How it begins

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Let's begin with a sketch.

Take some straight lines, add a dramatic perspective from the dumps to the heavens, and voilą... the skyline is ready!

Simple.

Anybody can do that, you might say.

Now let's add the walls and the primary light, so we get a feeling for depth and shadowcasting.

Looks like wooden toys for babies.
;-))

Need some colors i think...

Sky has to be black - black as darkest night!

The walls tell us that time is passing by: metals are corroded and stone ist weathered.

And the huge buildings  need a lot of windows - some lightened, some dark.

The buildings are flat colored boxes now... anyway.

 

So let's add some depth, lights, reflections and shadowcasting.

Look at the most left building in the foreground!

Compare it with the picture above and note the changes.

 

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