Hint: Get Navi chips: Defeat Woodman, Sharkman, Skullman, Protoman, Fireman, Elecman, Numberman, Gutsman, Iceman and Colorman over busting level 5 to receive their own battle chip with one of their most powerful attacks. Information in this section was contributed by Raptor831. You can actually get Navi chips in the trading machines in Higsby's shop. For example, you can receive a Roll3, Woodman1, Protoman2, Pharoahman1 or Sharkman2 chip just by putting in chips. However it seems that it will only give these chips if you have them already. Information in this section was contributed by KrrnPowell. After you defeat a Navi and get their chip once, fight it again later. If you defeat it without taking any damage, you should get either an extra of their chip or a stronger version of their chip. Information in this section was contributed by Tranihu. If you want to get Navi or any other chips, go to Higsby's Shop. Go to the Blue Trader and save. Then, put in 10. If you get the one you want, leave, save, and try for another one. If not, reset the game and try again. Information in this section was contributed by Maverick. Hint: Popup chip: In a few areas on the net you will find the Popup enemies, who resemble some sort of dog. They only have 10 HP, but every time you hit one, it will drop into its hole and pop out of another one. The more HP taken away, the faster it will go back into its hole. It is virtually impossible to defeat by the time it has at most 3 HP remaining, because when it goes into its hole, it will escape. An easy way to defeat it is to use the Anubis chip. You have to have completed the game at least once so you can get the Anubis chip from Pharoman. When you fight the Popup and have an Anubis chip to use, just set it down. The Anubis continuously depletes the enemy's HP (even multiple at a time). The Popup will automatically get hurt when it comes out of the hole. After it is defeated, you should get the rare Popup chip, which makes you invincible for a turn when not attacking (same as the Dropdown). Information in this section was contributed by Mark Smart. Hint: Get rare or new chips: When you get to the part of the game where the Higsby guy from the school incident has a business as a chip salesman (in front of the gates of the school), go inside and save your game next to the chip trading machines (the ones that resemble candy or mini-toy dispensers in real stores). You can now freely trade 3 or 10 chips for another one, depending on which machine you use. If you do not get a chip you want, turn off the game, turn it back on, and resume from your save. Repeat the chip trade until you get the one you want, or get a rare one. Information in this section was contributed by �خ�. Hint: Adding chips to your folder: Press A on any chip on your sack, then press Left and exchange the chip. Information in this section was contributed by Game lord. Hint: Challenge Arena: Get the first memo and at the end of the first WWW site, take a right before the next red W. Continue until you reach another access. Continue and talk to the person at an intersection. He should tell you some strange information, but you will see a door with a "?" on it. The next one will have a different challenge, and then another. Along the way there are web merchants. Once you get through, there should be two men that are almost parallel, this is the Challenge Arena. Information in this section was contributed by Raptor831. Hint: Power Plant: Once the subway starts working and you go into the second town, on the first block go up and turn left (do not cross any sections). There are various sections to stop (save after every battle). To get into the power plant finish the cross section and go to the park in your town. You will meet your dad who invites you to a party with mom. Once you are there, the power goes out. You will exit the dining room and go down the laundry chute. Information in this section was contributed by Cheesaball105. Hint: School network passwords: Information in this section was contributed by linda. Door 1: 09 Door 2: 30 Door 3: Random Door 4: Random Door 5: 15 Door 6: Random Door 7: Random, but also requires Teacher's password. Hint: Advances: Advances are when you pick a particular combo of chips. You can learn two of them by talking to the kid besides the Numberman sign in Higsby's Chip Shop and the little girl in Block 3 of Dentown, in front of the Print Shop. Advances can be three of the same chip in alphabetical order. This usually gives a "z ?????" which lets you use your chip as many times as possible in five seconds and activates an