-1 Action, PR-1 to setup
Also, PR-1/attack repulsed;Blast 1d12, PR-5, Range-25"
Power Blast from eyes, R=20, D=1d20, PR=1/shot
Heightened strength +14
WeaknessReduced strength, maximum 28 through training
Weight210 Basic Hits5 Agility Mod-
Strength25 Endurance14
Agility11 Intelligence9
Charisma10Reactions from:Good +1 Evil-4
Hit Mod.(2)(1.4)(1)(1)=2.8 Hit Points14
Damage Mod- Healing Rate1.5
Accuracy- Power59
Carrying Capacity1788 Basic HTH Damage1d10
Movement Rates:50
Det. Hidden8 Det. Danger12
Inventing points2.4 CashNone
Inventing27%

Origin and background: (FORMER)All but teleportation powers were the result of brain implants bestowed by the Gorene Empire. (Current)Became informant for the Justice department. Captured by TOTEM and experimented on. Rescued by Chess and Guardians
Legal Status: US national
Security clearance: None
Other information: Worked in manufacturing for Montauri Corp, a TOTEM front company
Chance to hit/damage: Power blast-16/1d20, Magnetic 13/1d12, HTH-5/1d10, Death/life powers require touch/skin to skin
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last revised 28Sept99
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