
#  File for tweaking sound constants in NASCAR 3.
#  This file may reside in either the SOUND or the SOUND16 directory.
#  If it resides in the SOUND directory it affects 8-bit sound.
#  If it resides in the SOUND16 directory it affects 16-bit sound.
#  This file may be deleted from either the SOUND or SOUND16 directories,
#  in which case the default values will be used.
#
#  1st arg: -sample volume-           Must be between > 0.0 and <= 1.0
#  2nd arg: -baseline pitch-          Must be > 0
#  3rd arg: -reflection volume-       Must be > 0.0 (or  0.0 if N/A)
#  4th arg: -reflection delay scale-  Must be > 0.0 (or -1.0 if N/A)
#
#  The baseline pitch is specified in terms of engine RPMs. 
#  Making this number bigger lowers the pitch.
#
#  NOTE: Change this file at your own risk.  Improper formatting may 
#        cause a NASCAR 3 program failure.
#
#  Examples:
#
#    8-bit Sound default:
#  vol   pitch   refl vol  refl delay
#  0.60   8500     1.00f    1.00       # player engine low
#  0.45   8500     1.00f    1.00       # player engine high
#  0.75   8500     1.00f    1.00       # skidding
#  0.75   9750    -1.00f   -1.00       # skid spin
#  0.75   6500    -1.00f   -1.00       # skid slide
#  0.65   7800    -1.00f   -1.00       # opponent engine
#  1.00     -1    -1.00f   -1.00       # crashes
#  0.60     -1    -1.00f   -1.00       # pit sounds / gear shift
#  1.00     -1    -1.00f   -1.00       # spotter / crew chief
#
#  Change these:
# vol   pitch   refl vol  refl delay
  0.47   7600     1.00f    1.00       # player engine low
  0.69   7600     1.00f    1.00       # player engine high
  0.75   8500     1.00f    1.00       # skidding
  0.75   9750    -1.00f   -1.00       # skid spin
  0.75   6500    -1.00f   -1.00       # skid slide
  0.65   7800    -1.00f   -1.00       # opponent engine
  1.00     -1    -1.00f   -1.00       # crashes
  0.60     -1    -1.00f   -1.00       # pit sounds / gear shift
  1.00     -1    -1.00f   -1.00       # spotter / crew chief

