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Character Progression through the Guilds:

Fighter Classes:

(Tier 1)  - Fighter's Guild - Arindale
FIGHTER - Fighters receive learning bonuses for Weapon, Armor and Shield skills.


(Tier 2) -Bolen Fields kill the Black Knight
KNIGHT - Knights receive learning bonuses for Weapon, Armor and Shield skills, and may use Heavy Weapons, Heavy Armors, and Heavy Shields.


MARAUDER - Kill the Marauder between Arindale and Fargrove. Marauders receive learning bonuses for Weapon, Armor, Shield, and Repair skills, may use Heavy Weapons, Light Dual Weapons, and gain Sneak skill.


(Tier 3)
LORD -Rescue Sir Falen in the forbidden lands.  Lords receive learning bonuses for Weapon, Armor, Shield, and Rune Magic skills, gain Crushing Blow ability, and acquire Special Heraldry.


DEATH LORD - Rescue Sir Falen in the forbidden lands.  Death Lords receive learning bonuses for Weapon, Armor, and Shield skills, may use Medium Dual Weapons, Heavy Armor, Heavy Shields, and gain Inflict Wounds and Special Heraldry.
 

Eastern Fighter Classes (starts at Tier 2 from Fighter Class)

(Tier 2)  - Way of the Dragon - Monk - Imperial / Samurai -

SAMURAI - Starts at the House of Tiger in Arindale.  Defeat a Samurai between Arindale and Fargrove.  Samurai receive learning bonuses for Weapon, Archery, and Armor skills, may use Light Dual Weapons, and gain Inflict Wounds ability.


IMPERIAL - Starts at the House of the Dragon in Fargrove.  Defeat an Imperial between Arindale and Fargrove.  Imperials receive learning bonuses for Weapon, Pole Weapons, Armor, and Athletic skills, and may use Heavy Pole Arms, and wear Heavy Armor.
 

(Tier 3)
HATAMOTO - Hatamotos receive learning bonuses for Weapon, Light Dual Weapon, and Armor skills, may use Heavy Weapons, and gain Critical Strike ability and Special Heraldry.
 

WARLORD - Warlords receive learning bonuses for Weapon, Pole Arm, and Armor skills, may use Heavy Weapons and Heavy Shields, and gain Inflict Wounds ability and Special Heraldry.

(Tier 2)  - Path of the Tiger - Budoka - Ninja Lord
SHUGENJA - Shugenja receive learning bonuses for Arcane and Nether Magic skills, and gain Ninjutsu, Identify, Scribe and Alchemy skills.


MONK - Monks receive learning bonuses for Light Pole Arms, Archery, Celestial and Rune Magic, Athletics, Scout skills, and gain Ninjutsu, Identify, and Channel.


BUDOKA - Budoka receive learning bonuses for Throw Weapons, Athletics, and Thief skills, and gain Ninjutsu, Sneak, Steal, and Backstab ability.
 

(Tier 3)
KENJASAI - Kenjasai receive learning bonuses for Ninjutsu, Arcane and Nether Magic, Scribe, and Alchemy skills, gain Iron Will ability, and acquire Special Heraldry.


SHAOLEI MASTER - Shaolei Masters receive learning bonuses for Ninjutsu, Pole Arms, Archery, Celestial and Rune Magic, Channel, Athletics, and gain Critical Strike and Special Heraldry.
NINJA LORD - Ninja Lords receive learning bonuses for Ninjutsu, Nether Magic, and Athletics skills, gain Critical Strike ability, and acquire Special Heraldry.

Magic Based Classes:
(Tier 1)  - Arcane Temple - Fargrove by the Moongate
MAGE - Mages receive learning bonuses for Arcane Magic skills and may use Magic Weaponry.
 

(Tier 2)
SORCERER - Sorcerers receive learning bonuses for Arcane Magic, Nether Magic and Magic Weaponry skills, and gain Identify, Scribe, and Alchemy skills.


BATTLE MAGE - Battle mages receive learning bonuses for Armor, Shield, Arcane Magic, Magic Weaponry, and Repair skills, gain Heavy Armor, Heavy Shield and Scribe.


(Tier 3)
WIZARD - Wizards receive learning bonuses for Arcane and Nether Magic, Magic Weaponry, Scribe and Alchemy skills, gain Spell fire ability, and acquire Special Heraldry.


WARLOCK - Warlocks receive learning bonuses for Arcane, Nether, and Rune Magic, and Magic Weaponry skills, gain Drain Life ability and acquire Special Heraldry.

(Tier 1)  - Celestial Temple - Fargrove Monastery
ADEPT - Adepts receive learning bonuses for Celestial Magic and Armor skills, and may use Magic Weaponry.


(Tier 2)
CELESTIAL - Celestials receive learning bonuses for Celestial  Magic, Rune Magic, Magic Weaponry, and Scout skills, and gain Identify and Channel skills.


PALADIN - Paladins receive learning bonuses for Weapon, Armor, Shield, and Rune Magic skills, may use Heavy Weapons, Heavy Armors, Heavy Shields, and gain Channel skill.


(Tier 3)
STARGAZER - Stargazers receive learning bonuses for Celestial and  Rune Magic, Magic Weaponry, Channel, and Scout skills gain Iron Will ability, and acquire Special Heraldry.


CRUSADER - Crusaders receive learning bonuses for Weapon, Armor, Shield, Celestial and Rune Magic skills, gain Crushing Blow ability, and acquire Special Heraldry.

Thief Based Classes: (Quests broken after Hunter???)

(Tier 1)  - Thieves Guild - Fargrove Slums receive password from prisoner in the  jail.
ROGUE - Rogues receive learning bonuses for all Thief skills, Throw Weapons, and have Sneak ability.
(Tier 2)
HUNTER - Hunters receive learning bonuses for Pole Weapons, Range Weapons, Athletics, Scout, Repair, and Thief skills, gain Heavy Pole, Sneak, Steal, and Backstab.
TRICKSTER - Tricksters receive learning bonuses for Throw Weapons, Nether Magic, Athletics, Scout, Bargain, Thief skills, gain Sneak, Steal, Backstab, Magic Weaponry and Alchemy.
(Tier 3)
RANGER LORD - Ranger Lords receive learning bonuses for Pole Arms, Ranged Weapons, Athletics, Scout, and Thief skills, gain Hawkeye ability, and acquire Special Heraldry.
CABALIST - Cabalists receive learning bonuses for Nether Magic, Magic Weaponry, Alchemy, and Thief skills, gain Drain Life ability, and acquire Special Heraldry.
 

Female Magic Based Classes:
(Tier 2) - The Sisterhood - Fargrove
VALKYRIE - Valkyries receive learning bonuses for Weapon, Pole Arms, Armor, Shield, and Rune Magic skills, and may use Heavy Weapons, Heavy Pole Arms, Heavy Armor and Heavy Shields
ENCHANTRESS - Enchantresses receive learning bonuses for Arcane and Celestial Magic, Thief skills, may use Magic Weaponry, and gain Identify, Scribe and Channel.
(Tier 3)
WAR WITCH - War Witches receive learning bonuses for all Magic and Armor skills, may wear Heavy Armor, gain Drain Life ability, and acquire Special Heraldry.
 

 

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