Skill Observations

Since Dungeon Lords is a classless game (in the good sense), it is important for the player to understand the implications of all of the available skills. It's very easy to create a bad or useless class combination if one doesn't understand the skill benefits and implications.

This document works under the assumption that you're not going to be taking advantage of bugs in the game. The biggist one in this case is joining classes without meeting the prerequisites for attributes and skills. This can make the game far simpler than it should be and hopefully will be fixed in patch 1.2.

The following list details my observations on most skills.

 

You can read more from Briar at www.landofsnow.com/dungeonlords

 

 

 

 

 

 

 

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