Reviews
Kirby 64: The Crystal Shards
By
Corey
Kirby finally
gets his own game on the N64. It's been a while
hasn't it?
Graphics:
9
If
you've ever played a Kirby game, you know what to
expect. If not, every thing is bright, colorful,
and a bit cartoonish. However, if they were
anything other than that, this wouldn't be a
Kirby game. So everything fits perfectly with the
theme of the game. There are some great effects
in the game too, especially the volcano level.
Gameplay:
9
If
you don't know the basics of Kirby, you probably
shouldn't be here. Ok, I take that back.
Basically, Kirby eats everything. His basic power
is to eat enemies. Some of these enemies contain
special powers. Swallowing an enemy with a power
will enable you to take that power and use it
against everything else. Sadly, there are only 7
normal powers in the game: Burn, Stone, Ice,
Needle, Bomb, Spark, and Cutter. Here comes the
good part though. If you spit out an enemy at
another enemy with a power, a combo star appears.
Swallow that and you got both powers merged! You
can merge any two powers in the game, even two of
the same. So you got tons of choices to use now.
Some powers can you make you almost un-stoppable
while others are pretty useless.
There
are a total of 6 levels, with 4-5 areas in each.
The last area of each level is a boss battle.
Surprisingly, there are some tough spots in the
game. Usually if I died though, it was because I
was careless. A couple of the bosses may give you
a bit of trouble depending on the power you have
going into the fight. Sometimes no power is
better than any power going in.
In
each of the main areas there are also 3 Crystal
Shards and in a boss fight there is 1. This makes
a total of 72. While finding these is not your
first priority, you will need them all to truly
beat the game. A few of these involve puzzles you
must solve to make them appear. In another
surprise, one or two actually are extremely
difficult. Overall, finding all of the Shards can
be a tough task but with use of some common sense
and a little luck, a task that can be done with
out too much trouble.
There
are also stars and food items around the stages.
Stars act like coins in most Mario games. By
getting enough, you'll gain an extra life (which
there are too many of for the game's own good by
the way). Food replenishes one unit of lost life
except for the tomato, which fully restores it.
When
you beat a stage there is a small mini-game that
gives you a chance to get an item. I'm only
mentioning this because if you collect the
"?" item, you get an enemy card that
you can view in the Enemy Info option on the main
screen.
In
addition to your normal gameplay, you will find
yourself riding a raft down the river, inside of
a mine cart (it's a rule there must be at least
one minecart ride in platformers), and riding on
a buddy's back. These are a good change from just
playing as Kirby, but the rides could have easily
been a little longer.
I
guess I should finally mention the fact that even
though the world in 3D, this is a 2D game. That
means you have one path you can go on. Sometimes
there is a bit of a split and you can pick, but
you can't go anywhere but where the game lets
you. It's a good change of pace from all those 3D
platformers and a flashback to the 8-bit and
16-bit eras. It also helps that you use the D-Pad
instead of the Joystick in this game. I think
control would have been a lot worse otherwise.
In
addition to everything above, there are 3
multiplayer mini-games you can play. In one last
surprise, I actually find one, Checkerboard
Chase, kind of fun. Though 2 of the 3 are really
too simple, the 3rd involves in a little thought
and strategy, especially on a higher difficulty
(when playing against the computer). I'm sure
I'll find it boring soon enough, but for now I
like it.
Sound:
9
If
you've heard music from any other Kirby game, a
lot of it is in here too. Otherwise it's just
music that perfectly fits the mood of the game.
The boss music in Kirby games has always been one
of my favorite tunes and its back here. For other
sound effects, you got noises for every single
thing that goes on, and they are done pretty well
too. There is one word of speech in here and that
is when Kirby says "Hi!" to you after
beating a boss.
Lasting
Value: 8
You
know the game is short, right? So why such a high
score here? Well, if your goal is to go from left
to right as fast as possible, then yeah, the game
will be over quickly. However, if you go through
all the stages fairly slowly experimenting with
all of the possible powers, looking for every
star, searching for all of those crystal shards,
and just enjoying the experience, the game will
take a lot longer to beat. Plus, you are supposed
to go through these types games a few times just
because it's fun anyway. Finding all 72 Shards
will be a bit of a challenge that should add a
good amount of game time too. And if you really
want something to do, go and collect all of the
enemy info cards.
Bottom
Line
Now
I've praised the game highly. You also know the
game can be really short if you make it short.
There are some questions you need to ask yourself
though. Do you want to play an old school 2D
game? Will you play through the game more than
once? Are you a fan of past Kirby games? If
you've answered yes to those, this is a must buy.
If not, you may still want to consider buying it.
I'd recommend you to rent it though, as you can
beat it completely in 4 days if you really try. I
wouldn't rush through the game if I were you
though.
Final
Score: 9 out of 10
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