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Codes
Enter one of the following names at the high score screen to
activate the corresponding cheat function.
Cheat Code Result
WAC271074 No Police
TMR300866 Credits
ANJW16696 Start as Wanted Person
NJW280172 Fast Cars
RUS3L God Mode
Skip Training Missions
Can't complete the Training mission in Driver for the PC, but
want to play the game?
Easy.
Make a copy of the file DRIVER\DATA\MLADDER.DML first!
Edit the DRIVER\DATA\MLADDER.DML file in Notepad or a similar
text editor.
Remove the two lines:
INTERVIEW
QUITONFAIL
Save the file, then you can start Driver and go straight to the
missions!!
Full Version
Can't complete the Training mission in Driver for the PC, but
want to play the game?
NOTE: Always make a backup of this file before making
changes.
Make a copy of the file DRIVER\DATA\MLADDER.DML first!
Edit the DRIVER\DATA\MLADDER.DML file in Notepad or a similar
text editor.
Remove the two lines:
INTERVIEW
QUITONFAIL
Save the file, then you can start Driver and go straight to
the missions!!
Hints
1
Whenever possible, drive on the sidewalks. It'll keep the
cops off you, and you won't have to worry about oncoming traffic.
2
When driving in San Francisco, use the cable cars to lose
the cops; they'll often slam into each other.
3
Keep an eye out for alleys and parking garages--these are
great places to lose the police.
Demo Version
You can edit your own Mission in Driver Demo (v5.6u):
Open the file Mission661.dms (in Sub Directory Scripts/Missions)
with something like notepad.
Go into your Driver Demo Directory, and then go into
the scripts/missions/ There should be a file by the name of:
Mission661.dms
NOTE: Always make a backup of this file before making
changes.
Edit that file. Inside you'll find when cops appear, your
damage, the time, and you can also change how your car looks.
To get unlimited damage, take out the lines:
EnablePlayerDamage
MaxPlayerDamage 24576 file://( 0 ->4096*6 is range)
For unlimited time, take out the lines:
DebugInfo 1
file://TimePlayer
Countdown 70 file://UK 60 seconds USA 70 seconds
To change the weather, add any combination of these in a
space following the "FelonyBarId 195" line:
Night
Raining
Lightning
In place of "Night" you can put "Dusk", and
witness a
rather -spectacular- sunset (and watch the cars all turn
their lights on as it gets dark). Also, "Snowing" seems
to be a valid argument (the level loads with it in place,
so it is recognized), but it doesn't seem to make any
changes to the game play like "Raining" does.
To change your car, replace the "0" (zero) in "PlayerCarType
0"
to one of the following numbers:
0 - Original Car
1 - Crew Cab Pickup
2 - "Luxury"/Pimp Coupe
3 - Sports Coupe
4 - Camaro? (Fast)
5 - Toronado
6 - Nova?
7 - Cadillac Sedan
8 - Bonneville?
9 - Chevelle?
10 - L.A.P.D. Caprice Cruiser (Horn activates lights and siren)
11 - Cadillac? Coupe
12 - Firebird/Camaro Z28
13 - Taxi
14 - Cadillac Sedan
15 - Error - Do not use
16 - Jaguar (CrazyFast: 170+)
17 - '55 Thunderbird (CrazyFast)
To disable the "Lose The Tail" mission, which will
allow you
to play until your car is destroyed, delete or comment out
the following lines: (Note: These are scattered throughout
the file, with important stuff in-between, so don't just
delete everything!)
#######################################
SetMaximumCops 0
Cops_off
Cop_Respawn 65000
Cops_Immortal 0
//SpawnCops 1, 3067, 45609, 441019
AddCivCar 9,0,1,0,3067, 45609, 441019
ForceFelonyRating 1
InformPlayerById 5,103
Set Objective 2
MustBeHidden 1 //Must arrive at drop off point without a tail
NeedToLoseTail 1
OuterRadius 1000000
WaitForObjectiveComplete
Cops_off
InformPlayerById 5,3
StopTimer
wait 2
MissionEnd
##################################
Disabling the Lose The Tail will enable "prowling" cops.
Set the number of cops you wish to have chasing you by
changing the number in the line "SetMaximumCops 1"
(I find three is a pretty good number), or disable cops
by changing "Cops_on" to "Cops_off".
You can also add the line: "CopWipeOutDamage 7000" to
set
the amount of damage it takes to destroy a Cop Cruiser (If
this line is not present, it takes about one solid head-on
crash to destroy a cop).
Finally, it is possible to place a "trigger cop" who
will
allow you to drive freely without -any- cop intervention
until activated. To enable this, do -not- delete the line:
"AddCivCar 9,0,1,0,3067, 45609, 441019"
This will cause an inactive police cruiser to be placed
directly behind your starting position, who will remain
inactive unless provoked, thereby activating -all- of
the cops.
Some basic commands
StopPlayer - Should be at start of script
LoadMap "Map.lev" - Does not! Load a Map. Joke! Loads a
map
Snowing - Snow-effects (looks bad in my demo)
Raining - Let it rain!
Night - Night Driving
Darknight - Darker than Night Driving
Foggy - Fog
Lightning - The Sun will shine, the birds will... OK, It is
- what it sounds like
Cops_off/Cops_on - toggles cops on/off
SetMaximumCops x - Set maximum count of following cops
Cops_Respawn x - Set Cop Respawn rate to x seconds
SpawnCops c,x,y,z - Spawns CopCar at given coords (c is for count.
coords must be entered for each car)
AddCivCar a,x,y,z - Spawns Civilian, lika above
EnablePlayerDamage - Player Car takes damage
DisablePlayerDamage - Player Car is undestroyable
MaxPlayerDamage x - Set how much damage your car can take (0 to
4096*6)
CountDown x - Starts Demo-Time (disable with //)
PlayerCarType x - Set Player Car (range is 0 to 17)
ReleasePlayer - Here the Mission actually starts
To continue driving after loosing the tail, you have to change
the
following lines:
Set Objective 1
NeedToLoseTail 0
The File is proceeded from line to line, so think about the right
placement for your modification!
If the game aborts while loading, something you changed has gone
wrong.
Search for wrong parameters (i.e. PlayerCarType higher than 17 or
too
less or too much coords for SpawnCops)
A simple rule you should follow: Don't change to much at one time
Bonus city
Successfully complete the game once to
unlock a hidden city.
Driving in Water
In the game driver if you go to Miami you can drive in the water.
when you start out at Miami you go straight until you get to a
traffic light. then you take a right until you run into the wall
that is against the ocean. then you turn to you're left and stay
right next to the wall and speed towards the bushes at the end
but be sure you stay next to the wall. When you run into the wall
you should be able to ride in the water. if it doesn't work the
first time try again. this is for playstation only and it wont
work on your computer. have fun!