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Editorials
D-Pad or Joystick?
Which
should the GBA have?
By
Corey
Having
played both the GBC and NGPC, I've had
experiences with both a D-Pad and a Joystick with
handhelds. The question people have asked and
that I will attempt to help answer is,
"Which one should the GBA have?"
The
obvious answer to some people may be, "Both,
dumbass!" I mean, controllers now days have
both don't they? Yes, the GBA could have both.
Will it? A couple factors may contribute to it
not having both. First, if you want the handheld
to be small, the screen to be big, and have 4
buttons, where are you going to fit both a D-Pad
and joystick and still make the handheld
comfortable to hold? There are probably ways to
arrange all this perfectly, but I don't see it
happening this time around. It might though.
Second, what about cost? It would probably cost
Nintendo more to implement both. This means it'll
cost you more to buy it. You don't want that, do
you? Some might be willing to pay, some might not
be.
One
very obvious advatage to the joystick is that it
is very responsive. You can control how fast your
character moves by how far you tilt the joystick.
It is also a ton easier to move or push in a
diagonal than it is with the D-Pad. This makes
fighting games a lot easier to play. The joystick
is also more comfortable to use. You aren't
constantly pushing down on it wrecking your
thumb. However, the joystick has a couple of
disadvantages. After using a D-Pad on handhelds
for a long time, the joystick can take a while to
get used to. I'll say that I constantly missed
easy jumps in Sonic Pocket because I wasn't used
to it. One other disadvatage is that is you need
percise direction and movement, puzzle games for
instance, the joystick can be a nightmare.
Accidently pushing down-left when you just wanted
to push left could be costly when in a high level
of certain puzzle games. This isn't a big problem
when you have the Directional Pad.
After
playing games with the NGPC joystick, I kind of
came at an absence of big advantages for the
D-Pad. The only advatage that stands out is that
you have more control. You aren't going to mess
up big time because you pushed the wrong
direction. I also find the easier to select stuff
in menus than I do with any joystick. Not that
really has to do with gameplay, but I do.
So,
what would I want on the Game Boy Advance? If the
GBA ends up being able to do a good amount of 3D
games or even just first-person perspective, the
joystick would be an obvious choice. It is more
responsive to your actions and it gives faster
reaction. Without 1st person or 3D, a D-Pad may
be better. Though it would suck for fighting
games, a lot of other genres would benifit from
having a D-Pad because the lack of mistakes you
make with it, though having the GBC or N64 pad
would be a bad move. Neither of them is
responsive enough and both hurt your thumb after
long amounts of play. The Dreamcast control pad
isn't bad, but something like the PSX one would
be great.
And
of course, if Nintendo is willing to put a D-Pad
and joystick this time around, that would be the
best choice out of the choices listed here.
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