Invisi1 type move. Information in this section was contributed by sswarior. Hint: Guts Shot Advance: Use Met Guard G, a Dash G, then Guts Man3 G in that order. Gutsman will appear on the panel, grab Megaman and throw him at the enemy in front of him. This takes off 500 damage. Information in this section was contributed by Colin Abel. Hint: Program Advance: This program mixes different chips and makes a stronger one. Note: It will not harm the game. Information in this section was contributed by Game lord, Stretch40330, and klee3. Zeta-Cannon 1: Cannon ABC or Cannon BCD Z-Cannon 2: Hi Cannon GHJ or Hi Cannon HIJ Z-Cannon 3: M-Cannon KLM or M-cannon LMN Z-Arrow: Tri-Arrow CDE O-Cannon 1-Cannon ABCDE O-Cannon 2-Hi-Cannon HIJKL O-Cannon 3-M-Cannon KLMNO Lifesword1: Sword A, Widesword A, Longsword A (in that order) Lifesword3: Fireblade F, Aquablade F, ElectricbladeF (in that order) Ultrabomb: Lilbomb O, Crosbomb O, and Bigbomb O (in that order) Hint: Program Advance 2X Hero: To get the Program Advance 2X Hero that does 400 damage use FighterSword B, KnightSword B, HeroSword B, and Protoman3 B in battle. Mega Man and Proto Man will be on a panel, charge their weapons, fire, and hit all enemy panels. Try using this on Bass. Information in this section was contributed by MaverickHunter09. Hint: Better chance of encountering a Net Navi: When you are on the Internet at Lans or someone else's computer looking for a Net Navi, fight the same enemies in the exact same locations on the 3 x 3 panel three times in a row. You should encounter a Navi in the next battle 70% percent of the time. Information in this section was contributed by MaverickHunter09. Hint: Muramasa: Put at least three Navi chips, five Cannons, and twelve of your choice and you should get that chip. Information in this section was contributed by Tran2785. Hint: Encountering Bass: To encounter Bass from the classic Mega Man games, get 174 battle chips in your library. This is all the chips except for the one he drops, which is the Life Aura. Then, go to Internet area 16 where the two men are standing almost parallel. Walk around (it may take a while) and sooner or later you will encounter Bass. Put all the Recover 300 chips you have in his folder, as he is very difficult. Information in this section was contributed by MaverickHunter09. Hint: "All your base�" comment: Check ElecMan's stage (where your battery is dying). Talk to all the civilian programs, and you will find that some are evil. One of the evil ones says CATS' famous line, "All your base are belong to us!", immediately before attacking. Information in this section was contributed by Coolgamer167. Hint: Getting dressed comment: Before you defeat Stoneman and unblock the Metroline, talk to the boy running around outside of Mayl's house. He will say "Mayl and Dex and them just got back!". If he does not say this, talk all the people in the Metroline station and return. Go into Mayl's house and go upstairs. Go behind the ladder and stairs that you cannot go up. Mayl should be there. It is very difficult to see her. Talk to her and she will say similar to "I'm getting dressed, get out of here!" After that she will say "Quit looking! You pervert!". Information in this section was contributed by Satoshi Ichijoji. Hint: Mini-quest: After you defeat Ice Man, go to the Waterworks. In the back of the room in the northwest corner is a man next to a soda machine. Talk to him and he will say that the machine is broken, and for you to jack in to fix it. Do what he says and talk to the purple robot in the middle to face three viruses. Defeat them and jack out. Talk to the man and he will give you a Repair G chip. Information in this section was contributed by Silversword. Hint: Mario and Luigi reference: At the Metroline Station in ACDC Town, look behind the guard by the far wall. You can see a picture of Mario and Luigi in a Metroline Car. Information in this section was contributed by kirby3000. Hint: Vile reference: Go to the Higsby shop (after you defeat him and go to the next day after class). Go to the back, where you will hear Mr. Higsby saying that he got some new chips. You will see a poster of Vile from Mega Man X. Information in this section was contributed by Magmadragon99. Glitch: Walk through cars: Go southeast of ACDC town and keep an running in the middle of the road. If done correctly, the cars should pass through you. Information in this section was contributed by Austin Winnett.
