Reviews
Castlevania: Circle of the
Moon
By
Corey
Castlevania: Symphony of the Night on
the Playstation was considered one of the best
games for the system. People waited for a 2D
sequel, but it never came. Two 3D Castlevania
games were released for the N64, and were not
considered worthy of the Castlevania name by
many. Another 3D title, planned for the
Dreamcast, was cancelled last year. Finally, with
the launching of the GBA, people get they want. A
2D Castlevania with all the same elements SotN
had. This time it's Nathan Graves' (what the heck
happened to the Belmont name?) turn to get rid of
the big bad Drac.
Graphics:
9
Most
of the enemies, characters, and backgrounds are
very detailed and use a wide range of colors. The
biggest complaint, the darkness of the game,
wasn't a problem for me because I just used a
bright light that I have. I also could see
perfectly fine if I went outside on a sunny day.
In conclusion, if you have a good light source,
you'll be fine. Konami could have given Nathan a
few more frames of animation in for his walk
though.
Gameplay:
9
Almost
all the Castlevania games use the same basic
idea: take your vampire killer whip and go
through a huge castle until you get to the end
and kill Dracula. As you make your way through
the castle, you will find sub-weapons like the
Holy Water and Axe. You can only have one
sub-weapon at a time so don't accidentally lose
one that you like.
Circle
of the Moon has some RPG elements to it. If you
ever played Symphony of the Night, or pretty much
any RPG for that matter, you know how this works.
First, you have the ability to gain levels.
Killing enemies gives you experience points. When
you get a certain number of experience points,
your character will gain a level, increasing his
stats. The other RPG element is the use of
various items. Enemies will drop items like armor
and rings that will also increase, and sometimes
decrease, your stats.
The
one thing that separates this game from all other
Castlevanias is the Dual-Select System.
Throughout the game, enemies will drop attribute
cards and action cards. Combining one of each
will give you some sort of special effect. For
example, early in the game you'll be able to find
the mercury and salamander cards. By combining
the two, you'll get a fire whip. There are a
total of 100 effects, including summons and stat
enhancers.
I
should also mention that the game isn't made of
set levels. Rather, you must explore the castle
to find out where to go, remembering what rooms
you couldn't access at the beginning. You'll
eventually find items that will let you access
new areas and eventually get through the whole
place. And because you can go through the castle
on your own, there are at least a few areas that
you can do in any order and a couple that you can
completely skip. The order you attempt to
complete these areas can change the difficulty
greatly, so if you find an area too difficult,
you may want to try and see if you can go
somewhere else first.
Sound:
9
If
you've read some of my GBC reviews, you may
already know that I hate listening to handheld
music. That is not the case with this game. Old
Castlevania tunes make their way into this came
as well as a few new ones (I think). Sound
effects aren't all that great but you'll be too
busy worrying about not dying and listening to
the music anyway. I hear the music is even better
without headphones so if you got'em, use'em.
Lasting
Value: 9
The
normal game will take about 10 hours to complete,
give or take a few depending on how much you want
to explore, find all the items, and fine all the
DSS cards. After you beat the game you'll open up
Magician mode, which gives you access to all the
cards right away but making your character
noticeably weaker. There are also 3 other modes
to be unlocked all with different effects making
the game worth playing through a few times.
Bottom
Line
I
can't say whether this is the best GBA launch
title or not, but it would probably get my vote.
Unless you hate Castlevania, make sure you pick
this one up somewhere along the line.
Final
Score: 9 out of 10
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