The City of Kalaman

By Steve Miller

Kalaman is a key port on the northern shores of Ansalon. Situated on the estuary of the Vingaard River, its harbor is deep enough to allow all but the largest of merchant ships to dock here.
 

A History of Kalaman

Grown from a fishing village by ambitious Istari merchants three centuries before the Cataclysm, Kalaman has been the center of trade in Nightlund for well over half a millennium. The city’s population remained constant from the Cataclysm to the Chaos War, as Palanthas eclipsed its status since the destruction of Istar.
    Almost since its foundation, the people of Kalaman were generally speaking happy and prosperous. There was a small section of the city where those who were unfortunate to exist in a state of poverty dwelled, but even they were better off than the poor of other cities. The lords of the city descended from a line of Solamnic Knights, who, after the Cataclysm, swore off that heritage for political reasons. Still, they very much held to the ideals of the knighthood. For generations, the walls were kept in good repair, the defenders vigilant and well trained, and even a small fleet of four war barges was kept by the city to assist in the defense of the harbor.
     In the early stages of the Dragonarmy’s western offensive, Kalaman fell through treachery rather than siege or honest battle. Agents of the Dragonarmy infiltrated the city and murdered most of its defenders and the Lord Knight and his family as they slept. Only one member of the ruling family was spared—Calof, the third and youngest son of the lord. The war barges were defeated in the harbor as Dragonarmy galleys sailed in without contest and seized them with very little resistance. When the new day broke over the city, the citizens awoke to find themselves with new masters.
Much of the campaign against northern Solamnia and Palanthas was coordinated from Kalaman, as the Castle Kalaman was swiftly converted into a command center for the Blue Army.
    Just as the city was the first one to fall to the Dragonarmy, so was it the first to be liberated by the Whitestone Army under the command of Laurana, the Golden General. Around the time that Gilthanas assumed the position of military governor, elements of the Blue Army made several attempts to retake the city, each of which failed due to the expert military leadership of himself and Silvara.
    As the threat of the Drgonarmy waned, Gilthanas became more and more heavily involved with the politics of Kalaman. During these years, citizens reported seeing Silvara wandering listlessly through the streets in her guise as a Kagonesti female. Occassionally, her spirits would seem to lift as someone appeared to need her help in settling a dispute or when a merchant or mapmaker invited her to join them on an expedition. More often than not, however, the citizens felt uncomfortable about approaching her.
    Eventually, she was seen no more. Some claim she left the city after a cabal of corrupt merchants and ship-builders tried to trick her into eliminating their competition, while others claim that she left because Gilthanas had grown to hate her because she was not truly an elf. Whatever the truth, she was last seen flying north along the coast, the setting sun glinting off her magnificent silver scales.
    When the Dark Knights invaded Ansalon during the Summer of Chaos, the citizens of Kalaman found themselves wishing for the dragon and elf who had seen them through the dark years. Those men who weren’t killed by Dark Knights were relocated to Neraka to serve as slaves.
In the wake of the Chaos War, the strange twilight that spread from Dargaard Keep to encompass all of Nightlund spread across Kalaman and the estuary. Over two decades, the city has seen neither night nor day, leaving the vegetation around the city weak and sickly. A steady migration of people away from the darkness started to drain the population even further.
 

Noteworthy Locations

    From the earliest days, the harbor of Kalaman has been constructed to accommodate even large merchant vessels. The docks are wide to make it easier to load cargo to or from more than one ship at a time and the lords of the city have consistently had warehouses built along the waterfront rather than the taverns and houses of ill repute that so many other cities display. This arrangement has always given the waterfront of Kalaman an oddly deserted appearance. Sailors who don’t know better have been known to feel their hearts sink when they put into the port and see only rows of austere gray buildings instead of the hustle and bustle of welcoming women they experience in other cities.
     The only structures along the docks that aren’t intended to house trade goods and other cargo are the Harbor Masters’ offices, and the facilities of the single shipbuilder who remains in the city. Most of the warehouses now stand empty and deserted, while a handful of others have been converted into living space by people who are hoping to leave Kalaman on the next ship that puts into port.
    In centuries past, the heart and soul of Kalaman’s Business District was the famous open-air market. Once, the open-air market was a source of virtually every kind of goods from virtually every part of Ansalon. Maps, exotic foods, livestock, even curious artifacts from the ruins in nearby mountain ranges, could all be found in one or another of the many stalls. Now, the open-air market stands like a deserted clearing in the crumbling city. Citizens tend to avoid the area, and when they can, and if forced to cross it, they rush as quickly as they can to get back to the safety between the buildings. Virtually all trade now takes place along the waterfront, as very little overland travel reaches the city any more.
    At the center of the city stands Castle Kalaman. Despite the pall that has fallen over the land, the city’s lords have maintained the structure and it remains one of the most beautiful structures in northern Ansalon. Within the last century, its rooms have been home to two women who had great impact upon the modern history of Ansalon—the Blue Lady, the infamous Highlord of the Blue Army during the Solamnia offensive, and Lauranlanthalasa, the Qualinesti princess known as the Golden General. Gilthanas also kept quarters here during his tenure as governor. It now serves as home to Tierrel Rychner, Lord of Kalaman, his family, and his trio of advisors and their families as well.
 

Adventure Seeds

• While sailing along the northern coast of Ansalon, a storm forces the heroes into port at Kalaman. Gilthanas has returned to the city and is recruiting skilled warriors to investigate the strange disappearances of ships that have been occurring along the Vingaard River.  The heroes are to join the crew of Myrella’s Heart, a vessel commanded by the river pirate half-elf twins Myrelana and Leana. The journey is supposed to go from Kalaman to Jahsburg in the south.
The river pirates aren’t exactly accepting of people who aren’t part of their culture. It’s an uneasy journey unless the heroes impress the rough-and-tumble pirates or spend the whole voyage subjected to abuse. There should be plenty of opportunities, though… there are not one reason but several behind the disappearing vessels: First, the Dark Knights have established in the swamp at the Knight’s Spur delta, and they have been seizing vessels carrying cargo that spies in Kalaman tell them is valuable. Second, a new breed of undead has started to appear along the river… undead river pirates. These creatures have been seizing vessels. Unless the heroes discover the secret behind their origins, over the next few years, their numbers will grow so great that they will make travel along the Vingaard impossible, thus finally bringing about the death of Kalaman as a city, not to mention ending the thriving river pirate culture based in the city of Vingaard.



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