Hard mode: Successfully complete the game with all five stars. Highlight the "New Game" option at the title screen, then press Left(2), Right, Left, Right, Left, Right(2). The ''New Game'' option will turn orange to confirm correct code entry. Select that option and the "Netbattle" option will not longer be available. Save the game, then restart. A "Hard Mode" option will now be unlocked under the ''New Game'' and ''Continue'' options. Information in this section was contributed by ona. WWW area: Successfully complete the game to unlock the WWW area. Go to Ula Internet area 4 and look for a glowing red warp. Enter it to access the WWW area. Note: You cannot exit once you enter, so saving the game is recommended. Information in this section was contributed by Sean O'Donnell. Hint: Gamecube logo: After defeating Shadowman, reenter the main mother computer. Go to the back of the computer. Stand in front of the "mother computer main server", where Shadowman was standing before you fought him. Slowly go to Megaman's right. Upon a stack of cubes with purple, squiggly lines on them will be the Gamecube logo. Information in this section was contributed by KAK062. Hint: Battle Bass: After defeating Planetman, you can fight the real Bass. He has 2000 HP and a Life Aura 1 that will reappear. When you defeat him, you will get his Bass chip. Information in this section was contributed by MegaMan111290. Hint: Battle Pharaohman: After completing the game, go to the WWW area from the Undernet. Unlock the security cubes with a S license lock and you will get to Pharaohman. This battle is similar to the fight with Thunderman. He has two coffins that will do most of the attacking for him, but he does not attack very often. When he does, he will put a switch on the battlefield that activates a trap. For this battle, chips like Stepsword and Cannonball work very well, but the coffins act like shields and can block chips such as Cannon very easily. Pharaohman has 1200 hp. Information in this section was contributed by TheRedGuy14. Hint: Defeating Bass: If you are fighting BassDelux and you have his chip, you can lower his HP a lot. You need two Navi +40s, and at least one Attack+20. You can also use Attack+30. If you do not have two Navi+40s, you can use something else. If you have Bass v1, and everything else (without Attack+30), this will do 160 damage per hit. Bass v2 does 170 and Bass v3 does 180. Also, if you have a GoldFist and know the command for it, it will get rid of his LifeAura, and perhaps hurt him. If you have Anti-Fire/Watr/Swrd/Recvr, do not use them. What looks like a fire technique is not. He also does not use water or a sword of any type. Hint: Defeating Gateman: If you have the style Fireguts, charge your attack by holding A then release it. Even if he has used Remo Gate, the flames will pass right through, and if aimed correctly, will hit him regardless. The flames also destroy his soldiers easily. Information in this section was contributed by Pro. Gamer. Hint: Defeating Gutsman: During your battle with him, move Mega Man to one of the front squares. When you do this, Gutsman will approach to punch you. Dodge the punch by moving sideways, then immediately move back to the original location and hit him with a chip. He will now move to a different square, then return to hit you again. When this happens, do the same thing again. When you run out of chips, charge your Megabuster and hit him with it. Note: This strategy will only work with a Guts-style Mega Man. Information in this section was contributed by sean fish. Have the Woodguts style (preferably v3). When fighting Gutsman, stand on one of the front three tiles while charging your Buster. When he comes up to punch you, take one step back and fire your Buster. Gutsman will be hit with a strong tornado and will be stunned. While he is stunned, hit him with a strong chip, such as a sword or PA. Information in this section was contributed by David Vinther. Hint: Defeating Protoman: Before you fight Protoman, make sure that all your FireSwrds, ElecSwrds, and AquaSwrds are in your folder. When the battle starts, always stay in the middle panels. When Protoman comes up close to slash you, slide to the back panels then move back to the middle and hit him with a sword of any kind. The previously listed swords are recommended. Repeat this until you win. Information in this section was contributed by chau h cao. Hint: Defeating Toadman v3: Use P.A. 2X Hero, which does 70 per hit. However if you use Attack +30, every shot will do 100 damage to Toadman. He has 900 HP, so he will only have 100 HP remaining. Then, use any kind of chip that damages 100. Information in this section was contributed by Vjdarkfox. Hint: Defeating Thunderman: When it comes