Spirit
Description: Spirits of the dead, wandering around beyond the grave for various reasons.  Some have unpaid debts, others are in search of their lost love, some are here to taunt those of the living, others seeking revenge upon the one who harmed them or their family.  For whatever reason Spirits appear mainly from a result with the strength and feeling of continuing onward.  Their forms can be seen almost anywhere, but when least expected.  When you die, you will return in a Shady Ghostly Form of your Former self.  You may become this way till you Resurrected, Cloned, or Wish to start over.
To Starts as a Spirit PC.  Choose a Species and their Class/Title.  Then just start from their if you think you can deal with it.  Very hard to find Jobs for a Ghost.  Or a Master who wishes to Teach a Ghost.
Class/Title: Classes: Any
Titles: Any
Special Abilities: Fear Factor- A Race in which has no Fear or can cause it to another.  This makes it so Spirits can perform at their full penitential without the need of a Spirit Meter to guide their fighting spirit.
Night Vision- Spirits can See in the dark, and other Unlit Areas.
Ghostly Echoes- Spirits can Confuse their Opponents with using their Supernatural techniques of causing Echoes of their Voice in different directions.  Confuses your Opponent letting you Attack with them only defending.
Ghostly Movements- Ghosts can fly around and area, blinking out of view, and back into it, passing through walls, and other objects as well.  When a physical attack targets them, this can take off Half the Attackers Damage every time.
Hindrances: Self Reliant- Spirits of the past living would only use the knowledge of Hand to hand, and Magical techniques they learned while they were alive.  So they have no use for Weapons, Armors, Items, nor Mounts of any kind.  Nor could they use them if they wanted to.
Holy/Light Element- Spirits have a Fear of any User of Holy Magic's that can cause much damage to them.  Spirits take Double Damage from Holy/Light Magic's.
Forgotten Entity- When a Spirit Dies.  They no longer exist.  Not in the living world or the after life.  Vanish into nothingness.
Starting Location: Any Place on Any Planet you Die On
Allegiance: Any
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