NES Tech Specs
CPU 8-Bit CPU
 
MEMORY RAM: 2Kb
Video RAM: 2Kb
 
GAME PROGRAM MEMORY 128K, 32K, 16K or 8K Bytes, 1 Meg, 256K, or 64K Bits
 
GAME CHARACTER MEMORY 128K, 32K, 16K or 8K Bytes, 1 Meg, 256K, or 64K Bits
 
COLOR Colors Displayed: 16
Colors Available: 52
Sprite Colors: 4 per Sprite from the 52 possible
 
RESOLUTION 256 x 240
 
PROCESSOR 8-Bit PPU (Picture Processing Unit)
 
SPRITES Maximum Sprites/Line: 8
Maximum Sprite Size: 8x16 Pixels
Minimum Sprite Size: 8x8 Pixels

 
SCROLLING Horizontal and Vertical
 
CLOCK SPEED 2 Mhz
 
SOUND 2 Square Waves, 1 Triangle Wave, 1 White Noise
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