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MAGISTRACY ARMED FORCES

Military Forces

In the peaceful atmosphere that has dominated most of the Magistracy's history, a standing military has been considered a necessary evil at best. It is not surprising, then, that the Magistracy has traditionally fielded one of the smallest armed forces in the Periphery, while relying heavily on local constabularies and mercenary forces. In the years before the outbreak of the Reunification War, however, the Canopian government began a series of crash rearmament programs to redress this lack of well-trained and disciplined forces. It was too late, however, to do more than fight a delaying action against the best that the Inner Sphere could put in the field. During the Canopians' years as a Territorial State, its military was reduced to a symbolic cadre of veteran soldiers confined to service as palace guards. Military buildup renewed after the Magistracy's declaration of independence, but the loss of many key industrial worlds stunted the military's potential for growth. In the present era, the Canopian armed forces remain a curious combination of local militia and highly trained federal troops. The individual Canopian soldier is highly motivated and capable of enduring considerable sacrifice. Far from being "velvet pillow pushovers," the Canopians are fully capable of giving as good as they might get from any invaders who fail to take them seriously enough.

Uniforms

Standard uniforms within the Magistracy Armed Forces are variations on a single theme. Ground forces wear a tight-fitting dark blue tunic and trousers that have contrasting light blue collars and cuffs. Naval uniforms are the reverse, with personnel dressed in light blue uniforms whose collars and cuffs are dark blue.

Dress uniforms are the same except for silver piping on trouser legs and cuffs for enlisted personnel, and gold piping for officers. As the Canopian Navy controls the AeroSpace Fighter Arm of the military, AeroSpace Pilots wear the same uniforms as their naval counterparts, except that lapel and piping are green. Support personnel, including technicians, administrative personnel, and special service functionaries wear the standard uniforms of their "line" regiment counterparts, except for red piping to denote their elevated status.

When preparing for battle, infantry forces wear a brown uniform with black lapels and cuffs. Enlisted personnel wear their insignia as a black silhouette on the lapels only; officers have similar insignia, but wear them on the cuffs. Armor personnel typically wear dull-black field uniforms with off-white insignia. Canopian MechWarrior battle dress is similar to that of Inner Sphere MechWarriors, with some modifications. Due to the Magistracy's lower technology level, Canopian neurohelmets are larger than those used elsewhere. In addition, they allow for longer hair styles to accommodate the Canopians' disproportionate number of women warriors. Magistracy AeroSpace Pilots wear the simplest uniforms. Its single notable feature is the presence of the arm-length protector, which contains emergency circuitry systems and life-sign monitors.

Ranks

The system of ranks used by the MAF is similar to those of military orders throughout the galaxy. Currently, about four million men and women are on active duty in the MAF, distributed among ten different ranks: four officer grade and six enlisted. The insignia for all MAF personnel is diamond- shaped, which reflects the Canopians' love of wealth.

Enlisted Ranks

The six enlisted ranks of the MAF are Volunteer, First Ranker, Lance Corporal, Star Corporal, Command Sergeant, and Banner Sergeant.

VOLUNTEER

All Canopian citizens are required to serve a minimum of three years in the MAF (though aristocrats can secure exemption by hiring a substitute). All new recruits are referred to as Volunteers and wear the silver-edged diamond insignia on their lapels and cuffs.

FIRST RANKER

All graduates of basic training receive the rank of First Ranker, unless subject to some disciplinary action. The First Ranker then enters into several months of advanced training in a particular area of expertise. Further promotion within the MAF depends on individual initiative and performance. Two silver-edged diamonds, one nested inside the other, identify a First Ranker.

CORPORAL

The Lance Corporal is roughly equivalent to a Sergeant in other military services. They are expected to be competent instructors in the field and to command units averaging between 15 and 20 troops. A third nested diamond bar distinguishes Lance Corporals from First Rankers

STAR CORP0RAL

The core of the MAF, the Star Corporal serves in a variety of leadership roles, often in the absence of ranking field officers. Their most typical role is the equivalent of a platoon sergeant in combat. The rank is named for its insignia, a silver star within a silver-edged diamond.

