Miles Killian O'Kayne Bob Langford Human Lawful Evil Rog4 Rgr1 Ftr2 Asn2 37491 9 45000
CHARACTER NAME PLAYER RACE ALIGNMENT CLASS EXPERIENCE LEVEL NEXT LEVEL
ABILITY
NAME
ABILITY
SCORE
ABILITY
MOD
TEMP
SCORE
TEMP
MOD
Str
Strength
14 +2

Dex
Dexterity
18 +4

Con
Constitution
14 +2

Int
Intelligence
15 +2

Wis
Wisdom
12 +1

Cha
Charisma
10 +0

INIT
Modifier
+8

MOVE
Base Speed
  Walk 20'  
HP
Hit Points
  63  
AC
Armor Class
18
18 14




TOTAL
FLAT TOUCH

BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS

MISS
CHANCE

ARCANE
FAILURE

ARMOR
CHECK

MAX
DEX

SPELL
RESIST
AC Mods
Armor Class
10 4 0 3 0 0
1

0
10%
0
+6
0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+8 = +6 + +2 + +0
+ +0
+
Reflex
Dexterity
+11 = +7 + +4 + +0
+ +0
+
Will
Wisdom
+4 = +1 + +1 + +0
+ +0
+
TOTAL
BASE ATTACK BONUS
STR
MODIFIER

SIZE
MODIFIER

TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+9/+4 = +7/+2 + +2 + 0 +
RANGED
ATTACK BONUS
+11/+6 = +7/+2
+ +4 + 0 +
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
TEMPORARY
MODIFIER
SPECIAL ABILITIES
Sneak Attack +3d6
Evasion
Favored Enemy(Human)
Poison Use
Death Attack (DC 14)
+1 save vs. poison
Uncanny Dodge (Dex bonus to AC)
Uncanny Dodge (can't be flanked)
FEATS
NAME DESCRIPTION
Dodge You can receive a +1 dodge AC bonus against any designated opponent
Flick of the Wrist Draw a light weapon and attack in a single motion.
Improved Initiative +4 bonus on initiative checks
Iron Will +2 bonus on all Will checks.
Quick Draw You can draw a weapon as a free action instead of as a move equivalent action
Weapon Finesse (Sword (Short)) With a specific weapon you're proficient in, you can substitute your Dex bonus to hit for your Str bonus to hit.
Weapon Focus (Sword (Short)) With a specific weapon you're proficient in, you add +1 to attack rolls.
WEAPON ATTACK DMG CRIT HAND RANGE TYPE SIZE
Unarmed

+9/+4
1d3+2
20/x2




Dagger

+9/+4
1d4+2
19-20/x2
Neither
0'
P
T
Dagger (Thrown)

+11/+6
1d4+2
19-20/x2
Neither
10'
P
T
Longbow (+2 Mighty/Composite)

+11/+6
1d8+2
20/x3
Neither
110'
P
L
*Sword (Short/Masterwork)

+11
1d6+1
19-20/x2
Off-hand
0'
P
S
*Sword +2 (Short) Glowing, Intelligent, Jump 1/day (20 mins)

+12/+7
1d6+4
19-20/x2
Primary
0'
P
S
Longbow (+3 Mighty/Composite/Masterwork)

+12/+7
1d8+2
20/x3
Neither
110'
P
L
Battleaxe +1 (Frost) +1d6 cold damage

+10/+5
1d8+3
20/x3
Neither
0'
S
M
ARMOR AC BONUS MAX DEX SKILL CHECK SPELL FAILURE TYPE
Studded Leather (Masterwork)

+3
+5
+0
15%
Light
*Leather +2 (Floating/Landing) No penalty to Swim checks., Wearer ignores the damage from the first 20 feet of a fall, and always lands on his/her feet.

+4
+6
+0
10%
Light
ITEMS AC BONUS Special Properties
*Ring +1 (Protection) +1

AMMUNITION
Arrow (31)
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SKILLS
SKILL NAME ABILITY TOTAL
MOD
ABILITY
MOD
RANKS MISC
MOD
 Climb n (STR) 4 = 2
+ 5.0
+ -3
 Disable Device
(INT) 7 = 2
+ 5.0
+ 0
 Disguise n (CHA) 4 = 0
+ 4.0
+ 0
 Escape Artist n (DEX) 4 = 4
+ 3.0
+ -3
 Heal n (WIS) 4 = 1
+ 3.0
+ 0
 Hide n (DEX) 11 = 4
+ 10.0
+ -3
 Intimidate n (CHA) 2 = 0
+ 2.0
+ 0
 Jump n (STR) 6 = 2
+ 5.0
+ -1
 Listen n (WIS) 11 = 1
+ 10.0
+ 0
 Move Silently n (DEX) 11 = 4
+ 10.0
+ -3
 Open Lock
(DEX) 10 = 4
+ 6.0
+ 0
 Ride n (DEX) 9 = 4
+ 5.0
+ 0
 Search n (INT) 9 = 2
+ 7.0
+ 0
 Spot n (WIS) 11 = 1
+ 10.0
+ 0
 Swim n (STR) -4 = 2
+ 5.0
+ -11
 Tumble
(DEX) 10 = 4
+ 7.0
+ -1
 Use Magic Device
(CHA) 1 = 0
+ 1.0
+ 0
 Use Rope n (DEX) 7 = 4
+ 3.0
+ 0
 Wilderness Lore n (WIS) 5 = 1
+ 4.0
+ 0
Skills marked with a n may be used untrained

