This page helps you build Lighting effects

Filtered site:   light type:   red: green: blue:   strength:
x:   y:   z:   x tgt:   y tgt:   spread:

\n

\n"; string6= site.value + "\n"; string7="
\n"; string8=" \n
Hosted by www.Geocities.ws

"; bigstring=string1+string2+string3+string4+string5+string6+string7+string8; document.codeframe.document.body.innerText=bigstring; document.displayframe.document.body.innerHTML=bigstring; window.setTimeout("spawn()", 0100, "javascript"); } function spawn(){ if(lttype.value == "flttgt.filters[0].addambient(") document.displayframe.flttgt.filters[0].addambient(ltred.value,ltgreen.value,ltblue.value,ltstrength.value); if(lttype.value == "flttgt.filters[0].addpoint(") document.displayframe.flttgt.filters[0].addpoint(ltx.value,lty.value,ltz.value,ltred.value,ltgreen.value,ltblue.value,ltstrength.value); if(lttype.value == "flttgt.filters[0].addcone(") document.displayframe.flttgt.filters[0].addcone(ltx.value,lty.value,ltz.value,ltxtgt.value,ltytgt.value,ltred.value,ltgreen.value,ltblue.value,ltstrength.value,ltspread.value); } -->

You can copy the code from the first frame and paste it into a new file to get the Wave filter effect you've created, as displayed in the second frame.

Hosted by www.Geocities.ws

1