COMMAND SERGEANT

Command Sergeants are the equivalent of senior company NCOs, often holding a variety of staff positions under senior officers. A solid silver diamond denotes the Command Sergeant.

BANNER SERGEANT

The rank of "Banner Sergeant" harkens back to the days when personnel of this rank were responsible for their unit's regimental colors. Though Banner Sergeants still handle unit flags in full-dress parades, they are primarily responsible for filling senior staff and field commands. They are the equivalent of Battalion Sergeants in Inner Sphere military structures. The rank insignia for the Banner Sergeant is two solid silver diamonds.

Officer Ranks

Junior officer slots within the MAF are usually purchased positions, a feature unique among Periphery military systems. The practice is in keeping with Magistracy tradition, which holds that those able to afford the cost of command positions (the nobility) are those best suited to lead. In all cases involving senior grade officers, however, such purchases require the confirmation of the Magestrix. Though the merits of this policy may be questionable, this system has gone unchallenged for four centuries. Typical purchase prices for commissions in the MAF are given below in standard C-Bills.

Average Costs for Officer Commissions:

Rank

Line Regiment

Guards Regiment

Ensign

10,000-12500

18,000-25,000

Commander

16,000-20,000

30,000-35,000

Major (Comcapt)

24,000-30,000

40,000-45,000

Colonel (Rearad)

33,000-40,000

50,000+

Though there is less discrimination against male officers in the MAF than previously, it does still exist. Females are likely to pay a lower price for an officer slot than an equally qualified male.

ENSIGN

The rank of Ensign appears in both the Canopian navy and army. Ensigns rarely command set numbers of troops, but may control from ten to a hundred individuals at any given time, depending on their unit assignment. An Ensign's rank insignia is a gold-edged diamond.

COMMANDER

The rank of Commander is equivalent to the Inner Sphere ranks of Lieutenant, Lieutenant Commander, and Commander. Aboard ship, a Commander may serve as a department commander or his assistant. On the ground, a Commander typically heads up a company or battalion. The insignia is two gold-edged hollow diamonds, one inside the other.

MAJOR

MAF majors are typically employed as senior battalion commanders and brevet regimental commanders, especially in training commands. In the MAF navy, the rank of Major is usually referred to as Comcapt (a bastardization of Commodore-Captain). A Comcapt can command anything from a ship up to a squadron of from three to six vessels. A single gold diamond insignia denotes a Major; a gold wreath below the diamond denotes a Comcapt.

COLONEL

MAF Colonels are the regimental commanders of the MAF. Aboard ship, the rank is referred to as Rearad (from Rear Admiral). In addition to the various regimental commanders, there are three Senior Colonels who coordinate defense plans for the Magestrix. Two Rearads command the diminutive Canopian Navy fleets. Two horizontal solid gold diamonds denote the Colonel; a Rearad also has a gold wreath.

Structure of the MAF

The structure of the Magistracy Armed Forces is simplistic. Its small size allows it to be streamlined with few distinctions between branches.

Magestrix Command Center

At the apex of the MAF is the Magestrix Command Center (MCC). Located on Canopus IV, this division of the MAF is directly responsible to the Magestrix for all top-level strategic planning and defense initiatives. Staffed by three Senior Colonels and their naval counterparts, the MCC coordinates the deployment of all Canopian forces to meet a variety of threats from foreign powers. All operational plans developed by the MCC are subject to the Magestrix's final approval.

Magistracy Army

All ground units within Canopian space are a part of the Magistracy Army. Due to its small size, the army does not differentiate sub-branches beyond the distinctions of infantry and armor commands. Artillery and jump troops, when available, are classified as infantry. Engineers and special forces units are all but nonexistent within the Magistracy Army.

