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    Reviews

    Mega Man X 2

    By Corey


    After the first game was complete success, Capcom immediately brought out X2. Would it be another great addition to the series, or a let down?

    Graphics: 9

    A step up over the first game. Everything had more detail and color. X's final armor looks a lot better than in the original. The explosions are a lot better than in the first game, especially the bosses. If you use the right weapon, a few bosses will blow up better than normal. Like one gets cut in half instead of just blowing up.

    Gameplay: 7

    I'm not going to get into exact gameplay, it's just like all other Mega Man games. Still 8 hearts, 4 Sub-Tanks, and 4 capsules to find throughout the game. Defeat a boss, get its power. Use it against another boss. Repeat.

    There are some problems I did notice with this game. First, it seemed the bosses' weaknesses weren't thought out well. Some had multiple weakness while one or two may not have any at all. I have no idea if this was planned or not, but it was there. Second, the items weren't as hidden as in the other games. You know where they are and you know how to get them, but you just can't. If you aren't exact on your timing, you'll miss it and sometimes even die. This leads to frustration. Overall not too major, but still brings down my score a bit.

    Sound: 7

    Exact same sound effects from the first game. And I could never get into the music, though it is a lot like the first game as well.

    Lasting Value: 8

    Short game, lots of replay. That's because of all the paths you can take, and the addictive gameplay, even though it may not be as good as other Mega Man games.

    Bottom Line

    I really have no clue why, other than the reasons above, but I didn't like this game nearly as much as the first X game. Fans of the series will still enjoy it like I did, but not as much as the other games.

    Final Score: 7 out of 10

       
     


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