EQUIPMENT
ITEM QTY WT COST
Ring (Sustenance)
1 0 2500
Backpack
35.0 lbs, 4.0 Rations (Trail/Per Day), 1.0 Bedroll, 1.0 Case (Map or Scroll), 1.0 Rope (Silk/50 Ft.), 1.0 Flint and Steel, 1.0 Blanket (Winter), 1.0 Pen (Ink), 1.0 Sack, 2.0 Chalk (1 piece), 1.0 Ink (1 Oz. Vial), 1.0 Thieves' Tools, 1.0 Grappling Hook, 1.0 Crowbar, 1.0 Waterskin, 6.0 Torch, 1.0 Whetstone
1 2 2
Bedroll
1 5 0.1
Blanket (Winter)
1 3 0.5
Case (Map or Scroll)
0.0 lbs, 1.0 Paper (Sheet)
1 0.5 1
Chalk (1 piece)
2 0 0.01
Crowbar
1 5 2
Flint and Steel
1 0 1
Grappling Hook
1 4 1
Rope (Silk/50 Ft.)
1 5 10
Pen (Ink)
1 0 0.1
Ink (1 Oz. Vial)
1 0 8
Paper (Sheet)
1 0 0.4
Bandoleer (Masterwork)
1.0 lbs, 1.0 Dagger
1 0.5 5
Belt (Potion/Masterwork)
0.0 lbs, 1.0 Potion (Cure Light Wounds), 1.0 Potion (Cure Moderate Wounds), 1.0 Potion (Cure Light Wounds/Cleric/2nd), 1.0 Potion (Detect Thoughts), 1.0 Potion (Invisibility)
1 1 60
Outfit (Traveler's)
1 5 1
Pouch (Belt)
0.0 lbs
1 0.5 1
Sack
0.0 lbs
1 0.5 0.1
Torch
6 1 0.01
Thieves' Tools
1 1 30
Waterskin
0.0 lbs
1 0 1
Rations (Trail/Per Day)
1 1 0.5
Potion (Cure Light Wounds)
3 0 50
Dagger
1 1 2
Longbow (+2 Mighty/Composite)
1 3 300
Arrow
31 0.15 0.05
Sword (Short/Masterwork)
2 3 310
Whetstone
1 1 0.02
Studded Leather (Masterwork)
1 20 175
Potion (Cure Moderate Wounds)
1 0 300
Potion (Cure Light Wounds/Cleric/2nd)
1 0 100
Potion (Detect Thoughts)
1 0 300
Potion (Invisibility)
1 0 300
Sword +2 (Short)
Glowing, Intelligent, Jump 1/day (20 mins)
1 3 8310
Longbow (+3 Mighty/Composite/Masterwork)
1 3 700
Battleaxe +1 (Frost)
+1d6 cold damage
1 7 8310
Ring +1 (Protection)
1 0 2000
Leather +2 (Floating/Landing)
No penalty to Swim checks., Wearer ignores the damage from the first 20 feet of a fall, and always lands on his/her feet.
1 15 16160
TOTAL WEIGHT CARRIED 75.65 lbs
WEIGHT ALLOWANCE
Light 58.0 Medium 116.0 Heavy 175.0
WAND CHARGES
ASSETS

COMPANIONS

MAGIC

PROHIBITED

LANGUAGES
Chondathan, Common, Damaran, Literacy, Orc

SPELLS
Assassin 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 0 2 0 0 0 0 0 0 0 0
SPELL DC 12 13 14 15 16 17 18 19 20 21
Assassin     Known Spells     LEVEL 1
NAME Effect
 SCHOOL  COMPs  RANGE  DURATION  SAVE
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Change Self You
Illusion V S Personal 10 minutes/level (D) Will negates
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Detect Poison one creature object or 5' cube
Divination V S Close Instantaneous/10 minutes per target HD None
NAME Effect
 SCHOOL  COMPs  RANGE  DURATION  SAVE
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Obscuring Mist Cloud centered on you spreads 30 ft and is 20 ft high
Conjuration V S 30 feet 1 minute/level None
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Spider Climb Creature touched
Transmutation V S M Touch 10 minutes/level Will negates (Harmless)

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