Percival Porpington Lawful Neutral None LN 0
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Cleric1 375 Human M 5' 9" 142 lbs Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
1 1000 24 Male
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
10 +0

DEX
Dexterity
10 +0

CON
Constitution
11 +0

INT
Intelligence
12 +1

WIS
Wisdom
13 +1

CHA
Charisma
11 +0


WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
8




  
Walk 30'
AC
Armour Class
10 : 10 : 10 = 10 + 0 + 0 + 0 + 0 + 0
0 +0 0
TOTAL FLAT TOUCH BASE ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+0 = +0 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+0
SKILLS MAX
RANKS
4/2
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
DiplomacyCHA2=0
+2.0
+0
HealWIS3=1
+2.0
+0
Knowledge (Religion)INT5=1
+4.0
+0
PerformCHA2=0
+2.0
+0
Sense MotiveWIS3=1
+2.0
+0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+2 = +2 + +0 + +0
+ +0
+
Reflex
Dexterity
+0 = +0 + +0 + +0
+ +0
+
Will
Wisdom
+5 = +2 + +1 + +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE MISC TEMP
MELEE
ATTACK BONUS
+0 = +0
+ +0 + +0
+ +0
+
RANGED
ATTACK BONUS
+0 = +0
+ +0 + +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+0
1d3
20/x2


CURRENT HANDTYPESIZECRITICAL



/x
1H-P1H-O2H2W-P-(OH)2W-P-(OL)2W-OH
To Hit





Dam





Special Properties


CURRENT HANDTYPESIZECRITICAL



/x
1H-P1H-O2H2W-P-(OH)2W-P-(OL)2W-OH
To Hit





Dam





Special Properties


CURRENT HANDTYPESIZECRITICAL



/x
1H-P1H-O2H2W-P-(OH)2W-P-(OL)2W-OH
To Hit





Dam





Special Properties


EQUIPMENT
ITEM EQUIPPED QTY WT. GP COST ITEM EQUIPPED QTY WT. GP COST
Vestments (Cleric's)
N
0
6
0
TOTAL WEIGHT CARRIED/VALUE 0.0 lbs 0 gp
WEIGHT ALLOWANCE
Light 33.0 Medium 66.0 Heavy 100.0
MONEY
PROFICIENCIES
Battle Rod, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dagger (Thrown), Dart, Gauntlet, Gauntlet (Spiked), Goad of Mastery, Halfspear, Javelin, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Shortspear, Sickle, Sling, Unarmed Strike
LANGUAGES
Common, Literacy
Cleric of None LN
Domain
Granted Power
Law
You cast law spells at +1 caster level.
Destruction
You gain the smite power, a supernatural ability to make a single melee attack with +4 bonus to hit and damage bonus equal to your cleric level once per day.
TURN/REBUKE UNDEAD
TURNING CHECK
RESULT
AFFECTED
(MAX HIT DICE)
TURN LEVEL 1
TURN DAMAGE 2d6+1
Up to 0 Turn Level - 4 TURNS/DAY 7
1 - 3 Turn Level - 3 ooooo oo
4 - 6 Turn Level - 2 NOTE: You destroy undead if you have twice as many turning levels as they have hit dice
7 - 9 Turn Level - 1
10 - 12 Turn Level
13 - 15 Turn Level + 1
16 - 18 Turn Level + 2
19 - 21 Turn Level + 3
22+ Turn Level + 4
SPECIAL ABILITIES
Smite 1/day, Spontaneous casting, Turn Undead 7/day
FEATS
NAME DESCRIPTION
Armor Proficiency (Heavy)See Text
Armor Proficiency (Light)See Text
Armor Proficiency (Medium)See Text
Extra Turning (1x)See Text
Iron WillSee Text
Shield ProficiencySee Text
Simple Weapon ProficiencySee Text



