Stedd
Phil
Human
Lawful Good
Mnk7
21000
7
28000
CHARACTER NAME
PLAYER
RACE
ALIGNMENT
CLASS
EXPERIENCE
LEVEL
NEXT LEVEL
ABILITY
NAMEABILITY
SCOREABILITY
MODTEMP
SCORETEMP
MOD
Str
Strength14
+2
Dex
Dexterity16
+3
Con
Constitution13
+1
Int
Intelligence10
+0
Wis
Wisdom16
+3
Cha
Charisma10
+0
INIT
Modifier+7
MOVE
Base Speed Walk 50'
HP
Hit Points 43
AC
Armor Class18
15
17
TOTAL
FLAT
TOUCH
BASE
ARMOR
BONUSSHIELD
BONUSSTAT
BONUSSIZE
BONUSNATURAL
ARMORMISC
BONUSMISS
CHANCEARCANE
FAILUREARMOR
CHECKMAX
DEXSPELL
RESIST
AC Mods
Armor Class10
0
0
3
0
0
5
0
0%
0
+3
0
SAVING THROWS
TOTAL
BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIERCONDITIONAL
MODIFIERS
Fortitude
Constitution+8
=
+5
+
+1
+
+1
+
+0
+
Reflex
Dexterity+10
=
+5
+
+3
+
+1
+
+0
+
Will
Wisdom+10
=
+5
+
+3
+
+1
+
+0
+
TOTAL
BASE ATTACK BONUS
STR
MODIFIERSIZE
MODIFIERTEMPORARY
MODIFIER
MELEE
ATTACK BONUS+7
=
+5
+
+2
+
0
+
RANGED
ATTACK BONUS+8
=
+5
+
+3
+
0
+
TOTAL
BASE ATTACK BONUS
DEX
MODIFIER
SIZE
MODIFIER
TEMPORARY
MODIFIER
SPECIAL ABILITIES
Stunning Attack 7/day Stunning Attack DC (16) Evasion Flurry of Blows Still Mind Purity of Body Slow Fall (30 ft.) Leap of the Clouds Wholeness of Body
FEATS
NAME
DESCRIPTION
Dodge
You can receive a +1 dodge AC bonus against any designated opponent
Improved Initiative
+4 bonus on initiative checks
Luck of Heroes
You receive a +1 luck bonus to all saving throws.
Weapon Focus (Unarmed Strike)
With a specific weapon you're proficient in, you add +1 to attack rolls.
WEAPON
ATTACK
DMG
CRIT
HAND
RANGE
TYPE
SIZE
Unarmed
+7/+4
1d8+2
20/x2
*Nunchaku +1
+8/+5
1d6+3
20/x2
Neither
0'
B
S
*Dagger (Silvered)
Dagger (Silvered)
+7
1d4+2
19-20/x2
Neither
0'
P
T
*Dagger (Silvered/Thrown)
Dagger (Silvered)
+8
1d4+2
19-20/x2
Neither
10'
P
T
*Flurry of Blows
+6/+6/+3
1d8+2
20/x2
Neither
0'
B
T
*Unarmed Strike
+8/+5
1d8+2
20/x2
Neither
0'
B
T
ITEMS
AC BONUS
Special Properties
*Bracers of Armor +1
+1
AMMUNITION
SKILLS
SKILL NAME
ABILITY
TOTAL
MODABILITY
MODRANKS
MISC
MOD Climb
n
(STR)
10
=
2
+
8.0
+
0
Hide
n
(DEX)
11
=
3
+
8.0
+
0
Jump
n
(STR)
44
=
2
+
10.0
+
32
Listen
n
(WIS)
11
=
3
+
8.0
+
0
Move Silently
n
(DEX)
11
=
3
+
8.0
+
0
Search
n
(INT)
0
=
0
+
0.0
+
0
Spot
n
(WIS)
3
=
3
+
0.0
+
0
Tumble
(DEX)
13
=
3
+
8.0
+
2
Skills marked with a
n
may be used untrained
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