WARHAMMER 6TH EDITION

Warhammer Fantasy Battles 6th Edition
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Mallorr

Chaos Lord of Khorne

Mallorr was born Gilles of Courronne.  He was one of the bravest of the Questing Knights that travelled to Araby during the Great Crusade against Sultan Jaffars.  Gilles fought with courage and skill through many battles, always at the forefront, and with each battle and with each enemy conquered his pride in his martial prowse grew.  He came to live only for the glory of battle.  He felt that he was most alive when he was in battle, and he came to believe that the only true vocation for a knight was battle and martial prowse.  He came to believe that the knights who followed the Lady of the Lake's teachings were weak-willed and corrupted by their unwillingness to win at all costs.  Gilles put aside his name and took the name Mallorr, meaning "Dark Metal."  He has given himself to Khorne, the God of Battles, the God of Warriors, the God of Martial Strength.

Mallorr has led many attacks on his former countrymen.  He is always at the forefront of every Chaos war, leading his followers for the glory of Khorne.   Mallorr has formed a band of disenchanted knights who have turned to Khorne as the only true God of Warriors.  They live only to fight and to increase their martial abilities and strength.  They are known as The Chevaliers de Mortis, the Knights of Death, for where they ride there rides Death.

MALLORR

M WS BS S T W I A Ld

Mallorr 4 8 (9) 3 5 5 3 8 5 (6) 10
Chaos Steed 8 3 0 4 3 1 3 1 5

Mallorr can be taken as a Lord choice, but he will use up one of your Hero choices as well.  Taking Mallorr counts as taking both a Lord and a Hero.  He must be fielded exactly as presented here and no extra equipment or magic items can be bought for him.

Points: 280 Mallorr + 215 Retinue

Weapons: Rending Sword.

Armour: Chaos Armour and shield.

Mark of Chaos:  Mallorr bears the Mark of Khorne.

Mount:  Mallorr rides a barded Chaos Steed.

MAGIC ITEMS

Rending Sword

The Rending Sword gives Mallorr +1 to his WS (included in parentheses in his profile above).

Praise of Khorne

The Praise of Khorne gives Mallorr +1 Attack (included in parentheses in his profile above).

Potion of Strength

Once per game, Mallorr may drink his Potion of Strength.  This gives him +3 Strength for the remainder of his turn and his opponent's next turn.

 

 

CHEVALIERS DE MORTIS (KNIGHTS OF DEATH)

Total Points: 215


The Knights of Death are made up of disillusioned Knights who have turned against the weak willed Gods of Man and given their souls to Khorne, the God of Battles.  They ride to war wearing black armour with bronze trim and Chaos marks, riding great black steeds that are barded in armour of the darkest black.  Throughout the Old World the Knights are feared and their battlecry "Blood and Iron!" brings terror to the hearts of their enemies.
M WS BS S T W I A Ld

Chaos Knight 4 5 3 4 4 1 5 2 9
Chaos Steed 8 3 0 4 3 1 3 1 5

Unit Size: Five Chaos Knights.  The unit includes a Standard Bearer and Musician.

Weapons/Armour: The Knights of Death are equipped with Chaos Armour, lances, and shields, and ride barded Chaos Steeds.

Save: 1+

Magic Standard: The Chevaliers de Mortis carry the Banner of Rage.

MAGIC ITEMS

Banner of Rage

The Banner of Rage causes the Knights of Death to be subject to the rules for frenzy.

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