Yvgeny Rodney Kick Aasimar Lawful Good Mnk4 Clr4 36730 8 36000
CHARACTER NAME PLAYER RACE ALIGNMENT CLASS EXPERIENCE LEVEL NEXT LEVEL
ABILITY
NAME
ABILITY
SCORE
ABILITY
MOD
TEMP
SCORE
TEMP
MOD
Str
Strength
14 +2

Dex
Dexterity
16 +3

Con
Constitution
14 +2

Int
Intelligence
10 +0

Wis
Wisdom
20 +5

Cha
Charisma
16 +3

INIT
Modifier
+3

MOVE
Base Speed
  Walk 40'  
HP
Hit Points
  68  
AC
Armor Class
19
16 18




TOTAL
FLAT TOUCH

BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS

MISS
CHANCE

ARCANE
FAILURE

ARMOR
CHECK

MAX
DEX

SPELL
RESIST
AC Mods
Armor Class
10 0 0 3 0 0
6

0
0%
0
+3
1
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+10 = +8 + +2 + +0
+ +0
+
Reflex
Dexterity
+8 = +5 + +3 + +0
+ +0
+
Will
Wisdom
+13 = +8 + +5 + +0
+ +0
+
TOTAL
BASE ATTACK BONUS
STR
MODIFIER

SIZE
MODIFIER

TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+8/+3 = +6/+1 + +2 + 0 +
RANGED
ATTACK BONUS
+9/+4 = +6/+1
+ +3 + 0 +
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
TEMPORARY
MODIFIER
SPECIAL ABILITIES
Acid, Cold and Electricity resistance=5 Native Outsider
Stunning Attack 4/day
Stunning Attack DC (16)
Evasion
Flurry of Blows
Still Mind
Slow Fall (20 ft.)
Turn Undead 6/day
Spontaneous casting
FEATS
NAME DESCRIPTION
Divine Might See Text
Power Attack See Text
Weapon Focus (Unarmed Strike) With a specific weapon you're proficient in, you add +1 to attack rolls.
WEAPON ATTACK DMG CRIT HAND RANGE TYPE SIZE
Unarmed

+9/+4
1d8+2
20/x2




Furry of Blows

+7/+7/+2
1d8+2
20/x2




Dagger

+8/+3
1d4+2
19-20/x2
Neither
0'
P
T
Dagger (Thrown)

+9/+4
1d4+2
19-20/x2
Neither
10'
P
T
Sling (Masterwork)

+10/+5
1d4
20/x2
Neither
50'
B
S
Kama +1

+9/+4
1d6+3
20/x2
Neither
0'
S
S
ITEMS AC BONUS Special Properties
*Bracers of Armor +1 +1

SKILLS
SKILL NAME ABILITY TOTAL
MOD
ABILITY
MOD
RANKS MISC
MOD
 Climb n (STR) 6 = 2
+ 4.0
+ 0
 Concentration n (CON) 5 = 2
+ 3.0
+ 0
 Escape Artist n (DEX) 6 = 3
+ 3.0
+ 0
 Gather Information n (DEX) 3 = 3
+ 0.5
+ 0
 Heal n (WIS) 6 = 4
+ 2.0
+ 0
 Hide n (DEX) 6 = 3
+ 3.0
+ 0
 Jump n (STR) 9 = 2
+ 5.0
+ 2
 Knowledge (Religion)
(INT) 3 = 0
+ 3.0
+ 0
 Listen n (WIS) 7 = 4
+ 1.0
+ 2
 Move Silently n (DEX) 6 = 3
+ 3.0
+ 0
 Search n (INT) 0 = 0
+ 0.0
+ 0
 Spellcraft
(INT) 2 = 0
+ 2.0
+ 0
 Spot n (WIS) 6 = 4
+ 0.0
+ 2
 Swim n (STR) 1 = 2
+ 1.0
+ -2
 Tumble
(DEX) 8 = 3
+ 5.0
+ 0
Skills marked with a n may be used untrained

