

| Why we play | |||
|---|---|---|---|
| WG Wage | T0hrm | Sk Judah | Sn0rdin |
| RouseE | Mershu | Lok Navrip | EB Risen |
| CW Arc | Sir Redrum | N0R Smokey | Aelin |
| Riklaun | SOMNeranek | Sol Bigby | Peraslax |
| ABK Seeker | . | . | . |

Well, alrighty then, here's my thoughts tossed into what i'm sure will eventually be a large pile of interesting comments ;D
Okay, the thing I've always felt to be the best part of NeverWinter Nights is it's it's own community. I came here, I'd estimate a bit more than two years back, and immediately I noticed the trends that were created by NeverWinter's legendary players.
I really think that's what makes NeverWinter best, the entire community is/was built by the *players* of the game. Not people who are payed to create a world, people who do it just becuase they love doing it. Proffesional designers may have decided which ways the paths in the Lost hills turn, but the players are the ruling force as to what's done in those hills.
Every enjoyable aspect of this game is becuase of what players have made it. It's players' terms, not AOLs or TOS's that makes you think twice before dir dissing a player in a PVP fight. It's players that create the stories that make NeverWinter such an enormous wealth of quality Role-play and stories. The game is built out of love for all these things and more.... WG Wage

An interesting point to NWN and sometimes is overlooked...is its limitations on levels. Many consider this to be a downside of the game, But in truth it makes the game a little more enjoyable, for when everyone is at the same level, the only thing left is to play from the heart, and imigination of the players, and not the drive of getting more levels. This helps to make the players, make NWN a game, played by people that enjoy for what it is...a fun game....T0hrm

The reason I play NWN is because of the uncertain interaction between players. As with most games after awhile its becomes boring and monotonious. But with NWN the players constantly change and evolve making it the most unique game ever. One moment you are friends and the next moment a backstab comes outta nowhere. With that game play your always on your toes....Sk Judah

Why do we play? A good question....Those of us who play play a game that was made obsolete more than a decade ago....a game that uses graphics from the days of 8088 and Commodore 64 computers (yes...I first played the NWN-style Gold box games on my pals 64)...You would htink with games out like Meridian 57 (59?) we would have run off and left NWN for good..and yet, through the blight of the "Timer" and the "Gate Crash" fiasco we are currently involved with, we stay...even if that means we have to spend half an hour trying to gain access to the game only to be punted off 15 minutes later...
Why though...Why would we put ourselves through this torture? Why do we spend time to write these words upon our computer screens? The answer to that simple question is more complex than any one of us can explain...
Some of us do it for the adventure....I've never seen a dragon with my own eyes, except on the covers of the fantasy books I sometimes glance through at the bookstores, but yet I've killed thousands of them while playing this game...Originally, that was my drive for my playing...500 dollars a month spent to see what new place I could find...what new fight I could trig...what new item I could acquire....
Then there's the one's who do it for the "PvP"...This phase I went through also...Ladder matches.... Free-For-Alls... "Jumping" people in the Hills...Jabbing at your opponent with words as well as spells, and knowing that somewhere out there someone was cringing as your spell hit him...
Acourse....There's yet another part of the game that most of the people are here for....And that is those very people....I always wondered when I was a newb learning the realms how someone could sit in the square for hours, even days (yes...I sat in the square once for near 60 hours straight once) and just talk...Now that I've become proficient at the gaming aspect...I've come to enjoy the role playing and the intereaction between the different people and the characters they play...There's nothing like it anywhere else...Having nearly 40 people talking at once from closeby...and having another 40 talking to you from around the realms...It's confsing sometimes...but wow, is it fun!
...Sn0rdin

It was in my ninteenth year on a beautiful spring day when I first learned of time before the coming of Neverwinter Nights.
That morning I wanderd through the woods attempting to find a bit of inspiration for a poem or story. I must admit, Neverwinter Wood is quite a dangerous place, especially for one such as myself, traveling alone. Yet, I tossed fear aside. My mind filled with a search (for I did not know what) caused me to be completely oblivious to the emotion.
For hours I walked through the brush under the canopy of limbs high above. All the while not finding anything of note. In fact the only thing that drew my attention was the stillness and quiet of the area. There was a slight breeze which quietly blew by and rustled some leaves and underbrush every now and then but nothing more. That is except a series of low thuds each accompanied by an ever so slight tremble of the ground. This, I normally would have found strange except I had never ventured into the wood before and its consistency made me think it was a normal occurance. After traveling for some time I became accustomed to it and soon its existance all but left my mind.
Around mid-day the underbrush began to fade and then disappear. Then the trees began to spread apart and lessen in number. Before I knew it I was standing in a clearing next to a wide stream. As I looked up I saw the sun at its peak bearing down on me with all its splendor. This being a mistake for I was nearly blinded. My eyes unadjusted to the bright light which the forest had shielded.
What happend next still shocks me to this day. There I stood, hunched over, rubbing my eyes, when suddenly I sensed a putrid smell from behind as the breeze switched direction. I turned and attempted to see from where or what it came but before the blurr cleared from my vision a loud and thunderous cry of agony assaulted my ears. Then a gust of wind rushed down apon me as I heard a tremendous thud which shook the very ground on which I stood, causing me to stumble and fall. All I could do was lay there with my heart pounding, and pray that I lived to see what had happend.
...RouseE

