Satyr

Equally famous for wisdom and that other thing (SH).

- Court: Seelie

- Birthrights:

- Frailties: Passion's Curse: More or less as written (satyrs are two traits down in challenges related to self-control -- 4 traits down when drunk -- and may not spend Willpower to retest supernatural powers of emotional control).

- Immunity: Free retest in in Stamina-related challenges involving all aspects of carousing.

- Bans: Never refuse an assignation (subject to orientation and taste) or a drink.

- Weakness: Cold Iron

- Binding: Four words: Cold Iron Chastity Belts.

- Regaining Mana: Reverie, Seductive Ravaging, Sexual Reverie.

- Preferred Disciplines: Fortitude, Presence OR Melpominee, Thaumaturgy: Path of the Vine of Dionysus (as Discipline)

- Origin: Satyrs of Earthly origin who did not succumb to the Forgetting chose two routes: withdrawing to the forests to frolic with dryads, or (more rarely) developing "Herds" among human populations with whom to practice their special forms of Reverie.

- Appearance: Satyrs look like humans with pointed ears, goat legs, and goat horns. Possibly with hats and the right skirt or trousers and special boots one of low Rank could pass as human without the Seeming Background.

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