Magistracy Navy

At present, the size of the Canopian Navy is less then four dozen DropShips and two dozen JumpShips, complemented by many smaller, independently owned merchant vessels, which can be used as privateers. The Canopian Navy is divided into two fleets, with two squadrons of two flotillas each. The Canopian Battle Fleet is charged with the defense of orbital space around potential targets of invasion. The second, Reserve Fleet, patrols in and around the Canopus IV system under the personal direction of the Magestrix.

Magistracy AeroSpace Arm

There are fewer than two hundred AeroSpace Fighters in Canopian space, most of which are captured and refurbished light or medium craft. Given the small numbers of fighters, operational command of the AeroSpace Arm is relegated to the Navy, with individual fighters divided among the Magistracy's two fleets.

Magistracy Medical Corps

The Magistracy Medical Corps is the one area where Canopians excel over their Inner Sphere counterparts. The MMC takes pains to ensure adequate medical care for every trooper, sailor, and pilot. The medical teams take pride in their speed in removing the wounded from the field and later returning the recovered soldiers to their units with a minimum of delay. The ratio of skilled medics and surgeons within the MAF is roughly 1 medical specialist for every 7 fighting troops, as opposed to a ratio of 1 to 20 (or more) in other modern-day armies.

Magistracy Support Corps

The Magistracy Support Corps is a catch-all division that is responsible for all administrative, supply, quartermaster, and personnel-related functions of the other military systems. The Support Corps is likewise responsible for training recruits, advanced officer training, contractual liaison with mercenary units, and research and development of new weapons systems.

Typical MAF Units

MAF units in the field closely model the deployment schemes found in the armed forces of the Inner Sphere, with minor variations due to its small size. MAF ground forces are usually concentrated in one heavy battalion, with most of the regiments' BattleMechs formed into four man lances. Support battalions generally consist of whatever armor (mostly reconditioned tanks) and infantry forces are available. Air Lances are typically absent from MAF forces, the exception being the Magistracy Royal Guards, which contain one air lance per battalion. All other MAF air lances are under the control of the Magistracy Navy, which provides for their transportation, deployment, and repair.

Infantry platoons vary in size from 30 to 50 men, with companies of 120 to 160 men. Jump troops, special forces, and engineers are virtually unknown within the MAF.

The Magistracy maintains a number of local Militia Defense Battalions. Drawn from the populations of the major Canopian planets, these conventional forces represent reservists with a minimal amount of training. Canopian militia forces maintain a large number of armored fighting vehicles and they construct local fortifications. Though these militia units cannot stand up to regular forces, they give a good account of themselves when combined with regular armed forces. Militia are typically employed in oversized battalions of five companies each.

The average Canopian soldier enters service at the age of 16. If the individual is a male, he will typically have the equivalent of a 12th-grade education; females have slightly higher educational backgrounds. Following basic training, the individual undergoes service with a home defense unit for three to four years. Those who choose careers as enlisted personnel join training battalions near the Canopian borders to undergo additional training before serving in a regular line unit. Instead of attending Officer Training School, those selected as officer candidates (where there is a marked bias toward females) are posted as military aides-de-camp to an officer on duty in a regular line regiment. Nowhere is the concept of on-the-job training taken more seriously than in the MAF. An official commendation from a candidate's "sponsor" makes it possible for him or her to purchase their first commission (often with their sponsor's assistance).

Weapons Industries

The Magistracy Armed Forces suffers from the loss of many key industrial centers in the last two centuries. In particular, the ability to produce BattleMechs and 'Mech replacement parts is virtually nonexistent in the Magistracy. At present, only two BattleMech production facilities remain intact in Canopian space. Located on Canopus IV and Duncanshire, these two centers have a very low annual output (less than 60 machines per year), and produce mostly Locusts, Wasps and Stingers. The only medium-sized BattleMechs produced within the Magistracy are Shadow Hawks, but usually no more than ten per year. Production for armor, AeroSpace Fighters, and motorized vehicles run roughly 30 each per year.

