Nintendo | June 1999 |
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It is an interesting interview, but it doesn't reveal much new information. I am now more intrigued, however, with how Nintendo plans to stop counterfeiting. It's certainly not a small problem, and no company that I can think of has successfully combatted piracy. I don't expect Nintendo to be the first to do so, but there should be some interesting innovations coming with this new technology.
There are really only two next generation consoles other than Playstation 2 that will be serious contenders, and I'm sure you know what they are (the disaster known as Nuon need not be discussed). Talks with Square brass in several publications have indicated that Dreamcast is not on their agenda, which leaves only Nintendo on the table. Back in May, Next Generation Online conducted an
interview with Shinji Hashimoto and the topic of developing for Sega and Nintendo was brought up. Hashimoto only spoke of the "very good" relationship Square had with Nintendo in the past. Might Square actually break from Sony exclusivity? Not very likely, but perhaps. The possibility is greater now than it's ever been. Nintendo has a machine that probably caters to their every desire, so Square can't use the hardware excuse this time. The largest roadblock is Sony, and considering how important Square is to Playstation's success, I don't see Sony allowing Square to expand their horizons without a fight. In recent years we've seen Nintendo swallow its pride. Hopefully, they'll see no shame in some serious sucking up, particularly when a company this important is involved.
This flies in the face of a previous story from Nintendojo that reports Gekko (Dolphin's CPU) "blowing away" Playstation 2's power, but is more in line with conventional wisdom. The Emotion Engine is packing a lot of punch, and I'm sure even IBM would have difficulty building an affordable chip that would significantly outpower the PS2 CPU. I still eagerly await more specific information (such as polygon count) regarding Dolphin's chipset. I can pretty much guarantee you that it will not fail to impress.
This, unfortunately, is no surprise as I and many others have predicted that Dolphin would not be available until some time in 2001. As IGN64 noted, Nintendo's claim of a holiday season 2000 release was intended to steal away some of Playstation 2's thunder, forcing potential customers to wait for the new Nintendo rather than buying Dreamcast or Playstation 2 as soon as they hit the market. I am strongly opposed to this strategy, as it only enforces Nintendo's reputation of massive delays and will probably lead to a loss of trust for Nintendo among much of the gaming public. While I don't believe that their little white lie will significantly damage their sales, I still would have liked to have seen a more realistic release date. A delay of a few months may acceptable, but not many people will wait an entire year.
It cannot be said enough. The importance of Nintendo's alliance with IBM and Matsushita cannot be overstated. Certainly it was safe to assume that Gekko would outperform Sony's Emotion Engine, but if the story is true, the difference should be one of leaps and bounds. That should catch the attention of developers. Needless to say, I eagerly anticipate the release of actual specifications. Now if Nintendo could get some games ready, I think we can look forward to a very successful launch. |