Nintendo 64 Specifications
Physical Dimensions:
- 10.23" x 7.48" x 2.87"
- 2.42 lb.
Power Supply (U.S.):
-
Input: AC - 120V, 26W, 60Hz
-
Output: DC - 3.3V, 2.7A
Custom CPU:
-
Customized 64-bit MIPS R4300i-class RISC CPU (93.75 MHz)
-
64-bit data path, registers, buffer
-
5-stage pipeline
-
CPU Benchmarks
-
125 Dhrystone MIPS (93 million operations/sec)
-
60 SPECint92
-
45 SPECfp92
Co-Processor:
-
Customized 64-bit MIPS "Reality Immersion" RCP (62.5 MHz)
-
SP and DP co-unit benchmark over 500 million vector operations/sec.
-
SP (Sound and Graphics)
-
DP (Pixel Drawing Processor)
-
Performs:
-
Advanced Texture-Mapping
-
Tri-linear Mip Map Interpolation
-
Perspective Correction
-
Environment Mapping
-
Depth Buffering
-
Color Combiner
-
Anti-Aliasing and Blending
-
Rasterizing
-
Z-Buffering
-
LOD Management
-
Vertex positioning and transformations
-
Depth, color and texture clipping
-
Transparency (256 levels max.)
Processor/Co-Processor Engine:
-
Contains Over 4 Million Transistors Total
-
Manufactured by NEC
-
Based on .35 Micron Process
Memory:
-
4 Megabytes RAM
-
Rambus DRAM subsystem
-
Custom 9-bit Rambus Bus (to the DRAM)
-
Transfers up to 562.5 MBytes/sec
-
Runs at 500 MHz max.
-
Internal data bus to the RCP is 128-bit
Audio:
-
Stereo 16-bit
-
ADPCM Compression
-
100 PCM channels theoretical
-
Each PCM channel takes 1% of the RCP time
-
Wavetable Synthesis
-
Sampled at 48 KHz max.
-
Internal Special Effects
-
Voice (w/ Pitch Shifting)
-
Gain and Pan
-
Reverb and Chorus
-
External (software) Effects Supported
Video:
-
Video Output
-
RF (optional)
-
Stereo A/V
-
S-Video (optional)
-
HDTV-expandable
-
Video and Resolution:
-
256 x 224 to 640 x 480
-
Flicker-Free Interlace Mode
-
32-bit RGBA Pixel Color Frame Buffer
-
21-bit color output
Controller Ports:
-
Four Controller Ports
-
Three-prong feed
Expansion Options:
-
Cartridge Slot
-
Controller Ports
-
Extension Port (bottom)
-
Memory Expansion option (top front)
N64 Console Games:
-
32-256 Megabits (theoretical)
-
ROMs are Downward Compatible
-
Produces polygonal graphics on the fly
-
JPEG format for pre-rendered graphics
-
Software-based compression optional
Nintendo 64DD Specifications
Physical Dimensions/Weight:
-
10.2" x 7.5" x 3.1"
-
3.53 lbs
System:
-
Magnetic Disk Storage Medium
-
Utilizes N64 console for data processing
-
Real-time Clock
-
Developer ROM
-
Contains data files to assist developers (sound bytes)
-
4" front loading disk feed
-
4 megabyte RAM expansion
-
Installed in console Memory Expansion slot
Benchmarks:
-
75 ms seek time
-
.79 MB/sec data transfer rate
Disk Physical Dimensions:
Games/Disks:
-
High Density, Double-Sided
-
64 MB total capacity
-
Read/Write capable
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� 1999 Nzumbe Ntoko Jr
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