| UPDATED ARISTOCRAT CLASS |
| The Aristocrat class from the Dungeon Master's Guild is almost good enough to be a main character class. For this reason I've updated it but granted special abilities each level for the class, as listen below. All saves, attacked bonuses, hit points, skills and feats remain the same. Let me know what you think of it. 1) Riches (role treasure for a EL 4 encounter in the DMs Guild), Bonus Feat (any skill related feat) 2) Call in Favor (One time use, acts like a very limited wish spell but used through the PC's contacts to get a single request.) 3) Call of Nobility (Add charisma modifier to self and allys attack roles and saves) 4) Bonus Feat (any skill related feat) 5) Call in Favor 6) Leadership 7) Bonus Feat (any skill related feat) 8) Call in Favor 9) Command Others (As spell command, but at will. Save 10 + arist level + charisma mod) 10) Bonus Feat (any skill related feat) 11) Call in Favor 12) Lord (You are granted Lordship over land, Magistrates serve you to the people now.) 13) Bonus Feat (any skill related feat) 14) Call in Favor 15) Count (You are granted the position of Count, gaining more political control as Lords work serve you now) 16) Bonus Feat (any skill related feat) 17) Call in Favor 18) Duke (You are granted the title of Duke, ruler of a state and just under a king or similar position.) 19) Bonus Feat (any skill related feat) 20) Call in Favor |