This chart is for the 3 basic combat skills of Critical Hitting for the Warrior Class, Spell Casting for the Mage class, and Sneaking for the Thief class.
     To successfully use one of these skills when you attack take the target's difficulty level and your skill level and roll one D6. If the roll is less then the number indicated by the chart then you have missed, and gain no experience. If you roll the number indicated or higher then you have hit the target. If the nunber indicated is a
N then the target is to good for your weak ass to hit. :D
Here are some terms that go with the skill chart
SD= Sneak Difficulty
CD= Casting Difficulty (don't even think compact disc)
HD= Critical Hiting Difficulty
Since this, like many other games, is turned based it has an order in which moves and attacks are done in.
For the most part moving isn't a necessary thing. Most fights are against NPC's (Since you don't have friends to play w/ anywayz) and that doesn't require moving. Quests are done on graph paper and they involve moving.

The Turn Structure
-Movement
-Magic
-Shooting
-Combat
Home
Most of these ideas i stole from othe people's games so go right ahead and use my ideas to build upon your game.
If you start making money off of your game and you used my ideas, just give me some recognition in the back of the rulebook or in the credits somewhere.
Hosted by www.Geocities.ws

1