Projects

 

 

Game Name:

It's A Living Online

Rated:

M(ature)

Genre:

Adventure/RPG/Simulation

Platform:

BYOND

Estimated Price:

Free! (But you have to be CHOSEN to host.)

Game Rating:

Not Available

Game Review:

Not Available

Percentage Completed:

80.4%

Some Features

-You can only create one character. (This prevents the hosts' server from crashing.)
-Over 100 houses to purchase.
-Over 5 cities to explore.
-Get married, have children, get a pet.
-Soccer, Football, Racing, Tag, Hide and Go Seek mini games.
-Over 20 different models of cars to purchase.
-The ability to create your own business from a business house.
-Over 100 business houses to purchase.
-Sale anything, from food to sports goods, from toilets to cars.
-Bladder, Hunger, Stamina, Thirst system. (Your character will eventually become hungry and have to eat, and or become too tired, and have to sleep, AND or have to use the bathroom.)
-Share your house with someone, get a copy of your key and give it to someone else.
-Radio Tower (Just like in It's A Living V) Listen to some ultra cool midis after you've purchased a radio!
-Television Station. Read some cool fan fictions, and or stories put on by TV station owners!
-Barber Shop, go to the barber shop to get your hair cut, and or go to the barber shop to buy some utilities to create your VERY OWN barber shop.
-Go swimming, hunting, or even purchase a boat to get to South Island..
-Collect cards, action figures and or any extra collectable object that is created in the game. Who knows... maybe they'll be worth something in the game, later on!
-Skill system, such as Swim, Fishing, Carpentry. Etc. Etc.
-Role Playing Based Experience system, and a leveling system, get stronger by working out or getting exercise. Heck, you can even purchase exercise equipment and open up your very own Gym!
-Choose from White, Tan-White, Brown, Dark Brown skin colors.
-Choose from over 200 sets of clothing, shirts, pants, gloves, bandanas, etc etc.
-Choose from over 100 types of shoes.
-Start in any of the five cities, will you start in Goldshell City? Or perhaps Rogue Town? Or even the huge city by the lake, Scissor City? Perhaps if you purchased a house by the lake, you'll be able to attract the ladies, and or guys, whatever the reason is.
-Map saving system. (And auto save) Every once and a while the game will save all the changes to the map, so it might lag a bit to prevent any changes while it's saving.
-Over 100 foods to eat.
-Over 100 drinks to drink.
-Over 20 different weapons to purchase, for your safety.
-Choose the road of crime, or the road of good, become a policeman, or a big time mob boss, or a business man, heck, you can even become a bum or stay unemployed, the choice is up to you.
-Purchase or make CDs that'll play a specific midi.
-Purchase a cell phone, so you can contact your friends. (Be sure to get their phone number, and remember, it costs money to use the phone.)
-In game computers, and several in game ISPs, so you can contact your in game friends through Instant Messages, using in game screen names.
-Item storage. Have too many items for your house and or inventory? Put them in storage!
-Bank. Deposit and Withdraw money from your bank account.
-Stock Exchange, a stock exchange with real time Stock change alerts. The stock pager will tell you rather your stock has gone up, or down.
-Several gas stations, you can also buy gas pumps so you can start your own gas station business.
-And much, much, MUCH more!

To sign up as a beta tester, e-mail me at at [email protected] with your BYOND key name, and why you want to beta test. I am only accepting TEN beta testers right now. You have till August 7th to sign up.

Beta Testers: 4/10

DragonMonkey
Serix
MysticSpade
K'ros Trikare
---
---
---
---
---
---
 

Status Report

Title Screen: 100%
Battle System: 100%
Turfs: 58.9%
(Thank you Daniel, and Katan for helping me with the turfs!)
Mobiles: 15%
Sound Effects (
New): 42%
Food Icons (
New): 56/110
Drink Icons (
New) :60/110
Programming: 52.8%
Goldshell City:
100%
Rogue Town:
100%
Scissor City:
100%
New Onion:
100%
Sapphire City:
100%
Vehicles:
100%
Clothing: 50/200
Shoes: 0/100
Martial Arts Style System/Skill System (
New): 33.3%
Other Objects: 57.7%
(Thank you Katan for helping me make the gun icons, it saved me a lot of time.)