Strengths and Weaknesses

While the Magistracy Armed Forces consists of well-meaning and dedicated individuals, the armed forces suffer from a lack of just about every type of mechanical or electronic necessity from the largest gridwork structure to the smallest microcircuitry board. With recent increased trade with other systems, the Canopians may be able to rectify this disparity in the future. Another problem confronting the Canopian military is the low literacy level of its new recruits. The basic training manual for the new Canopian soldier is presently written at a twelve-year-old reading level, but this may have to be revised downward in the near future. The MAF needs time to train and time to rebuild.

UNIT DESIGNATIONS

In the Magistracy Armed Forces there are five different designations given to our Battlemech Battalions, Heavy Horse, Hussar, Striker, Light Horse and Recon.

Heavy Horse: The Heavy Horse Battalion has the highest concentration Assault 'Mechs in the MAF, There is only one in existence and it serves as the Command Battalion for the Magestrix when she deigns to go into combat.

Hussar: The second heaviset type in the MAF TO&E, the Hussars have a high concentration of heavies and assaults. There are four of these in existence.

Striker: The Striker are the heavy recon elements in the MAF, having both size and speed. There are five of theses in the MAF TO&E.

Light Horse: The most common type of unit in the MAF TO&E, a light horse battalion is assigned to nearly every regiment in the MAF.

Recon: The lightest type in the MAF, a Recon battalion has half of its compliment at 35 tons or under. They often contain the rawest of recruits available in the Magistracy

Command Lances: Each regiment has a command lance that conforms to the make up of the lead battalion in the the regiment. The Raventhir Iron Hand's command Lance is made up of 2 Assaults and 2 Heavies; the Canopian Cuirassiers' has 1 Assault, 2 Heavies and 1 Medium and the remaining regimental command lances consist of 1 heavy, 2 Mediums and 1 Light.

UNIT TYPE
HEAVY HORSE (1)
HUSSAR (4)
STRIKER (5)
LIGHT HORSE (9)
RECON (5)
COMMAND LANCES

24 BATTALIONS (896 'MECHS)
PERCENT OF TOTAL

ASSAULT/HEAVY/MEDIUM/LIGHT
5/7/15/9
4/7/14/11
2/6/16/12
0/4/18/14
0/0/16/20
3/10/13/6

34/111/406/345
3.79/12.39/45.31/38.50

Now if we assume the average weight for each weight class (Assault is 90, Heavy is 67.5, Medium is 47.5 and Light is 27.5), the average weight for the typical Battlemech in the Magistracy Armed Forces is roughly 43.89 tons, based on the numbers provided above. This well within the projected norms for the Magistracy. The Central Command Authority hopes to raise this average to right around 55 tons in the not too distant future

MAGISTRACY ARMED FORCES UNIT COMPOSITION

BATTLEMECH FORCES

AEROSPACE FORCES

Lance
Company (3 Lances)
Battalion (3 COY)
Command Battalion (3 COY + 1 Lance)
Reinforced Battalion (4 Companies)
Regiment (3 BNs)
Reinforced Regiment (3 RIF BN)
Brigade (3 Regiments)

4
12
36
40
48
108
128
324-384

Flight
Squadron (3 Flights)
Wing (3 Squadrons)
Group (3 Wings + 1 SQDN)

2
6
18
60

INFANTRY FORCES

ARMOR FORCES

Squad
Platoon (4 SQD)
House Company (3 PLTs + 1 SQD)
Militia Company
House Battalion (3 COY + 1 PLT)
Militia Battalion (3 COY + 1 PLT)
House Regiment (3 BN + 1 COY)
Militia Regiment (3 BN + 1 COY)

10
40
130
170
430
550
1320
1820

Platoon
Troop (3 PLT)
Squadron (3 Troops)
Militia Squadron (3 Troops + 1 PLT)
Regiment (3 BN)

4
12
36
40
108

MAGISTRACY ARMED FORCES
Commander: Magister William Ramses
Aides: Senior Colonel Markus Rommel and Senior Colonel Lesath Schmidt
'Mech Strength: 10 Regiments, 2 Battalions