EQUIPMENT
ITEM QTY WT COST
Bedroll
1 5 0.1
Heward's Handy Haversack
35.25 lbs, 3.0 Holy Water (Flask), 1.0 Ink (1 Oz. Vial), 1.0 Case (Map or Scroll) -2-, 1.0 Case (Map or Scroll) -1-, 1.0 Aspergillium (Iron), 1.0 Bedroll, 1.0 Blanket (Winter), 10.0 Candle, 1.0 Pen (Ink), 1.0 Rope (Silk/50 Ft.), 1.0 Sack, 1.0 Sealing Wax, 2.0 Sewing Needle, 1.0 Soap (Per Lb.), 1.0 Vestments (Cleric's), 1.0 Waterskin -1-, 1.0 Waterskin -2-, 1.0 Whetstone
1 5 2000
Outfit (Monk's)
0 2 0
Blanket (Winter)
1 3 0.5
Candle
10 0 0.01
Case (Map or Scroll)
2 0.5 1
Fishhook
2 0 0.1
Flint and Steel
1 0 1
Ink (1 Oz. Vial)
1 0 8
Pen (Ink)
1 0 0.1
Parchment (Sheet)
5 0 0.2
Pouch (Belt)
0.39999998 lbs, 0.0 Coin (Copper), 0.0 Coin (Silver)
1 0.5 1
Rope (Silk/50 Ft.)
1 5 10
Sack
5.0 lbs, 0.0 Fishhook, 0.0 Flint and Steel, 0.0 Rations (Trail/Per Day)
1 0.5 0.1
Sealing Wax
1 1 1
Sewing Needle
2 0 0.5
Signet Ring
1 0 5
Soap (Per Lb.)
1 1 0.5
Holy Water (Flask)
3 1.25 25
Whetstone
1 1 0.02
Holy Symbol (Wooden)
1 0.1 1
Pouch (Spell Component)
1 3 5
Rations (Trail/Per Day)
5 1 0.5
Bandoleer
0.1 lbs, 1.0 Holy Symbol (Wooden), 1.0 Potion (Invisibility), 1.0 Potion (Spider Climb), 1.0 Scroll (Barkskin), 1.0 Scroll (Heat Metal), 1.0 Wand (Cure Light Wounds)
1 0.5 0.5
Potion (Spider Climb)
1 0 50
Waterskin
2 0 1
Potion (Invisibility)
1 0 300
Scroll (Heat Metal)
1 0 150
Scroll (Barkskin)
1 0 150
Wand (Cure Light Wounds)
1 0 750
Aspergillium (Iron)
1 3 5
Bracers of Armor +1
1 1 1000
Dagger
1 1 2
Vestments (Cleric's)
1 6 5
Sling (Masterwork)
1 0 300
Kama +1
1 2 2302
Coin (Copper)
12 0.02 0.01
Coin (Gold)
345 0.02 1
Coin (Silver)
95 0.02 0.1
Coin (Platinum)
4 0.02 0.1
Ring (Teleport)
1 0.02 2125
TOTAL WEIGHT CARRIED 13.5 lbs
WEIGHT ALLOWANCE
Light 58.0 Medium 116.0 Heavy 175.0
WAND CHARGES
Wand (Cure Light Wounds) ooooo ooooo ooooo ooooo ooooo
ooooo ooooo ooooo ooooo ooooo
ASSETS

