
~:: The World of Rhun ::~
This is an expanded world of Rhun. Eversummer Isle is a newly discovered island off the South Seral shoreline. This land is wild and unexplored for the most part, except for a small civilized area.
Many new areas have been added to the main inhabited islands of the world, also, and are waiting to be explored by the intrepid adventurer.
It is a vast world of adventure. The largest known city is Etum. The world
is separated by a mountain range known as The Wyvern Spine. Etum has trade
agreements with some other settlements in Rhun.
One such settlement is the
Village of Elidor, which lies to the southeast of Etum. Another settlement just
started trading ore with Etum. This settlement is located high up in the Wyvern
Mountains and is known as the Village of Glacial Hills.
Adventurers are eager to explore the world of Rhun and see what dangers
lie within. You may get Recall Stones at your guilds; which is where the recall
portal is as well.
You may find a half-Orc, with a cart, that is ready to take you
throughout Etum... for a price.
Bards enjoy playing instruments in Rhun and they
provide special gifts for themselves and their comrades...
There have been numerous crimes reported so the King has called on the help of the Magistrates...
so be careful when committing crimes in Etum. The penalties are severe.
You can buy maps of Rhun at the Etum Capitol building for a hefty fee. As
the world of Rhun grows, many citizens are in need of champions to aid them in
their quests…those willing to risk the dangers are encouraged to take up the call.
In Rhun we honor our dead. Some try to loot their graves but it only
drives them to the side of evil.
For the most powerful of champions, there are the
Mountain Orcs and the Ice Blade Dwarven Tribe high up in the Wyvern Mountains
that have been giving Glacial Hills its share of troubles.
There are many islands around Rhun; one of them is the Island of Taer. A
strange desert island with an isolated village called Desert Springs. Not many
dwell there fearful of the terrors the island is home to...
To the north lies uncharted forests and wilderness, and mysterious
civilizations that it is home to. To the west of the mountain range, lies more
jungle and even greater terrors in the form of winged lizards.
And of course not all the monsters dwell in the surface... there are even
more dangerous creatures lying await in the darkness of Rhun's Underdark.
In any case there is much for you to do in the World of Rhun.
Enjoy your travels. Watch your back. And keep a hand on your weapon at all times.
Credit for this and our thanks to the original creators of the world of Rhun
Site Copyright © 2006, 2007
:: ~ Disclaimer ~ ::
Our deepset thanks to the original creators of the World of Rhun and the whole Neverwinter Nights Community.
In no way are we laying claim original Rhun or the concept.
This site is to provide a way for our players to interact and share ideas with one another as a community, nothing more.