Status of Units as of 1 July 3024

Unit

Commander

Garrison

HOUSE UNITS

Magistracy Royal Guards

Senior Colonel Markus Rommel

Canopus IV

1st Heavy Horse

Major Devlin Raventhir

Canopus IV

3rd Hussars

Major Wendy Iverson

Canopus IV

4th Light Horse

Major Opal Carson-Centrella

Canopus IV

Raventhir Guards Armor

Major Freya Olafsdottir

Canopus IV

1st Raventhir Guards Infantry

Major Zeira Oakley

Canopus IV

2nd Raventhir Guards Infantry

Major Andrea Bouros

Canopus IV

1st Raventhir Fighter Squadron

Commander Kieran Logan

Canopus IV

Canopian Cuirassiers

Colonel Victor Ulanov

Lockton

1st Hussars

Major Greta Dorfmeister

Lockton

2nd Strikers

Major Udo Kaplan

Megarez

5th Strikers

Major Ibrahim al-Hashemi

Lockton

1st Cuirassier Armor Guard

Major Garret Winslow

Lockton

1st Cuirassier Infantry

Major Yelena Novotna

Megarez

2nd Cuirassier Infantry

Major Karen Callison

Lockton

1st Cuirassier Fighter Squdron

Major Jessica Halas

Megarez

1st Canopian Light Horse

Senior Colonel Lesath Schmidt

Bethonolog

1st Light Horse

Major Frank Tyler

Bethonolog

7th Light Horse

Commander Celia Proctor

Gallis

1st Strikers

Commander Keith Donnelly

Gallis

1st Canopian Armor

Commander Erica Neill

Bethonolog

1st Canopian Infantry Regiment

Colonel Alice Brady

Gallis

11th Canopain Infantry

Commander Jason Carmody

Gallis

12th Canopian Infantry

Major Pamela Wilkerson

Gallis

13th Canopian Infantry

Commander Naomi Andreu

Bethonolog

11th Aerospace Squadron

Commander Lisa Schneider

Gallis

2nd Canopian Light Horse

Colonel Salome Lieberthal

Fanardir

2nd Light Horse

Commander Ramon Cortez

Fanardir

5th Light Horse

Major Chae Su-jin

Adherlwin

4th Strikers

Commander Melissa Ryan

Borgan's Rift

2nd Canopian Infantry Regiment

Major Terry Petronas

Fanardir

21st Canopian Infantry

Commander Sargon Kanady

Fanardir

22nd Canopian Infantry

Commander Ursula Hendricks

Adherlwin

23rd Canopian Infantry

Commander Carrie Mendelsohn

Borgan's Rift

12th Aerospace Squadron

Ensign Susanne Beauchamp

Adherlwin

1st Canopian Fusiliers

Senior Colonel Dana Brammitsch

Luxen

2nd Hussars

Senior Colonel Dana Brammitsch

Luxen

8th Light Horse

Major Jenandra MacCoull

Dunianshire

2nd Recon

Commander Arjenol Meytani

Dunianshire

3rd Canopian Infantry Regiment

Major Bryan Locke

Luxen

31st Canopian Infantry

Major Bryan Locke

Luxen

32nd Canopian Infantry

Commander Sarah Findlay

Luxen

33rd Canopian Infantry

Commander Fiona Stanopoulos

Dunianshire

13th Aerospace Squadron

Ensign Colin McHugh

Luxen/Dunianshire

2nd Canopian Fusiliers

Colonel Mark Reed

Lindenmarle

3rd Light Horse

Major Tyra Henshaw

Lindenmarle

1st Recon

Commander Indira Astarte

Bass

5th Recon

Commander Sumjit Avratchikul

Afarsin

4th Canopian Infantry Regiment

Major Lilandra Payne

Lindenmarle

41st Canopian Infantry

Commander Diana Ariakos

Bass

42nd Canopian Infantry

Commander Quentin Daladier

Lindenmarle

43rd Canopian Infantry

Commander Norma Duncaster

Afarsin

