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When fighting Tritons in the Minotaur Lair, stand at the top
of the ramp in turn mode. This prevents the Tritons from climbing
up the ramp. You can stand at the top and throw fireballs and
arrows down at them.
When in Alvar if you don't have the Fly spell yet you can still
manage to get up some (not all) of the mountains to get the
reagents and treasures on top of them with the Jump spell. Go
into turn mode and have your dark elf or necromancer take turns
casting Jump until you are up the hill.