Reviews
Super Mario Brothers 2
By
Corey
Super Mario Bros. 2 is definitely the outcast in
the series. Though it features Mario characters,
many don't consider it a Mario game at all...
Graphics:
8
The
visuals are updated from the original game.
Plenty of colors are on the screen at each time,
all the areas have different looks, and there is
plenty of detail placed in each thing on screen
(for an NES game anyway).
Gameplay:
9
It
should be noted right here that Super Mario Bros.
2 wasn't a Mario game in Japan. Now I don't know
if I'm completely right on this, so please e-mail me me if I'm wrong in anything here,
but Super Mario Bros. 2 in Japan is known as The
Lost Levels in North America. That game didn't
sell to well, so Nintendo used the engine from a
game called Doki Doki Panic and made into Mario 2
for North America. Even though people don't
consider it part of the series, some gameplay
elements inspired new ideas for the rest of the
series.
So
anyway, first you can choose from 4 characters:
Mario, Luigi, Toad, and the Princess. Each
character has an advantage over the others; such
as Luigi can stay in the air longer and the
Princess can float for a short time.
The
first thing you'll notice when you start playing
is that when you jump on the enemies, they don't
die. What gives? Well, you can either pick them
up or throw food at them. Onions are the most
common thing around. Pick them up and whip'em at
the enemies who don't eat a balanced diet. You'll
also find yourself needing to throw bombs at
walls, and finding keys to unlock doors.
You
won't find yourself fighting the same boss after
each level (though you do fight the same one
after each act; level 1-1, 1-2, 2-1, etc). Unlike
SMB1, there are a few different bosses found in
the game, the 1 mini-boss and 5 normal bosses.
Some (all?) of them were found in the Super Mario
Bros. 3 TV show (or one of those old Mario
cartoons) and I thought should have been brought
back in the newer games. Characters such as the
Shy Guy were also introduced in this game. Of
course most, maybe all, of the enemies were in
Doki Doki Panic.
To
answer your next question, yes, a couple of the
old power-ups are in the game. By getting a
certain amount of cherries, a star will appear to
give you invincibility for a short period of
time. If you find a mushroom, the number of hits
you can take will be increased by one for that
level. You start with two, and can go up to four.
You go back to two after each level. To replenish
your life, you need to find hearts that are found
at certain points in the levels.
Sound:
7
Some
catchy tunes are played throughout the game, and
they aren't all Mario themed. Of course, various
sound effects are present for their appropriate
actions. I'll admit though, I'd rather listen to
the radio than the sound in this game.
Lasting
Value: 9
The
game features 7 levels with 2-3 acts in each.
Like most NES games, it can be beaten in 1
sitting, but you'll want to come back for more.
Bottom
Line
Even
though not originally a Mario game, its still
fun. It's not the best in the series but still a
solid game all around and everyone with an NES
should play the game at least once.
Final
Score: 8 out of 10
|