21st Aerospace Squadron

Commander Ariadne Phillipoussis

Lindenmarle

3rd Canopian Fusiliers

Colonel Laura Magellan

Candiear

3rd Strikers

Major Sarah MacReady

Candiear

6th Light Horse

Commander Jennifer Lister

Hardcore

4th Recon

Commander Ch'in Lu-jin

Techne's Revenge

5th Canopian Infantry Regiment

Major Deirdre Costanza

Candiear

51st Canopian Infantry

Major Deirdre Costanza

Candiear

52nd Canopian Infantry

Commander Jos Verstappen

Hardcore

53rd Canopian Infantry

Commander Pilar Lenardo

Techne's Revenge

22nd Aerospace Squadron

Ensign Hera Verona

Hardcore

Magistracy Cavaliers

Colonel Tamara Wentworth

Thraxa

(formerly Cassandra' Volunteers)

4th Hussars

Major William Yen

Thraxa

9th Light Horse

Major Samantha Primm

Gambilon/Vixen/Tarol IV

3rd Recon

Commander Lucia Frost

Booker/Marantha/Royal Foxx

9th Canopian Armor

Commander Derwin Moore

Weistheimer/Novo Tressida/Ballad II

61st Canopian Infantry

Major Tarik Majid

Thraxa

62nd Canopian Infantry

Commander Elania Dushka

Weistheimer/Novo Tressida/Ballad II

23rd Aerospace Squadron

Ensign Xander Holland

Thraxa

MERCENARY UNITS

Hudsenn's Red Devils

Colonel Cameron Hudsenn

Marantha

1st Battalion

Colonel Cameron Hudsenn

Marantha

2nd Battalion

Major Yvonne Michaelson

Gambilon

3rd Battalion

Major Ivan Fedorov

Thraxa

1st Infantry Battalion

Major Grieg Hilton

Marantha

2nd Infantry Battalion

Major Cecilia Misante

Gambilon

3rd Infantry Battalion

Major Olaf Torvaldson

Thraxa

1st Aeropsace Squadron

Captain Vonda Loughran

Marantha

2nd Aerospace Squadron

Lieutenant Junius Jones

Gambilon

3rd Aerospace Squadron

Lieutenant Sara Polis

Thraxa

Canopian Highlanders

Colonel Oscar Long

Long's Light Lancers

Colonel Oscar Long

Dainmar Majoris

Lancer's Infantry Battalion

Major Sten Tyler

Dainmar Majoris

Lancer's Aerospace Squadron

Captain Jimmy Grier

Dainmar Majoris

McGraw's Marauders

Major Judith Wood

Addasar

Marauders Infantry Battalion

Major Enrico D'Addio

Addasar

Marauders Aerospace Squadron

Captain Nikki Symonds

Addasar

Harcourt's Destructors

Harcourt's Aliens

Colonel Arnold Harcourt

Brixtana

Drummond's Destroyers

Major Alex Drummond

New Abiliene

Armor Battalion

Major Tara Windsong

Brixtana/NewAbilene

Infantry Battalion

Major Reggie Neely

Brixtana/NewAbilene

Ramilie's Raiders

Colonel Nicholas Ramilie

Booker

Ramilie's Raiders

Major Nicholas Ramilie

Booker

Infantry Battalion

Major Samwell Cooper

Booker

Aerospace Squadron

Captain Hillary Grenache

Booker

THE MILITARY REACHES

ANDURIEN REACH
Canopus
Adherlwin
Bethonolog
Borgan's Rift
Fanardir
Gallis
Lockton
Megarez
Royal Foxx

TAURIAN REACH
Luxen
Addasar
Brixtana
Cate's Hold
Dainmar Majoris
Dunianshire
Early Dawn
New Ablilene
Palm
Trip

MARIAN REACH
Lindenmarle
Afarsin
Bass
Booker
Gambilon
Marantha
Palladix
Tarol IV
Thraxa
Vixen

COLONIAL REACH
Candiear
Ballad II
Crawford's Delight
Hardcore
Harminous
Joyz
Kossandra's Memory
Krimari
Megarez
Novo Tressida
Techne's Revenge
Weistheimer
Wildwood

