D20 Tools NPC Design Contest #1:

1st Prize Winning Character!

Lita Lakere, Church Investigator, female Human, Cleric 2/Wizard 1: SZ M (5'5"); IM +1 (Dex); Armour Class: 15; Hit Points: 22; Attacks 1; +1; SQ: standard cleric and wizard abilities, Magic + Knowledge Domains, Abjuration Specialization (Illusion), spells; SV Fort +5; Ref +1; Will +8; AL NG. Strength 11 (+0), Dexterity 13 (+1), Constitution 14 (+2), Intelligence 17 (+3), Wisdom 16 (+3), Charisma 16 (+3)
  Skills: Alchemy +4, Concentration +7, Craft (Weaving) +6, Diplomacy +7, Heal +7, Knowledge (History) +6, Knowledge (Arcana) +8, Knowledge (Religion) +8, Scry +4, Spellcraft +8 
  Feats: Alertness, Combat Casting, Spell Focus (Abjuration), Scribe Scroll 
  Spells: Cleric: 0-4, 1-3+1. Arcane: 0-3+1, 1-2+1 
  Arcane Spells Known: Wizard: 0 level- All, 1st level- Charm Person, Chill Touch, Comprehend Languages, Endure Elements, Identify, Mage Armour, Magic Missile, Ray of Enfeeblement, Shield, Shocking Grasp 
  Equipment: Backpack, Bedroll, Cleric's Vestements, Club, Dagger, Explorer's Outfit, Flint and Steel, Healers Kit, Silver Holy Symbol, Hourglass, Mithril 
Shirt, Oil of Timelessness, 4 Potions (Cure Light Wounds), Belt Pouch,  Quarterstaff, 2 Days Rations, Sack, Spell Component Pouch, Wizards Spellbook, 2
Sunrods, 1 lb. Tea Leaves, Waterskin, Whetstone, 30 pp, 2 gp, 5sp, 8cp 
Lita Lakere created by Don Kaodi
Illo by Scott Purdy

 
Background and Personality Notes: As a child, Lita was given the responsibility by her Aunt, a respected priestess of some status, to clean and look after
the Temple Library. Of course, this was just a ploy, as what Lita's Aunt really wished for was for her neice to take an interest in reading and knowledge. It was
long until her Aunt was rewarded with the sight one day of Lita, dust mop in one hand, an open book in the other, reading in one of the desks in the Library.

Over the years, Lita's training to become a cleric and wizard like her Aunt was centered around her love of learning secrets and discovering ancient mysteries.
She would finish her duties as caretaker in the morning and spend her afternoons studying.

One day in the frozen season of winter, a traveling cleric showed up at the temple seeking someone who could aid him in studying some magical rune
structures in some ruins several days travel from the town where the temple was located, recently uncovered by a small earthquake. Lita volunteered, and her
Aunt gave her permission to go.

The trek was rough, but finally the two clerics arrived at the site. The old cleric uncovered an opening that led into the ruins and bade Lita to follow.

Once inside, Lita lit a sunrod she had brought from the temple, but what it revealed was not runes, but an pair of skeletons dressed in battered armour, wielding
swords. They attacked.

Dodging the thrust of the first skeleton, Lita raised her holy symbol and prayed to her god for the power to repel the skeletons, but something blocked her
attempt. The old cleric was nowhere to be seen. Figuring that she had been betrayed, Lita thought of fleeing the ruins, but she banished the thought. She would
get to the bottom of this mystery.

Backing away from the skeletons, Lita invoked a spell to deflect the swords of her enemies. Moving again, away from the attacking undead, she prepared a
spell that would destroy the negative energy of a skeleton. The apparent guardians of the ruins attacked again, but this time Lita counter-attacked, grabbing
hold of monster’s bony wrist. The magic flowed out of her into the animation and the skeleton crumbled.

The remaining skeleton attacked again, but this time Lita countered its rusty blade with one end of her staff and then dealt a blow with the other end to the
skeletons head, knocking it off and ending its assault.

After regaining her breath, the young cleric ventured through the doorway the two skeletons had been guarding. Going down a hallway, she reached a broken
door brought her sunrod up to see what was inside. Upon the far wall there was a molding shelf with several dusty volumes still intact after some centuries.

Lita picked one book off the shelf and opened it. The writing resembled a language she had seen before, but not being able to place it, Lita decided she would
take the books back to the temple to study them. After leaving the room, Lita moved carefully down the hallway, only to discover that it had caved in. There was
nothing left to explore.

That night in camp, the young cleric caught the sound of leaves rustling. Looking over to what had made the disturbance, she found, to her surprise, the old
man.

Incensed at being left alone to fight the guardians of the ruins, Lita demanded an explanation. The man explained that it had been a test to see if she were
willing to commit to her goals. Lita's Aunt had suggested that Lita was a prime candidate to become a Church Investigator of the Art, a sect of which the old
cleric was a prominent member.

By the time they had arrived back at the Temple, Lita had decided that she would attempt to fill the role she had been chosen for. If she found out later that it
was not her calling, there would be no ill will towards her.

The old cleric arranged for them supplies to make the journey back to his home in a city some distance away, where Lita would receive additional training
before her quest began.

Life had just become much more interesting.



Lita Lakere, Church Investigator is an original character created by Don Kaodi for the D20 Tools NPC Design Contest #1. The stat block is defined Open Gaming Content. The text
from "Background and Personality Notes" onward and the character of Lita is Copyright © 2001 Don Kaodi. All rights reserved. Used with permission.
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