COMPANIONS

MAGIC

PROHIBITED

LANGUAGES
Common, Damaran, Literacy

Cleric of Ilmater
Domain Granted Power
Strength You can perform a feat of strength, as a supernatural ability, with a bonus to Strength equal to your level. It lasts 1 round, once per day.
Suffering You may use a pain touch once per day. Make a melee touch attack against a living creature, which sustains a -2 enhancement penalty to strength and dexterity for 1 minute This spell like ability does not affect creatures immune to critical hits.
SPELLS
Cleric 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 5 5+1 3+1 0 0 0 0 0 0 0
SPELL DC 15 16 17 18 19 20 21 22 23 24
Cleric     Known Spells     LEVEL 0
NAME Effect
 SCHOOL  COMPs  RANGE  DURATION  SAVE
ooo
ooo
Create Water 2 gallons of water/level
Conjuration V S Close Instantaneous None
ooo
ooo
Create Wine 2 gallons of wine/level
Conjuration V S Close Instantaneous None
ooo
ooo
Cure Minor Wounds creature touched
Conjuration V S Touch Instantaneous Will half (Harmless)
ooo
ooo
Detect Magic Quarter Circle
Universal V S 60 feet Concentration up to 1 minute/level (D) None
ooo
ooo
Detect Poison one creature object or 5' cube
Divination V S Close Instantaneous/10 minutes per target HD None
ooo
ooo
Guidance Creature touched
Divination V S Touch 1 minute or until discharged None
ooo
ooo
Inflict Minor Wounds Creature touched
Necromancy V S Touch Instantaneous Will half
NAME Effect
 SCHOOL  COMPs  RANGE  DURATION  SAVE
ooo
ooo
Light Object touched
Evocation V M DF Touch 10 minutes/level (D) None
ooo
ooo
Mending One object of up to 1 pound
Transmutation V S 10 feet Instantaneous Will negates (Harmless object)
ooo
ooo
Purify Food and Drink 1 cu ft/level of contaminated food and water
Universal V S 10 feet Instantaneous Will negates (object)
ooo
ooo
Read Magic You
Universal V S F Personal 10 minutes/level None
ooo
ooo
Resistance Creature touched
Abjuration V S M DF Touch 1 minute Will negates (Harmless)
ooo
ooo
Virtue Creature touched
Transmutation V S DF Touch 1 minute Will (Harmless)
Cleric     Known Spells     LEVEL 1
NAME Effect
 SCHOOL  COMPs  RANGE  DURATION  SAVE
ooo
ooo
Bane 50' radius
Enchantment V S DF 50 feet 1 minute/level Will negates
ooo
ooo
Bane* 50' radius
Enchantment V S DF 50 feet 1 minute/level Will negates
ooo
ooo
Bless Water Flask of water
Transmutation V S M Touch Instantaneous Will negates (object)
ooo
ooo
Bless Allies within 50'
Enchantment V S DF 50 feet 1 minute/level None
ooo
ooo
Burial Blessing Corpse touched
Abjuration V S M XP Touch Permanent Will negates (see text)
ooo
ooo
Cause Fear one living creature
Necromancy V S Close 1d4 rounds Will negates
ooo
ooo
Command one living creature
Enchantment V Close 1 round Will negates
ooo
ooo
Comprehend Languages You
Divination V S M DF Personal 10 minutes/level None
ooo
ooo
Cure Light Wounds creature touched
Conjuration V S Touch Instantaneous Will half (Harmless)
ooo
ooo
Curse Water Flask of water
Transmutation V S M Touch Instantaneous Will negates (object)
ooo
ooo
Deathwatch Quarter Circle
Necromancy V S Close 10 minutes/level None
ooo
ooo
Detect Chaos Quarter Circle
Divination V S DF 60 feet Concentration up to 10 minutes/level (D) None
ooo
ooo
Detect Evil Quarter Circle
Divination V S DF 60 feet Concentration up to 10 minutes/level (D) None
ooo
ooo
Detect Good Quarter Circle