Mini Games
Tag/Hide (
New): 100%
Soccer
(New): 34%
Football (
New): 5%
Racing (
New): 100%

Programmer's Notes

10/23/03 - Wow, the game is coming a lot even more greatly! I'm just amazed how great it looks right now! Although, it's taking a lot longer than I predicted. Anyhow, I planted a few loose bucks and stuff all over the cities. The money icon looks like this:
(That icon is also copyrighted to me, so don't steal it.) You'll see them around. You'd better grab them when you see them. Trust me. =)

I'm also going to make the 'job' getting 'automated'. So you people won't bug the staff for a job. Also, don't ask to be a police officer, those are assigned to specific people. Thanks. =)
8/1/03 -
The game is coming a long greatly. We have more beta testers for the game. I did not get much done today because we were out shopping for school clothes all day. I might be gone again tomorrow, which will limit my work on It's A Living Online then as well. Justin and I are currently the only ones active on the project (and a few anonymous idea helpers, whom had not asked to be listed in the credits.).

And another thing. We need more beta testers. Ten would be a decent amount to begin testing the game. Remember, the people who register to beta test and show up, get a free character registration. (Which unlocks all the games features.)

I also plan to put a few secrets in the game here and there. Let's see if you can't unlock some. Hint: Most of the secrets will consist of things from my other games, some you have heard of, and some you have not.

7/31/03 - Justin and I got a lot done today. He finished almost have of the drink icons, and I finished almost half of the food icons. We're going to stop there for a while. I happen to be, at this very moment, working on the programming, and mapping. Which means, that It's A Living's progress will move up substantially. The game's official release has yet to be issued though. We're still guessing around mid-august, or late-august somewhat. The game should be playable for the beta testers by next Thursday.

7/30/03  - Well, the Vehicles are basically done with, and thanks to my friend Justin, a lot of the weapons are done with as well. They need better color detail though, which I am going to fix. The game is going smoothly, and the graphics are pretty great. Probably the best of done so far. I have to admit though, the turfs are going to be tough when I get to them. Yesterday, someone was hosting It's A Living 5. It felt really weird playing with it... mainly because the game is nothing compared to It's A Living Online. I also did a bit of the battle system earlier, just to see how would turn out. I made the Mini Game's separate from the programming, so everyone will know how I'm doing with them.

I managed to get more of the programming done, such as the variables, and the statistic menu. It wasn't that hard, I also decided to use the sprites from the other IAL game. (IALV) And make them better. (Using the Trunks Palace Online style. [Another game of mine])

Again, the game is going very smoothly. I'm putting a lot of effort into it. You do not see many game creatures on BYOND that don't release their game as soon as possible. I'm taking my time. To make the game; bug free, fun, and great quality. I'd also like to say that the game may not be completed in mid August, it could be completed as late as late August or earlier September. It may seem less than that right now, but when I get all the turfs and stuff done, I'll slow down when I begin construction on the cities, mainly because I am going to put a lot of effort into them, not only that, there are SEVEN cities, and they are quite large, except for the Town. (Rogue Town; which is a small area, and a good place to go if you want to get away from everyone else and just chill.)

 

7/27/03 (Earlier That Day) - The blank page. The most difficult place to start. I am starting from scratch, I thought about using some of the turfs and icons from the other It's A Living games, but I decided I'd just use new turfs. I might use the old mobile sprites though, and create new hair styles. Either that or I'll do something new. I have been wanting to create new sprites from scratch. It's not that hard. You see the first sprites I ever created were the one's from It's A Living II, which were used for every game I ever made, but I'm pretty sure I'll create some new sprites. I want everything to be new on It's A Living Online, stuff that people have never seen me make before. I do not want to use sprites, turfs and objects created from my other games.
I just now got started on the objects area, I decided I'd do the objects first, and the turfs later, that way I can make the turfs the same style as the objects, so they won't look like they were created by two different people. I like the way the Soda Machine and the level two television turned out.
7/27/03 (Later That Day) - Ah, I've done a lot of work today, and I've taken a couple of breaks and I still got a pretty good amount of work done. I finished all the cars, and it turns out there are only going to be twenty different models of cars. (Probably more, when I get some more ideas.) I also began work on the boats. I made a pretty good sail boat. I like the way it turned out. It was my first attempt every creating a sail boat. Well, back to work I go. Hopefully I can finish the rest of the vehicles before the end of the day, so I can finish some of the turfs and begin working on the map and programming.

 

 

Hosted by www.Geocities.ws

1