time to get on the net and find your stolen Battlechips, you must netbattle Thunderman. To defeat him easily, put a Fan in your folder as a default chip; or make sure it comes up soon in the battle. When you use it, Thunderman will be pulled up front. When the Fan gets destroyed, he cannot move forwards or backwards. Use swords, dashattacks, quakes, and anything lethal while he either tries to hit you with lightning or uses his clouds to shoot electricity at you. When you attack and make a hit, his attack will immediately stop. While he is off guard, use your gun or any other chips to inflict more damage. However, be careful of the three clouds sliding back and forth. If you are not on guard and quick to move sideways, these clouds could cost you a victory as they are formidable in battle. Information in this section was contributed by Bandedkrait. Hint: Defeating the V3 Navis: You can defeat at least three of the V3 Navis with an easy S rating using this method. On most of the folders you build to defeat V3 Navis, do not rely on Recovery Chips. They waste time, which is a very important factor in getting an S rating. Use FireGuts because it gives you a free quick charging 100 damage no matter if you have a chip on hand or not. First, build a wood type folder with many TreeBom1-2-3s and other high damaging chips. Go to MarineHbr and challenge Toadman to a battle by talking to the reporter beside the van. Beat him mercilessly until you have at least five V3 Toadman chips. Second, build an electric type folder and use all your Toadman V3 chips and perhaps some Satelite3 or Magbomb2-3. Buy a lot of LocEnemies from the subchip man in the Netbattler building. Go all the way to Undernet 7 and get Freezeeman V3 to appear, if you have not fought V2, walk over to the left side of the area and down and he should appear. Then, V3 will appear randomly. After you run into his V3 self the first time, save and use a LocEnemy so you can load the save file until it finally runs into him. He is a water type and is stupidly standing on an all ice fight area. Throw any electric things you have at him and get five V3 chips from him. The Toadman V3 chips do 720 damage to him in one shot, since he is taking four times the damage from electric type chips. Finally, build a water type folder and this time use all your Freezeman V3 chips you just collected. Goto the airport and fight Heatman, who is the character with red hair in the final departure room of the airport. He is easy with your Freezeman V3 chips, they are a bit random but most definitely one of the most powerful chips when you combine them with +Attack or +Navi chips. There are a total of about eight or nine attacks and the + chip will add to each one of those attacks. Information in this section was contributed by Codeguru. To get past second gate in WWW area (which means grabbing all V3 Navi chips except WWW Navis), grab five Gateman V2 or V3 (preferable) chips, five Gateman chips and three other good Navi chips if you have a team style; five of each Attack+ chips and five of each Navi+ chips. For whatever is left or what you cannot find or have, add all the rest of your powerful, accurate, chips and perhaps a P.A. or two. When fighting annoying V3 Navis, get aligned with them and use a powered up Gateman chip. This way, the maximum HP you could knock off them in one Gateman V3 chip is 800. You can also try this with Bass chips. Information in this section was contributed by mark. Hint: Blocking Fishys: Whenever you fight a Fishy (V1 V2 or V3), use a chip that sets up an obstacle (Remobit, Guardian, etc.) and put it in front of you. The Fishys cannot go through these obstacles. This is useful for buying time to get chips or P.A. in the exams. Information in this section was contributed by Tmacxgamer. Hint: Shadow Wide Sword: If you have any type of Shadow Chip and already upgraded the charge in your Mega Man profile, equip the Shadow Chip during battle and charge your Blaster while you are in shadow mode. When the charge is ready, release A and you will immediately transport to the enemy panels. The closest enemy to you will be hit with the Shadow Wide Sword, as well as anyone else in a vertical angle. The damage is the same from your Blaster when charged. Information in this section was contributed by Andres Healy. Hint: Third folder: Defeat Shadowman and Freezeman. Then, go to the Mother Computer area. Go to the second mini-computer (the first one you jack into). There will be a girl there that wants a Bigbomb Star. Give one to her and she will give you a Program Advance Folder. Note: It does not contain