MILITIA FORCES
Commanding Officer: Colonel

MILITIA LOCATION

CATEGORY

LOYALTY

EXPERIENCE LEVEL


Andurien March

Canopus
Adherlwin
Bethonolog
Borgan's Rift
Fanardir
Gallis
Lockton
Megarez
Royal Foxx




A
B
B
B
B
B
A
B
B




Fanatical
Reliable
Reliable
Reliable
Reliable
Reliable
Reliable
Reliable
Fanatical




Regular
Green
Green
Green
Green
Green
Green
Green
Regular


Taurian Reach

Luxen
Addasar
Brixtana
Cate's Hold
Dainmar Majoris
Dunianshire
Early Dawn
New Abilene
Palm
Trip




A
B
B
B
A
B
B
B
C
C




Reliable
Reliable
Reliable
Questionable
Reliable
Fanatical
Reliable
Reliable
Reliable
Questionable




Regular
Green
Green
Green
Green
Green
Green
Green
Green
Green


Marian Reach

Lindenmarle
Afarsin
Bass
Booker
Gambilon
Marantha
Palladix
Tarol IV
Thraxa
Vixen




A
B
B
B
B
B
C
C
B
C




Reliable
Reliable
Reliable
Reliable
Reliable
Reliable
Questionable
Reliable
Fanatical
Questionable




Regular
Green
Green
Green
Green
Green
Green
Green
Regular
Green


Canopian Reach

Candiear
Ballad II
Crawford's Delight
Hardcore
Harminous
Joyz
Kossandra' s Memory
Krimari
Novo Tressida
Techne's Revenge
Weitsheimer
Wildwood




A
C
C
B
B
C
B
C
C
B
C
C




Reliable
Reliable
Reliable
Reliable
Questionable
Fanatical
Reliable
Questionable
Reliable
Reliable
Reliable
Questionable




Regular
Green
Green
Regular
Green
Green
Green
Green
Green
Green
Green
Green




UNIT DESCRIPTIONS

Category A

These are the largest units in Canopian militia are assigned to worlds that have a Military Region HQ and/or factory on them. The unit consist of a Battelmech Detachment (4-12 'Mechs), an Armor regiment and a mixed Infantry Regiment. The 'Mechs within the Battelmech Detachment do not belong to the local militia but rather to the piklots themselves, who tend to be members of the local nobility or their childern.

The Armor regiment is made up of three battalions, each having three standard companies and a command platoon for a total of 40 Tanks. The primary vehicles are the locally produced Pike and Manticore. The rest of the regiment is made up of other Periphery stalwarts, the Vedette, Hunter and Striker, as well as the LRM and SRM Carriers.

The Infantry regiment is made up of two Light Infantry (foot) battalions and one Motorised battalion. The light infantry battalions conform to the manning requirements listed under the Military section. However, the motorised battalion is reinforced with an extra company, which acts as the heavy weapons company for the regiment. This company is armed with such weapons as mortars, recoilless rifles, man pack PPC and support lasers. The motorised is called such because it uses 2 1/2 ton truck and jeeps to move around.

Category B

These units make up the bulk of the militia forces and are assigned to the largest portion of the Magistracy. The mission of this unit type is to protect key installations on a planet such as spaceports, power plants and warehouses. They also assist the local police ofrce in time of crisis. Where there are House/Mercenary units stationed they assist in overall defens and are subordinate to the commander of that unit.

The unit consist of a reinforced Armor company of 20 tanks and a mixed infantry battalion with two light companies, one motorised company and a reinforced heavy weapons platoon (6 Squads)

Category C

These units are the smallest type and are usually assigned to worlds that are less developed or are of lesser significance. Though these unit are small, they are highly mobile. They consist of a standard armor company and a reinforced mechanized infantry company (5 platoons as opposed to 4). The infantry company is equipped with tracked APCs. The mobility of this unit type allows them a greater patrol area and quicker response when the need arises.

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