Divination V S DF 60 feet Concentration up to 10 minutes/level (D) None
ooo
ooo
Detect Law Quarter Circle
Divination V S DF 60 feet Concentration up to 10 minutes/level (D) None
ooo
ooo
Detect Undead Quarter Circle
Divination V S M DF 60 feet Concentration up to 1 minute/level (D) None
ooo
ooo
Divine Favor You
Evocation V S DF Personal 1 minute None
ooo
ooo
Doom One living creature
Enchantment V S DF Medium 1 minute/level Will negates
NAME Effect
 SCHOOL  COMPs  RANGE  DURATION  SAVE
ooo
ooo
Endure Elements Creature touched
Abjuration V S Touch 24 hours None
ooo
ooo
Endure Elements* Creature touched
Abjuration V S Touch 24 hours None
ooo
ooo
Entropic Shield You
Abjuration V S Personal 1 minute/level None
ooo
ooo
Inflict Light Wounds Creature touched
Necromancy V S Touch Instantaneous Will half
ooo
ooo
Invisibility to Undead One touched creature/level
Abjuration V S DF Touch 10 minutes/level (D) Will negates
ooo
ooo
Magic Stone Up to 3 pebbles touched
Transmutation V S DF Touch 30 minutes or until discharged Will negates (Harmless)
ooo
ooo
Magic Weapon Weapon touched
Transmutation V S DF Touch 1 minute/level Will negates (Harmless)
ooo
ooo
Obscuring Mist Cloud centered on you spreads 30 ft and is 20 ft high
Conjuration V S 30 feet 1 minute/level None
ooo
ooo
Protection from Chaos Creature touched
Abjuration V S M DF Touch 1 minute/level (D) Will negates (Harmless)
ooo
ooo
Protection from Evil Creature touched
Abjuration V S M DF Touch 1 minute/level (D) Will negates (Harmless)
ooo
ooo
Protection from Good Creature touched
Abjuration V S M DF Touch 1 minute/level (D) Will negates (Harmless)
ooo
ooo
Protection from Law Creature touched
Abjuration V S M DF Touch 1 minute/level (D) Will negates (Harmless)
ooo
ooo
Random Action One living creature
Enchantment V S DF Close 1 round Will negates
ooo
ooo
Regenerate Light Wounds Target heals 1HP/round
Conjuration V S Touch 10 rounds+1/lvl Will negates (harmless)
ooo
ooo
Remove Fear One creature plus one additional creature/four levels within 30'
Abjuration V S Close 10 minutes Will negates (Harmless)
ooo
ooo
Sanctuary Creature touched
Abjuration V S DF Touch 1 round/level Will negates
ooo
ooo
Shield of Faith Creature touched
Abjuration V S M Touch 1 minute/level Will negates (Harmless)
ooo
ooo
Summon Monster I One summoned creature
Conjuration V S F DF Close 1 round/level None
Cleric     Known Spells     LEVEL 2
NAME Effect
 SCHOOL  COMPs  RANGE  DURATION  SAVE
ooo
ooo
Aid Living creature touched
Enchantment V S DF Touch 1 minute/level None
ooo
ooo
Animal Messenger one Tiny animal
Enchantment V S M Close 1 day/level None
ooo
ooo
Augury You
Divination V S F Personal Instantaneous None
ooo
ooo
Brambles Wooden weapon touched
Transmutation V S M Touch 1 round/level None
ooo
ooo
Bull's Strength one creature touched
Transmutation V S M DF Touch 1 hour/level Will negates (Harmless)
ooo
ooo
Bull's Strength* one creature touched
Transmutation V S M DF Touch 1 hour/level Will negates (Harmless)
ooo
ooo
Calm Emotions 1d6 creatures/level within 30'
Enchantment V S DF Medium Concentration up to 1 round/level (D) Will negates
ooo
ooo
Consecrate 20' radius
Evocation V S M DF Close 2 hours/level None
ooo
ooo
Cure Moderate Wounds creature touched
Conjuration V S Touch Instantaneous Will half (Harmless)
ooo
ooo
Darkness object touched