every Chip for every Program Advance. Information in this section was contributed by Hilbert. Hint: Best Chip Trader: The best Chip Trader is the one in the ACDC Town Metroline. Information in this section was contributed by Bakpenguin. Hint: Navi Chip codes: The code at the bottom of a Navi chip is its name in Japanese. For example, Bass is named Forte and his code is F. Protoman is named Blues and his symbol is B. Information in this section was contributed by RottenStuff26. Hint: Black Navi locations: Information in this section was contributed by Pro-Gamer. Black Navi 1: Underkoto Black Navi 2: Undernet area 6 Black Navi 3: Netarea 2 Black Navi 4: Yumland area 2 Hint: Airman Version 3: You can find Airman Version 3 in Den Area 1. He deals around 100 damage for each attack but you can get 500 Zenny if you have a low rankFor about a Busting Lv. 6, you can get another Airman Chip. Information in this section was contributed by Mark Hohmann. Hint: Extra Damage from Airman Chip: Go to the front and if an enemy is in the front rank also, use the Airman chip to do double the damage. Information in this section was contributed by Mark Hohmann. Hint: Geddon3 chip: After you defeat Shadow Man, go to MarinHarbor. From the center building, go down the flight of stairs and look closely at the screen. You should see a blur every few seconds. Walk up and talk to it. A little girl will say, "You found it! You take it". You will receive the Geddon3 chip. Information in this section was contributed by CommanderPommy. After acquiring the Geddon3 chip, put it in your folder with a Repair Chip (preferably a * code chip). Being that it makes all panels, swap panels (which constantly takes your health away). Use the Repair to fix your panels, leaving your opponents to suffer. Note: Have Repair out when you take out Geddon 3. Information in this section was contributed by Bluewave42890. Hint: 2xHero Chip Advance: You must have these chips in this order during a battle for the 2xHero Chip upgrade: Custswrd B, Varswrd B, Protoman B. Note: You must have the same code and have to be in the order shown. Information in this section was contributed by HeatgutsMegaman. Hint: BigHeart Advance: Select, in order, HolyPanel R (from Brush Man), Recover300 R (from having SS or SSS license in Undernet 7), and Roll R (v1,v2,v3). Information in this section was contributed by tjrobins. Hint: BodyGaurd Advance: Put the following chips in the order shown: Dropdown S, Anti-Navi S, ShadowMan S (V1,V2,V3). Information in this section was contributed by FlameMagician88. Hint: Curse Advance: The Curse Advance does quite a lot of damage. You must have CurseShield1, 2, and 3; Code: P, A, or O for all of them. To use any of the CurseShields, you must get hit, then the thing dashes out and bites. The Curse Advance dashes down all three lines, biting. Information in this section was contributed by tjrobins. Hint: Darkness Advance: In order to get the strongest attack in the game, you must have these chips in this order: Bass v3 X, AntiNavi X, Fire/Aqua/Elec/Wood Gspl X. Note: It will not work with another Bass because their chip code is F. Information in this section was contributed by alex bogles. Hint: PoisPhar Advance: Put the following chips in the order shown: PoisMask A,Poisface A, Anubis A. Information in this section was contributed by FlameMagician88. Hint: O-Canon1 Chip: Select Cannons A B C D and E in that order. This allows you to shoot Cannons with unlimited ammunition for ten seconds at the speed of the X-Buster. This can only be selected in battle. Information in this section was contributed by Mark Hohmann. Hint: O-Canon2 Chip: Select Hi-Cannons C D E F and G in that order. This allows you shoot Hi-Cannons with unlimited ammunition for ten seconds at the speed of the X-Buster. This can only be selected in battle. Information in this section was contributed by Mark Hohmann. Hint: Z-Canon1 Chip: Select Cannons A B C, B C D, or C D E in that order. This allows you to shoot Cannons with unlimited ammunition for five seconds at the speed of the X-Buster. This can only be selected in battle. Information in this section was contributed by Mark Hohmann. Hint: Z-Canon2 Chip: Select Hi-Cannons C D E, D E F, or E F G in that order. This allows you to shoot Hi-Cannons with unlimited ammunition for five seconds at the speed of the X-Buster. This can only be selected in battle. Information in this section was contributed by Mark Hohmann. Hint: Zeta Cannon upgrade chip: During a fight, at any time you get these chips, you will form the Zeta Cannon: Cannon A, Cannon B, Cannon C. Note: You