Inverted Minors

 

(a must with weak no trumps):

Standard:

The raise from 1 to 2 of a minor shows 4+ support and 6-9 hcp.

The raise from 1 to 3 is "usually" used as a limit raise showing 5+ support and 10-12 hcp. (Stronger raises

are made by bidding another suit and then jumping later-- even bidding a 3 card suit if strong enough.)

Inverted minors ideas: The auction 1C-p-2C-all pass is rare. Most people will balance the 2C with a takeout double or a suit bid. Also the double raise of a minor has always been troublesome. If the 1-3 is limit then if partner continues bidding the partnership may get too high, even at the four level. Say:

1C- p- 3C- p;

3D- p- 4C and now you can no longer play at 3NT.

Inverted minors (denies a 4 card major):

1-3 raise: The 1 to 3 raise is used to show a weak hand with a bad 9 or less with 5+ card support. Opener

only goes on with a strong hand (17+).

1-2 raise: The 1 to 2 raise is unlimited in hcp. Responder has 4+ support in the suit--- the final contract may

be in the minor or in NT. The bottom of the 2 raise is generally 9 hcp, but could be a good 7 or 8

(good = 6+ support). Opener must rebid (unless partner is a passed hand) descriptively:

3minor: weak hand with the minor

2NT: balanced--- 15-17 if you're playing weak NT or 11-15 if you're not

3NT: balanced 18-20

new suit: non-minimum hand with a control in the suit (this and partner's re-bid should probably be a

controlled suit and not necessarily a first round control)

4minor: strong hand with the minor--- it's probably better to play this as something else such as Blackwood

After opener makes their re-bid, responder must also re-bid descriptively:

pass: only the 3minor re-bid or the 11-15 balanced hand

3minor: minimum hand

2NT: showing a balanced hand

new suit: a control

4minor: strong unbalanced hand --- probably better to play as Blackwood

*NOTE: if either partner has made a non-minimum re-bid, the auction is GAME-

FORCING (at least to 3NT).

1-4/5 raise: these are preemptive, if you had a strong hand you should bid 2 of the minor IN

COMPETITION: less than 2 of the minor competition: if you can make 2 of the minor raise

then inverted minors are still on.

1C- 1H- 2C this shows a strong hand

1C- 1NT- 3C showing a weak hand with clubs

1D- 2C- 5D preemptive more than 2 of the minor competition:

the cue bid of their suit is strong

3 of the minor bid is about a limit raise jumps in the minor are preemptive

1D- 2S- 3D about a limit raise with 5+ diamonds

1C- 2D- 4C preemptive

1D- 2H- 3H strong hand more than 3 of the minor competition:

cue bid: very strong

4 of the minor: enough strength for the level jumps in the minor:

preemptive or to make double: penalty or negative depending agreement

1C- 3H- 4C enough strength for the 4 level

1C- 3S- 4S damn strong, probably slam-searching

1D- 4H- 5D enough strength for the 5 level

1D- 4C- 5D preemptive or to make

1D- 3H- dbl penalty or negative

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