The House Ordos


The Ordos doesn't have much destructive power, but can be dangerous in the hands of some players. Most of the units are weak, however they move a bit faster than normal. Ordos is the best house to play in low tech levels (1 and 2), because of the riders' superiority in comparison with trikes from Atreides and Harkonnen. It's also the elective house for rushing (full attack before 10 minutes of play), because of the starting units in tech level 7: 1 stealth rider to annoy the enemy with tricks, 4 combat tanks for direct confront, 2 siege tanks to kill infantry and some more units.

Ordos is full of tricks. The stealth riders may be used to block the opponent's harvesters and refineries. Groups of stealth riders can be used to hunt and kill enemy harvesters and then runnaway and disapear. 

To play agaist the Harkonnen, build deviators and troopers. The deviators are very effective against devastators. With only one shot you can take temporary control over enemy devastator and self destruct it in the middle of the enemy group causing major damage without wasting your units.

To play agaist the Atreides, you will need to master all kinds of tactics and control your units all the time. Build troopers but keep them away from sonics. Build combat tanks to run between the enemy sonics when they move. And "accidentally" leave one or more deviators lost in the enemy's spice fields to steal harvesters.

 

- Ordosbest - 

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