have only five seconds with this cannon -- shoot as many shots as possible. Remember to put them in alphabetical order. Information in this section was contributed by HeatgutsMegaman. Hint :Subchip plus memory: After you defeat Magnet Man, go to Netopia. In first screen (after going out from Arrival Lobby), search a tree in west screen. Talk to the boy and you will get Subchip plus memory. Information in this section was contributed by Mario Romanus. Hint: Secret chips (251 to 260): To get the ten secret chips, you must have two Gameboy Advances, two Mega Man Battle Network 2 games, and a link cable. Both games must have at least three stars next to their name. If you have four stars, the odds will be higher. Link up the games and go into Network. Save the game when prompted, then choose Netbattle (not Practice Battle). Battle the other person and get an S rank on them. This is done easier if one player allows the other to kill them. You will get a secret chip approximately every twenty battles. The secret chip you get will be random . Information in this section was contributed by Steve. Hint: Get Sanctuary chip (266): Get all of the five stars and begin hard mode. When you complete hard mode, Sanctuary will be in your original save file (not hard mode). Information in this section was contributed by Steve. Hint: Recommended chips: The following chips are highly recommended; find them whenever possible. Information in this section was contributed by UTAIN-EVANS.FAMILY. StepSword (from the chip trader special in MarineHarbor) MagBomb3 (from Magneakers in WWW Area3) Attack+20 (include as many as possible of these if you use chips that deal damage multiple times, such the Yo-Yo chips. They are found in various places) PopUp (gotten from Moles in UnderNet6) Hint: Best regular chip: The chip FstGauge *, which can be bought from the merchant in UnderKoto, is the best choice for a regular chip. It doubles the speed of your CustomGauge, allowing you to utilize your chips faster. Since its code is *, you can still use other chips on the first turn. Information in this section was contributed by UTAIN-EVANS.FAMILY. Hint: Guard breaking chips: The following are chips that can break through Guard: Magnetman and ZeusHamr. Information in this section was contributed by Christopher Bracikowski. Hint: Hidden power-ups: In the Mother Computer, there is a power-up next to her brain and to the right. Information in this section was contributed by djipson1. There is a hidden HPMemory that can be found by going to the apartment. Go to floor 9. Go to the left door. There is an HPMemory on top of the door. Information in this section was contributed by MegaMan111290. Hint: Using Lavadragan, Godstone, and Oldwood: To use them, stand behind any square that you cannot step on. Then use it so that the ball or light goes into the hole. It will freeze time and attack. Information in this section was contributed by HJSaldua1. Note: OldWood is stronger if on a Grass stage. If you are on a Grass stage and there is a hole (for Oldwood to be summoned), it will give out 440 damage. Information in this section was contributed by Neo___Zero. Hint: Using Slasher: Hold A and if an enemy comes in front of you, they will get hit. Information in this section was contributed by HJSaldua1. Hint: Removing panels: When you get into a battle and there are panels that move you up and down, wait until the chip selector appears. If Repair is in your deck, use it and it will take away the panels that move you up and down. Information in this section was contributed by Azzouzi 93. Hint: Transparent Mega Man: Go to a panel in Kotobuki, Yumland, or Undernet and slide on the arrow panels. Walk back into the panels. Note: It should not t let you through. This will make two Mega Man bodies appear; if not, just two faces. Information in this section was contributed by HeatgutsMegaman. Hint: SS license: After you get the S license, "Delete Gospel", and "Star ID", go through the Undernet to where the laser grid with the "?" on it was located. Check it and it will open. The portal will then take you directly to the WWW area 1. Go through with your S license in hand, but be careful. Once you are inside the WWW you cannot jack out. Once through, you will see many new enemies and some are very difficult to kill. Just run from or kill them and use Full-Enrgs. Go as far as you can through WWW in area 1. Do not go into area 2, no matter what. You will find a cube requiring an S license to open. There are still more obstacles, Before going through the portal there, you will encounter three Protecto1s. To