		    Sam Shooter III
		 Come In Sixty Seconds

April 12, 2003
Version 1.0b

May 24, 2003
Version 1.0

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An adult interactive fiction adventure. Portions of this game
are Copyright (C) 2002 by OEJack@dangerous-minds.com. The code
in this game uses the Xactor code which uses a highly modified
version of the MMX code and those parts are copyrighted 1998
by subnu@newsguy.com and Scarlet Herring respectively. To be
more specific, this game uses the Rogue_Redux code by
choices123@hotmail.com.

This game contains explicit sexual and(or) explicit violent
narrative, and may (or may not) contain scenes considered
offensive by even the most jaded among you. Those under legal
age or unwilling to view such material are prohibited from
playing this game. Any resemblance within to any person or
entity, living, dead or inanimate is purely coincidental. You
have been warned, proceed at your own risk.

This game had a long and sordid development history, beginning
literally hours after the release of SSII. Since that time, the
code (or computer it was contained on) has been deleted,
restored, held hostage, stolen back, bludgeoned with a golf
club, converted to TADS 3, restored again, converted back to
Tads 2, and finally released as you see it today. And I am quite
confident in saying this game likely features more run-on
sentences and bad metaphors/similes than any work in AIF
history!

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Things to keep in mind:

Despite the name of the game, Sam will not come in sixty seconds.
In fact, scoring with most chicks in this game is probably more
difficult than any other AIF game.

The game is a 'mystery' of sorts, and should be approached with
that in mind. Things may not happen in certain places until
other things happen, so an area you thought was insignificant
may prove important later. I tried to keep the progression at
least somewhat logical, however. Examine (x) EVERYTHING!

Leave VERBOSE mode on! Turning on TERSE mode may cause you to
miss a number of important changes. Maybe.

DO NOT LEAVE YOUR KEYS IN THE CAR! Locking yourself out of the
car will effectively end the game.

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Verbs you might need to use:

'enter car' to get into it once you have the keys, you do not
need to unlock or open it first. Use 'out' or 'exit' to get out.

'drive car' to go somewhere, should be self-explanatory. You
need to be in the car to drive it.

'greet (actor)'
Many characters will not speak or interact with you until you
have greeted them, and it's just the polite thing to do.

'bet (target)'
When you get to the point where wagering is concerned. There are
a limited number of bets you can make before you can no longer
win the game, but losing can be fun sometimes.

'change (target)'
This should be self explanatory in the context of the game.


Other self explanatory Verbs:

'hit (target) with (object)'
'pull (object)'
'push (object)'
'throw (object) to (target)'

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Topics: Things you can ask people about:

Any word a character mentions in BOLD will usually be a keyword
for something they can be asked about, and may not be on the
below list.

Ford/Mustang, Lilly, Laurie, tits/breasts, pussy/cunt, sex,
husband/wife/marriage, cock/dick, perfection, satellite/plymouth, 
me/Sam, love...

You can ask about other characters you meet as well, but not all
people will know each other.

There are some others I'm forgetting I'm sure...  Oh well.  You
can also ask about 'sequel' or 'game' again for some lame "Out
Of Character" responses and information.

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Upcoming games:

Learn the shocking, sordid truth about Sam Shooter, in...

		      Sam Shooter IV:
	          Children of the Damned

		   OEJackaif@yahoo.co.uk
