| WEIGHT ALLOWANCE |
| Light |
173.0 |
Medium |
346.0 |
Heavy |
520.0 |
| MONEY |
Coin (Gold): 1356 Coin (Platinum): 11
|
| PROFICIENCIES |
Armor Spikes, Axe, Axe (Throwing), Battle Rod, Battleaxe, Bayonet, Blowgun, Club, Crossbow (Grapple-firing), Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Cutlass, Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Fanged Mask, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Goad of Mastery, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (2-H), Katana (Martial), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Maul, Mind-blade, Morningstar, Nagamaki, Naginata, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Saber, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/Martial), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer
|
| LANGUAGES |
Common, Dwarven, Literacy
|
Dagger (Thrown)
| HAND | TYPE | SIZE | CRITICAL | Carried
|
| T
| 19-20/x2
| | 0'
|
10'
|
20'
|
30'
|
40'
|
| To Hit | +9/+4
|
+9/+4
|
+7/+2
|
+5/+0
|
+3/-2
|
| Dam | 1d4+6 |
1d4+6 |
1d4+6 |
1d4+6 |
1d4+6 |
Ammunition Used
| ooooo ooooo ooooo ooooo | Special Properties
|
|
Greataxe (Masterwork)
| CURRENT HAND | TYPE | SIZE | CRITICAL | Carried
|
| L
| 20/x3
| | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | | To Hit | +15/+10
| +15/+10
| +15/+10
| +11/+6
| +13/+8
| +11
| | Dam | 1d12+8
| 1d12+5
| 1d12+11
| 1d12+8
| 1d12+8
| 1d12+5
| | Special Properties |
|
Mighty Composite Longbow (+1 Strength Bonus)
| HAND | TYPE | SIZE | CRITICAL | Carried
|
| L
| 20/x3
| | 0'
|
110'
|
220'
|
330'
|
440'
|
| To Hit | +9/+4
|
+9/+4
|
+7/+2
|
+5/+0
|
+3/-2
|
| Dam | 1d8+1 |
1d8+1 |
1d8+1 |
1d8+1 |
1d8+1 |
Ammunition Used
| ooooo ooooo ooooo ooooo | Special Properties
|
|
|
| SPECIAL ABILITIES |
| +1 to hit orcs/goblinoids, +2 on Appraise of stone/metal items, +2 on stone/metal Craft check, +4 dodge vs giants, Evasion (Ex), Rage 1/day, save +2 vs spells, save +2 vs. poison, Sneak Attack +1d6, Stonecunning, Uncanny Dodge (Dex bonus to AC) |
| FEATS |
| NAME |
DESCRIPTION |
| Ambidexterity | See Text | | Armor Proficiency (Heavy) | See Text | | Armor Proficiency (Light) | See Text | | Armor Proficiency (Medium) | See Text | | Dash | Increased movement in no or light armor with a Light load | | | | Exotic Weapon Proficiency | See Text | | Martial Weapon Proficiency | See Text | | Monkey Grip (Greataxe) | You use a wider variety of sizes of weapons. | | Shield Proficiency | See Text | | Simple Weapon Proficiency | See Text | | Two-Weapon Fighting | See Text | | Weapon Focus (Greataxe) | See Text | | Weapon Specialization (Greataxe) | See Text | |
|