delete these you will have to do 200 damage to all of them at once. Once they are gone, go through the portal and unlock the "Mystery Data". It is army data. Jack out at this point and save the game. Jack back in again and go to the License Examiner. You can now take the test. Information in this section was contributed by Pro-Gamer. Hint: SSS license: Set either an Invis chip with a * code as your default chip, and make sure you have the chip ZeusHamr. In most of the battles, this will kill all the enemies. It can break through Guard; it even works on Hardheads. Note: make sure that if there is a Cloudy or a Flappy that you do not use ZeusHamr until after they land or else it will not hit them. Information in this section was contributed by Christopher Bracikowski. Hint: Easy S-busting level: A very good way to get an S busting level is to use Advances. It seems necessary for some Bosses such as Bass. Some good ones are: Life Srd 3 (line up Elec, Heat, and aqua Blades. Buy them or get them from Green Mystery Data in WWW area 1); Arrows (Double, Triple, and Quad Needle); and Ultra bomb (Lil, Cros, and Big Bombs). Information in this section was contributed by Chris Kayser. Hint: Getting each of the five stars: Information in this section was contributed by Steve. Yellow star: Complete the game one time. Green star: Defeat all four of the hidden bosses in the WWW areas. Blue star: Complete the Program Advance List. Darkness is not required. Red star: Get a data library of 250 chips. Purple star: Get all of the secret chips. Hint: Free look at a locked cube: If you want to just take a look at the purple cube and you have an Unlocker, save the game next to it. Use the Unlocker and if the item is bad, then reset the game. Information in this section was contributed by Mark Hohmann. Hint: Getting free Navi chips: You can get Navi chips in the slot in Netopia near the Hotel and Bank. Choose ten chips in the slot and get a new Navi chip back free. Sometimes you can even get Version 2 Chips. Note: a Navi chip does not appear every time. Information in this section was contributed by Mark Hohmann. Defeat Freezeman, then go to ACDCtown. There will be a chip trader by the posters. You will get all the Navi chips except Bass and a few other that you can get only in the WWW area. Information in this section was contributed by Hilbert. Hint: Easy Zenny: From where you are presently, keep walking around and battle a lot of enemies. If you are in Ms. Million's bag, you can get about 400 Zenny in each battle. Information in this section was contributed by Mark Hohmann. You can get 10,000 Zenny from doing the love letter job and from Ms. Millions. Information in this section was contributed by Mark Hohmann. In the Undernet 5 are three Green Mystery Datas. Save in front of them, then move the pointer in one direction to receive 100 Zenny, a virus, or 50,000 Zenny in each one of the three Green Mystery Datas. Information in this section was contributed by Arag�n Quintal Federico Javier. Make sure you have Untrap. Go to Undernet 5. There will be three mystery program data. Use the Sub-chip Untrap and walk up to one of the mystery data. Unlock it. It will more than likely say "You got 100 Zenny!". Find the other one. It will usually have the same message. Find the last one. It will say "You got 50,000 Zenny!". Then, jack out and do it again. You can only do this a total of seven times; save it for when you need it. Information in this section was contributed by 2compute. Hint: Element styles: The Element of the type of chips you use depends on what style you get first. For example, Fire Chips for Fire Element, Water Chips for Water Element, etc. Information in this section was contributed by Cyber_kid478. Hint: Styles: Get a TeamStyle and load in all of the NaviChips you can. Then if you get a new style, you will overwrite the one that you were using and the NaviChips will still be there. Note: Do not change styles again if you wish to do this forever. Hint: Varswrd combos: Once you have received a Varswrd, you can create different attacks by performing button combos as follows: Information in this section was contributed by alex bogles. Long Sword: Press Down, Down/Forward, Forward. Wide Sword: Press Up, Forward, Down. Fighter Sword: Press Back, Down, Forward. Life Sword: Press Down, Back, Up, Forward, Down. Tri-blade Attack: Press Back, B, Forward, B. Hint: Punch techniques: There are punch techniques that can be used while holding a press. You will hear a sound when these are used: Information in this section was contributed by MegaMan111290. Bronze Fist (Rocket