TERRAN RANK AND UPGRADES
NAME             BEGIN             LEVEL             LEVEL             LEVEL             LEVEL             LEVEL             LEVEL
                          AS                   10                    30                   50                    75                   100                  135
TERRAN         Prentice         Journeyman         Agent              Emptor           Guildsman         Magnate           Merchant
TRADER                                                                                                                                                    Prince
TERRAN         Ensign           Lieutenant               LT             Commander        Captain          Commodore         Admiral
ENFORCER                                                  Commander
TERRAN ENFORCER
NAME     START           LEVEL           LEVEL           LEVEL           LEVEL           LEVEL           LEVEL           TOTALS
               WITH               10                 30                  50                   75                 100                135
HULL         18                  70                280                1100               4500             18000             72000             7200
WEAPON    2                    0                  1                   0                     1                   0                    1                    5
SLOTS
DEVICE      1                    1                  0                   1                     0                   1                    0                    4
SLOTS
CARGO     23                   25               27                  29                  31                   33                  35                  35
SLOTS
COST        0                     0               10K               30K               100K                300K              1 Mil
TERRAN TRADER
NAME     START           LEVEL           LEVEL           LEVEL           LEVEL           LEVEL           LEVEL           TOTALS
               WITH               10                 30                   50                  75                100                 135
HULL        13                  50                210                  850               3400              13400            56000              56000
WEAPON   1                    0                  1                      0                   1                    0                   1                      4
SLOTS
DEVICE    2                    1                  0                      1                   0                    1                   0                       5
SLOTS                  
CARGO    28                 30                 32                    34                 36                   38                 40                      40
SLOTS
COST       0                   0                 10K                 30K              100K                300K             1 Mil
        All Terran upgrades are performed at Earth with the hull upgrades at Infinicorps shipyards. The Enforcer is the 2nd most powerful warrior after the Progen warrior. Terrans preffer missles and use them quite effectively. Enforcers favor the Model Y sheilds for capacity and buffs to missle ranges. Other sheilds will do great and even have larger capacities, for instance scale sheilds from the Red Dragons. Weapons become an individual prefference. Good lvl 2 missles are Rams, then at lvl 3 most start to equip Oguns, which are the best low level missles in the game. We can build Oguns to level 5. The guild is working to add The lvl 5 Onyx Ogun and the lvl 6 Ogun. Above lvl 6 a few missles are preffered... lvl 7 Claimjumpers, Type A's and Type Z's. The higher ones are Enforcers Retort/Recourse/Spites/ and the special ones  Sting of The Mordana/ Smiters/ and The Hellbore.
          The Terran Trader is a very hard class to bring up, and most are under apprciated in game. However the TT's as they are known are a key class to have in any group. The most important skills for the Tt are hull patch and Sheild recharge. They are also the only class to build components. Some groups would rather have warriors than TT's, however this guild looks on TT's as a VERY needed class, and covet them in a group.
           The skills for the Enforcer...Hacking/Biorepress are really useless skills at this time.
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