I play NWN for a number of reasons -- the most important reason is the recreation value. In NWN you have the tools to play any charater you want to be -- escaping the pressures of real life for a few short hours.
The second reason is the building friendships. I have been playing for well over 3 years and people tend to come and go here relatively quick making for explosive stories. There are those lasting players who contribute to the game with their outstanding roleplay that keep me coming back.
Further, I must commend the staff of NWN. I have played other on-line RP games (even worked a few) and found that the staff system is by far the best in NWN. ::salutes::...Mershu

There are a few reasons I play NWN..... I started playing not too long ago, about 6 or 7 months. I played because I love AD&D and everything it offered. I loved being able to be some one and some thing you're not. My first character (I still use him) was a paladin named Pyscho John. He evolved from being a lowly half-elf Cleric/Fighter/Mage to a human paladin. From there he underwent another transformation. From an ordinary human to a finhead saurial, like the legendary Dragonbait of the Finder's Stone trilogy, with the ability to communicate telepathically with others. From there he evolved into the half-saurial/half-solar dragon, mentor of a weredragon, son of the avatar of Bahamut he is today. And the great thing is, even though people viewing my character see Human Paladin, everyone knows that I'm a finhead saurial, the only one walking in Neverwinter. My next character was Lok Pirvan. He underwent a great many changes. He started off being a character to what he is today; a powerful cleric/mage with an evil clone, the love of a weredragon, the avenger, and the Corrections Officer to the Lords of Krynn. My newest, and perhaps greatest, character is Lok Navrip. He went through many changes, from being the evil clone of Pirvan, to the leader of his own guild, to the unwitting servant to MECH, to the devoted and honorable Knight of Takhisis, Protector of the Skull, Metal Knight he is today. Another reason I play is the social interaction. You can meet people who won't base you on how you look, but how you act. I have many friends in NWN (some of them being enemies of my other characters). No matter what, I can always trust those I call friend. I also have many enemies in NWN. When ever I'm bored, I can just go and look them up and there's a good time waiting to happen. There's nothing that can take these aspects away from NWN, ever.
...Lok Navrip

To me Neverwinter is a place that I can be something that I couldent in life and to do things I could not in real life.... EB Risen

The community, NWN has the best group of people you can find... While we may have flaming wars sometimes, and we toss the word 'newb' a little frequently, NWN is a real community, where people care for each toehr, care about each other. I'll have been playing for almost a year real soon, and in this year I have met over 400 people, and made friends with each and everyone of them. And then theres the 1000 I made enemies with, oh well can't win them all!
...CW Arc

I play for a couple reasons: NWN offers alot of interaction between players. Its fun to meet old friends, and make new friends in NWN, cause you can do things with them that you couldn't do offline. From helping a newer player, who might actually be 2000 miles away from you in real life, to exploring areas of the game with friends, and even role playing battles against enemies. NWN offers excellent combat rules (AD&D 1st Edition rules), and combat against monsters or enemies can actually requires alot of strategy. You can team up with friends to battle a common foe, or just fight solo and pray you survive. While in combat you see the action from a top-down view, which helps you plan to strategy and also helps you decide where you want to move (yes! you can move around on the battlefield, unlike some other games). Combat is turned based, which gives you time to plan and execute a strategy also. Reddy Oh, for some of the newer players since Dec 1st ..... Reason for playing: ITS FREE!! ;) Lol! ;)

Simple.... Its cause of the people ;> The game itself aint that great, but socializin' with people you dunno is the fab part ;>

Well'n, dis be easy. Whar else cin I go aroun' thwappin' idjits an git away wi' it? Aelin Goldsmith Thwapper of Idjits Clan

I like NWN because it's simple, easy to use and learn. plus you can chat with over 400 other gamers playing your game at the same time as you with out any real lag. None of the competition can say that as they all spout fancy graphics, real-time gaming, etc. You cannot have your cake and eat it too. The gold Box games from TSR were alway so involved and fun. even though the graphics are 286'sh

IMHO, the timing of this folder (which is a great idea) has been overshadowed by the lovely rumours that abound regarding the new pricing structure for the gaming areas. Somehow it seems ironic, we celebrate the anniversary of NW with tales of how and why we care for it, and then in the next folder down, lament it's destruction. Anyway, to be more on topic, I have enjoyed NWN for all these years for the simple community that it has offered. Yes, after awhile you could get the attitude that you have "been there, done that" as there are only so many areas to explore. However, I have always been more interested in the role-playing aspects of the game over the drac-bashing side of things. I have found it personaly rewarding every time that you have seen that first spark of wonder and excitement in a new players "face" as you have helped them out, or taken them out on a quest. Many of these "newbies" over the years have become close friends that I have shared life's little truimphs and especially in this last year, life's sorrows. The unlimited pricing plan is such a mixed bag. It's unbelievable cheaper to play now that it has been in years past. However, now you have to work to get into the game due to the overcrowding brought about, both by the influx of new players, and the veterans staying in the game all day long. All of the new players means a whole new group of potential new friends, but at the same time, they can also be overwhelming due to sheer volume. I enjoy the aspect of having a ready-made community available for inclusion in rp works of fiction for community sharing on the guilds boards. It is a much more interactive experience and of course, you receive instant feedback. So, even if the pricing plans do change again, Ye'll all still find this clericmage of Mystra spreading the faith and maintaining the weave in and around the city of NeverWinter.