Punch): Press Left, Down, Right Silver Fist (Triple Rocket Punch): Press Right, Up, Left, Down Right Gold Fist (Triple rocket punch 3X each line): Press B, Left, Down, Right Var sword Long Sword: Press Up, Left, Down Wide Sword: Press Up, Right, Down Fighter Sword: Press Up, Down, Right Tri Slash Wave: Press Left, B, Right.B Hint: Styles: In order to receive a style, you have defeated Shadowman Exe in the mother computer. Information in this section was contributed by Brent Bigelow. Guts style: Use your buster and charged canon shots to defeat your enemies. Note: This style is very helpful in the beginning. Team styles: Use Navi chips to defeat your enemies. Shield styles: You must use Guard and Barrier chips. Note: You must not get hit when using these. Attack style: Use only Battle chips to defeat your enemies, such as Shot Gun ,Wide Sword, Heat Shot, etc. If you get this style, you will start a battle with seven chips instead of four. Hub style: You must be able to try the SSS licence. After you get all the clues you are supposed to get for problem one, you have to find the Navi Master, which is you father. You will battle every Navi such as Protoman, Gutsman, etc. After that, your next style change is Hub style. Information in this section was contributed by HJSaldua1. Hint: Recovery Deck: If you are very far in the game (for example, when you are first in Netopia), then make a deck like the following: Information in this section was contributed by Mark Hohmann. TreeBom1 - 5 Sword - 2 WideSwrd - 2 Recov50 - 5 Recov80 - 5 Repair - 1 Candle1 - 2 Invis2 - 2 Invis3 - 1 Navi+20 - 3 Roll - 1 Roll V2 - 1 Hint: Recommended Deck: If you have completed the game once (when you first defeat Gospel) and have one or more star stars, try to make a deck as follows to get very quick random encounters or easy Boss battles (to get chips for the ACDC Town Chip Trader Special only). For best results, use a Shld style that starts you off with a barrier. This way when you get ZeusHamr in your first set of chips in a battle, you can use it and not get hurt. Information in this section was contributed by Wings. GateManV3 - 4 GutsManV3 - 1 TreeBom3 - 1 AquaBlde - 2 ElecBlde - 2 FireBlde - 2 GoldFist - 1 StepSwrd - 3 ZeusHamr - 1 MedCloud - 2 Lance - 1 CannBall - 4 Meteor18 - 2 FireSwrd - 1 AquaSwrd - 1 ElecSwrd - 1 Guardian - 1 Glitch: Misspelling: When you are at the part where you are disarming bombs. About the second time you encounter Chaud he will call and ask "What's happening?". After a few sentences you will notice that Chaud spells the word "night" as "nite". Information in this section was contributed by Jeremy Berkhemer. In the "Need a Cupid" mission, after you talk to the old woman, go back to the old man. He will thank you and say "YAHOO! This is th best day of my life!". Information in this section was contributed by Scott. After getting your Z license, jack out. You will find out that Yai is in trouble. Go to Yai's house where Dex and Mayl will be waiting. After a few scenes, Dex will be trapped and knocked out from the gas. He will be on the floor. Go to the "air conditioner". When you meet Gutsman, go down. The message "Megaman acessed the mystery data Megaman got a chip fo V-Gun A" will appear. Information in this section was contributed by Magmadragon99. After you defeat Shadow Man, return to Mother Computer5. Search the mother computer brain and you will see text "Netopia", etc. "Netopia" should be "Electopia", because Mother Computer is in Electopia. Information in this section was contributed by Mario Romanus.
Number Man machine: Enter one of the following codes in the Number Man machine at Higsby's shop to get the corresponding item. Item Code Air Chute 3 chip 15789208 Air Shoes 23415891 Copy Damage chip 01697824 Enemy Search sub-chip 87824510 Full Energy sub-chip 56892168 Fumikomi Cross S chip 76889120 Guts Straight S chip 95913876 Mini-Energy sub-chip 86508964 Muramasa Blade M chip 50098263 Open Lock sub-chip 35331089 Paladin Sword P chip 03284579 Quick Gauge 67918452 Set Sand 19878934 Shinobi Dash sub-chip 24586483 Spin Blue 11002540 Spin Green 28274283 Spin Red 72563938 Spin White 77955025 Spread Gun chip 31549798 Untrap sub-chip 05088930 Variable Sword F chip 63997824 Weapon Level +1 41465278 Information in this section was contributed by regine567. -------------------------------------------------------------------------------- Sorry this is all the information we have for this game if you have more cheats please send them to us and will give u credit just email me at nrr3000@yahoo.com
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