Cleric Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 3 2+1 0 0 0 0 0 0 0 0
SPELL DC 11 12 13 14 15 16 17 18 19 20
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NAME SCHOOL EFFECT RANGE CASTING TIME DURATION COMPs SAVE SR SOURCE
LEVEL 0
Create Water
Conjuration
See text
Close
1 action
Instantaneous
V S
None
No
PHB Chap.11, Spells
Cure Minor Wounds
Conjuration
See text
Touch
1 action
Instantaneous
V S
Will half (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Detect Magic
Universal
See text
60 feet
1 action
Concentration up to 1 minute/level (D)
V S
None
No
PHB Chap.11, Spells
Detect Poison
Divination
See text
Close
1 action
Instantaneous/10 minutes per target HD
V S
None
No
PHB Chap.11, Spells
Guidance
Divination
See text
Touch
1 action
1 minute or until discharged
V S
None
Yes
PHB Chap.11, Spells
Inflict Minor Wounds
Necromancy
See text
Touch
1 action
Instantaneous
V S
Will half
Yes
PHB Chap.11, Spells
Light
Evocation
See text
Touch
1 action
10 minutes/level (D)
V M/DF
None
No
PHB Chap.11, Spells
Mending
Transmutation
See text
10 feet
1 action
Instantaneous
V S
Will negates (Harmless object)
Yes (Harmless object)
PHB Chap.11, Spells
Purify Food and Drink
Universal
See text
10 feet
1 action
Instantaneous
V S
Will negates (object)
Yes (object)
PHB Chap.11, Spells
Read Magic
Universal
See text
Personal
1 action
10 minutes/level
V S F
None
No
PHB Chap.11, Spells
Resistance
Abjuration
See text
Touch
1 action
1 minute
V S M/DF
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Virtue
Transmutation
See text
Touch
1 action
1 minute
V S DF
Will (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
LEVEL 1
Bane
Enchantment
See text
50 feet
1 action
1 minute/level
V S DF
Will negates
Yes
PHB Chap.11, Spells
Bless
Enchantment
See text
50 feet
1 action
1 minute/level
V S DF
None
Yes (Harmless)
PHB Chap.11, Spells
Bless Water
Transmutation
See text
Touch
1 minute
Instantaneous
V S M
Will negates (object)
Yes (object)
PHB Chap.11, Spells
Burial Blessing
Abjuration
Corpse touched
Touch
10 minutes
Permanent
V S M XP
Will negates (see text)
Yes
WotC - D p.83
Cause Fear
Necromancy
See text
Close
1 action
1d4 rounds
V S
Will negates
Yes
PHB Chap.11, Spells
Command
Enchantment
See text
Close
1 action
1 round
V
Will negates
Yes
PHB Chap.11, Spells
Comprehend Languages
Divination
See text
Personal
1 action
10 minutes/level
V S M/DF
None
No
PHB Chap.11, Spells
Cure Light Wounds
Conjuration
See text
Touch
1 action
Instantaneous
V S
Will half (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Curse Water
Transmutation
See text
Touch
1 minute
Instantaneous
V S M
Will negates (object)
Yes (object)
PHB Chap.11, Spells
Deathwatch
Necromancy
See text
Close
1 action
10 minutes/level
V S
None
No
PHB Chap.11, Spells
Detect Chaos
Divination
See text
60 feet
1 action
Concentration up to 10 minutes/level (D)
V S DF
None
No
PHB Chap.11, Spells
Detect Evil
Divination
See text
60 feet
1 action
Concentration up to 10 minutes/level (D)
V S DF
None
No
PHB Chap.11, Spells
Detect Good
Divination
See text
60 feet
1 action
Concentration up to 10 minutes/level (D)
V S DF
None
No
PHB Chap.11, Spells
Detect Law
Divination
See text
60 feet
1 action
Concentration up to 10 minutes/level (D)
V S DF
None
No
PHB Chap.11, Spells
Detect Undead
Divination
See text
60 feet
1 action
Concentration up to 1 minute/level (D)
V S M/DF
None
No
PHB Chap.11, Spells
Divine Favor
Evocation
See text
Personal
1 action
1 minute
V S DF
None
No
PHB Chap.11, Spells
Doom
Enchantment
See text
Medium
1 action
1 minute/level
V S DF
Will negates
Yes
PHB Chap.11, Spells
Endure Elements
Abjuration
See text
Touch
1 action
24 hours
V S
None
Yes
PHB Chap.11, Spells
Entropic Shield
Abjuration
See text
Personal
1 action
1 minute/level
V S
None
No
PHB Chap.11, Spells
Inflict Light Wounds
Necromancy
See text
Touch
1 action
Instantaneous
V S
Will half
Yes
PHB Chap.11, Spells
*Inflict Light Wounds
Necromancy
See text
Touch
1 action
Instantaneous
V S
Will half
Yes
PHB Chap.11, Spells
Invisibility to Undead
Abjuration
See text
Touch
1 action
10 minutes/level (D)
V S DF
Will negates
Yes
PHB Chap.11, Spells
Magic Stone
Transmutation
See text
Touch
1 action
30 minutes or until discharged
V S DF
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Magic Weapon
Transmutation
See text
Touch
1 action
1 minute/level
V S DF
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Obscuring Mist
Conjuration
See text
30 feet
1 action
1 minute/level
V S
None
No
PHB Chap.11, Spells
Protection from Chaos
Abjuration
See text
Touch
1 action
1 minute/level (D)
V S M/DF
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
*Protection from Chaos
Abjuration
See text
Touch
1 action
1 minute/level (D)
V S M/DF
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Protection from Evil
Abjuration
See text
Touch
1 action
1 minute/level (D)
V S M/DF
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Protection from Good
Abjuration
See text
Touch
1 action
1 minute/level (D)
V S M/DF
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Protection from Law
Abjuration
See text
Touch
1 action
1 minute/level (D)
V S M/DF
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Random Action
Enchantment
See text
Close
1 action
1 round
V S DF
Will negates
Yes
PHB Chap.11, Spells
Remove Fear
Abjuration
See text
Close
1 action
10 minutes
V S
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Sanctuary
Abjuration
See text
Touch
1 action
1 round/level
V S DF
Will negates
No
PHB Chap.11, Spells
Shield of Faith
Abjuration
See text
Touch
1 action
1 minute/level
V S M
Will negates (Harmless)
Yes (Harmless)
PHB Chap.11, Spells
Summon Monster I
Conjuration
See text
Close
1 full round
1 round/level
V S F/DF
None
No
PHB Chap.11, Spells
1