Reviews
Bionic Commando
By
Corey
Introduction
Released
way back in 1988, this game became famous for 2
things. One, the inability to jump. Two, the
special guest apperance of Adolf Hitler.
Graphics:
10
I
consider these the best graphics of their time.
Every level is detailed beyond belief for an NES
game. Areas 6 and 8 especially outdo themselves.
One thing that would have been nice is that when
you get new armor, that your character would
change color. Oh well. It doesn't effect
anything.
Game
Play: 10
Alright,
you move to the right just a bit and find a large
pit. You go backwards to see if you are supposed
to go that way. Nope, there is water all around.
So what do you do? Use are bionic arm to climb
upwards! Then you get to the top, shoot a few
enemies, and find a lightpost and another edge to
the right. So you swing across to the other side.
That is the basic method of gameply, and is it
ever fun. And yes, things will get more exciting
and complicated than the above description.
Controlling
all of your movements is pretty easy. Control Pad
to move, B to fire and A to swing. Using your arm
at first is a little difficult, but since the
first couple levels ease you into it you will
figure out how to use it with no problems. And
you better, seeing how you are forced into very
tough swings just a few levels later.
In
almost every level, you must go into a
communication room (or two) to continue through
the level. You can communicate with your guys, or
to a wire tap and spy on the other side. Beware,
since sometimes they catch you and attack! And
remember to bring the right communicator with
you. You wouldn't want to redo an area because
you brought the wrong communicator.
Beating
a level rewards you with an item. Sometimes they
are a gun, sometimes they are a type of armor,
and sometimes its something you'll need for the
next level. In the case of area 6 and 7, be sure
to bring the right weapon you you won't be able
to do that level at all, and you'll be stuck. If
you ever get stuck in a level, push A + B + Start
at the same time. This will take you back to the
map screen.
There
are tons of enemies. Regular enemies, some that
throw bombs, some sit there with a remote control
controlling mini helicopter things, and even a
man-eating plant (which brings giant spiders
along with it...)! Enemies can really get on your
nerves in a few levels when you are trying to
make critical swings.
I
also mentioned the apperance of Adolf Hitler. To
make the game a bit more realistic story wise, he
was put in the game as the character Master D.
His name is never actually mentioned, but if you
click the link to the screens you can see its
him. Also, he said the word damn. Now these days,
we couldn't care less about that. But back then,
seeing that in a game on the NES, some people
were pretty surprised to see that. Some have said
that made it even a better gaming experience, and
it made the Master D character a little more
believalbe and I agree.
Sound:
10
The
music rocks! The music fits right in with the
rest of the game. I think its the best music I've
heard on the NES. Sound effects are good, but are
probably the worst part of the game. Now when
good sound effects are the worst part of a game,
thats gotta tell you something.
Lasting
Value: 7
Beating
the game in one sitting is pretty easy, seeing as
you have to and all. The later levels are hard,
but once you beat the game there is no motive to
play. Other than that the game is fun to play,
that is. This game could have easily been made
longer, but what is here is great.
Bottom
Line
This
should be a must own for all NES owners. It was
surprising not see a sequel to this game until
just a few months ago. Maybe one for the Nintendo
64 or Dolphin will be in order...
Final
Score: 10 out of 10
(This is not an average)
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