The lstat command is a report of the varying statistics of your units and
lists the info in a readable format. Since your units' statistics vary by
tech level, this is a very useful way to see what the attack, defense, etc.
modifiers are on a per-unit basis.
The <UNIT/ARMY> and <SECTS> arguments are provided in case you only
wish to look at one unit or one army or all units within a given area.
Lstat expects an argument. To see every unit you own, give it
the argument '*', i.e. type "lstat *".
The report format contains the following fields:
lnd#
the unit number
unit type
the type of unit
x,y
the unit's current location (relative to your origin),
twice the distance the guns can fire,
The range formula is (rng/2) * ((tech + 50) / (tech + 200))
acc
the firing accuracy of the unit
fir
the number of guns that fire when the unit fires
amm
the amount of ammunition the unit uses per shot fired
aaf
the amount of anti-aircraft fire the unit produces
For example:
[##:##] lstat *
s v s r r a f a a
p i p a n c i m a
lnd# unit-type x,y eff tech att def vul d s y d g c r m f
0 cav cavalry 1,-1 100% 992 3.4 1.6 54 52 18 4 3 0 0 0 0 0
1 cav cavalry 0,0 100% 968 3.4 1.6 55 51 18 4 3 0 0 0 0 0
2 cav cavalry 0,0 100% 40 1.9 0.9 74 36 18 4 3 0 0 0 0 0
3 units