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Resistances
Resistances determine the character's
defense against non-physical forces. The greater the
character's Resistance to a force, the less damage he takes
from it and the less duration negative effects of that type
have upon him. Starting resitances are fixed and can only be
increased while wearing special magical items or while under
the effect of certain protective spells.
The number in the left column represents the
character's natural resistances (race based) and the right
column represents the resistances after any modifications
(such as from a ring pro fire).
The following are the types of character
resistances:
- Pro Magic: The character's
defense against Magic Only effects, such as magic
missiles.
- Pro Fire: The character's
defense against Fire. This resistance also effects
how long a character will be set on fire after
taking fire damage.
- Pro Petrify: The character's
defense against Stun, Sleep, Paralyze and other
negative effects.
- Pro Poison: The character's
defense against poison.
- Pro Ice: The character's
defense against Ice. This resistance also effects
how long a character will be frozen after taking ice
damage.
- Pro Gas: The character's
defense against gas. This resistance also effects
how long a character will be choking after taking
gas damage.
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