Evocation V M DF Touch 10 minutes/level (D) None
ooo
ooo
Death Knell Living creature touched
Necromancy V S Touch Instantaneous/10 minutes per target HD Will negates
ooo
ooo
Delay Poison creature touched
Conjuration V S DF Touch 1 hour/level Fortitude negates (Harmless)
ooo
ooo
Desecrate 20' radius
Evocation V S M DF Close 2 hours/level None
ooo
ooo
Divine Flame 15-ft emanation, centered on you
Abjuration V S 15 ft 1 round/level Fortitude half
ooo
ooo
Divine Zephyr 15-ft emanation, centered on you
Abjuration V S 15 ft 1 round/level Fortitude half
ooo
ooo
Eagle's Splendor Creature touched
Transmutation V S M/DF Touch 1 hour/level Will negates (harmless)
ooo
ooo
Endurance Creature touched
Transmutation V S DF Touch 1 hour/level Will negates (Harmless)
ooo
ooo
Endurance* Creature touched
Transmutation V S DF Touch 1 hour/level Will negates (Harmless)
ooo
ooo
Enthrall Any number of creatures
Enchantment V S Medium Up to 1 hour Will negates
ooo
ooo
Filter Creates a bubble around the caster that filters out toxic and noxious elements
Abjuration V S M/DF Touch 10 minutes/level Will negates (harmless)
ooo
ooo
Find Traps You
Divination V S Medium 1 minute/level None
NAME Effect
 SCHOOL  COMPs  RANGE  DURATION  SAVE
ooo
ooo
Fox's Cunning Increase intelligence by 1d4+1
Transmutation V S M/DF Touch 1 hour/level Will negates (harmless)
ooo
ooo
Gaze Screen Chance to avoid gaze attacks
Abjuration V S Touch 10 minutes/level Will negates (harmless)
ooo
ooo
Gentle Repose Creature touched
Necromancy V S M DF Touch 1 day/level Will negates (object)
ooo
ooo
Hold Person One humanoid of medium size or smaller
Enchantment V S F DF Medium 1 round/level (D) Will negates
ooo
ooo
Inflict Moderate Wounds Creature touched
Necromancy V S Touch Instantaneous Will half
ooo
ooo
Knife Spray Cone
Evocation V S DF Close (25 ft + 5 ft/2 levels) Instantaneous Reflex half
ooo
ooo
Lesser Restoration Creature touched
Conjuration V S Touch Instantaneous Will negates (Harmless)
ooo
ooo
Make Whole One object of up to 10 cu ft/level
Transmutation V S Close Instantaneous Will negates (Harmless)
ooo
ooo
Owl's Wisdom Add 1d4+1 points to Wisdom
Transmutation V S M/DF Touch 1 hour/level Will negates (harmless)
ooo
ooo
Remove Paralysis Up to 4 creatures within 30'
Conjuration V S Close Instantaneous Will negates (Harmless)
ooo
ooo
Resist Elements Creature touched
Abjuration V S DF Touch 1 minute/level None
ooo
ooo
Shatter 3 ft radius spread; or one solid object or one crystalline creature
Evocation V S M DF Close Instantaneous None
ooo
ooo
Shield Other One creature
Abjuration V S F Close 1 hour/level (D) Will negates (Harmless)
ooo
ooo
Silence 15' radius
Illusion V S Long 1 minute/level Will negates or none (object)
ooo
ooo
Sound Burst 10' radius
Evocation V S F DF Close Instantaneous Will partial
ooo
ooo
Speak with Animals You
Divination V S Personal 1 minute/level None
ooo
ooo
Spiritual Weapon Magic weapon of force
Evocation V S DF Medium 1 round/level (D) None
ooo
ooo
Summon Monster II One summoned creature
Conjuration V S F DF Close 1 round/level None
ooo
ooo
Undetectable Alignment One creature or object
Abjuration V S Close 24 hours Will negates (object)
ooo
ooo
Zone of Truth 5' radius/level
Enchantment V S DF Close 1 minute/level Will negates

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